Player Matchup

Fenrir
Fenrir
Terkelthefrog
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 2
Ganesha
Ganesha
detkneppenefår
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hades
Hades
djfury
Hades
Level 13
God Stats
2W - 0L
1,429 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 2
Team Averages
Level 11
1,476 SR
1,445 Elo+

VS

Team Averages
Level 48
1,714 SR
1,647 Elo+
Anhur
Anhur
Evildowny
Anhur
Level 29
God Stats
0W - 1L
1,797 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
Fafnir
Fafnir
Pollencio7
Fafnir
Level 89
God Stats
1W - 1L
1,624 SR
Queue Stats
93W - 57L
1,915 Elo+
Party 1
Merlin
Merlin
paus02
Merlin
Level 27
God Stats
8W - 4L
1,721 SR
Queue Stats
35W - 17L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
11,515
640
10,757
11,890
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 2 / 6
10,180
566
3,445
10,266
10,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
djfury
Hades
16
3 / 1 / 3
11,778
654
5,803
13,171
6,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evildowny
Anhur
4
0 / 1 / 0
8,376
465
0
712
210
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Pollencio7
Fafnir
17
5 / 2 / 3
12,972
721
13,526
15,655
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
paus02
Merlin
16
3 / 3 / 3
11,347
630
8,545
10,094
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
8
8
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Evildowny
Anhur
0
1
0
0
L
Fafnir
Pollencio7
Fafnir
5
2
3
3.25
W
3
5
3
0.9
W
0
2
6
1.5
W
Hades
djfury
Hades
3
1
3
4.5
L
Merlin
paus02
Merlin
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
22,071
35,327
Taken
26,461
22,154
Mitigated
22,254
7,825
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Evildowny
Anhur
0
0
0
0
712
210
0
533
179
0
1,576
L
Fafnir
Pollencio7
Fafnir
13,526
4,729
0
4,147
15,655
18,526
17
6,329
9,326
47,119
0
W
10,757
2,654
0
1,128
11,890
4,908
678
7,183
4,707
0
33,279
W
3,445
884
0
199
10,266
10,366
155
7,260
3,006
21,898
0
W
Hades
djfury
Hades
5,803
1,584
1,367
5,131
13,171
6,880
872
7,877
5,294
54,290
0
L
Merlin
paus02
Merlin
8,545
551
0
2,508
10,094
3,518
0
2,410
7,684
63,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
32,695
149
Minions Killed
155
0
Camps Cleared
0
883,226
Distance Traveled
639,984
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,376
465
4
0
0
15,360
0
L
Fafnir
12,972
721
44
2
0
340,929
4
W
Fenrir
11,515
640
48
3
0
291,091
0
W
Ganesha
10,180
566
0
0
0
291,514
2
W
Hades
11,778
654
101
6
0
300,621
0
L
Merlin
11,347
630
107
6
0
283,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role