Player Matchup

Scylla
Scylla
BoB1212
Scylla
Level 23
God Stats
4W - 12L
1,278 SR
Queue Stats
80W - 111L
1,487 Elo+
Solo
Medusa
Medusa
Ki_SkyHighTTV
Medusa
Level 14
God Stats
13W - 19L
1,402 SR
Queue Stats
37W - 40L
1,507 Elo+
Solo
Ra
Ra
Rossi Sauce
Ra
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
17W - 31L
1,444 Elo+
Solo
Ymir
Ymir
Tfuechill-e
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
merik69
Kuzenbo
Level 30
God Stats
20W - 29L
1,444 SR
Queue Stats
183W - 198L
1,540 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,521 Elo+

VS

Team Averages
Level 20
1,562 SR
1,497 Elo+
Nemesis
Nemesis
DaRkBoWsEr132
Nemesis
Level 26
God Stats
6W - 5L
1,520 SR
Queue Stats
25W - 18L
1,476 Elo+
Solo
Cthulhu
Cthulhu
JerboiZoobat
Cthulhu
Level 26
God Stats
14W - 4L
1,700 SR
Queue Stats
263W - 247L
1,539 Elo+
Party 1
Bellona
Bellona
MDNelite
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Spooks141
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
llRonBurgundyll
Tsukuyomi
Level 25
God Stats
32W - 19L
1,591 SR
Queue Stats
180W - 168L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoB1212
Scylla
7
0 / 6 / 1
4,931
379
3,536
6,125
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
4,938
380
3,706
8,621
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 1
6,438
495
2,910
5,564
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 10 / 1
5,384
414
688
10,768
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
merik69
Kuzenbo
10
1 / 3 / 1
5,976
460
3,819
10,355
8,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 1 / 2
7,373
567
4,461
7,068
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JerboiZoobat
Cthulhu
11
6 / 2 / 5
6,964
536
9,936
7,366
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MDNelite
Bellona
14
6 / 0 / 1
8,460
651
4,022
7,244
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Spooks141
Danzaburou
11
5 / 0 / 8
7,366
567
11,433
9,848
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
llRonBurgundyll
Tsukuyomi
13
6 / 1 / 1
8,005
616
2,780
6,728
2,245
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
27
28
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
BoB1212
Scylla
0
6
1
0.08
W
Nemesis
4
1
2
5
W
Cthulhu
JerboiZoobat
Cthulhu
6
2
5
4.25
L
0
5
2
0.2
W
Bellona
MDNelite
Bellona
6
0
1
6.5
L
1
4
1
0.38
W
Danzaburou
Spooks141
Danzaburou
5
0
8
9
L
1
10
1
0.15
W
Tsukuyomi
llRonBurgundyll
Tsukuyomi
6
1
1
6.5
L
Kuzenbo
merik69
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
32,632
41,433
Taken
38,254
18,564
Mitigated
19,096
4,001
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BoB1212
Scylla
3,536
705
0
304
6,125
1,388
0
492
5,583
15,296
0
W
Nemesis
4,461
2,792
0
2,362
7,068
2,391
815
2,189
4,601
0
32,446
W
Cthulhu
JerboiZoobat
Cthulhu
9,936
1,422
185
2,795
7,366
5,111
340
3,048
4,228
26,287
0
L
3,706
909
405
2,209
8,621
2,353
0
2,921
5,454
0
20,405
W
Bellona
MDNelite
Bellona
4,022
1,461
0
2,342
7,244
6,223
2,307
1,107
5,981
0
40,336
L
2,910
867
47
911
5,564
1,787
184
246
5,293
30,996
0
W
Danzaburou
Spooks141
Danzaburou
11,433
6,074
477
6,324
9,848
3,126
662
3,682
6,014
0
35,147
L
688
265
0
125
10,768
4,375
112
2,425
8,226
5,740
0
W
Tsukuyomi
llRonBurgundyll
Tsukuyomi
2,780
751
0
3,680
6,728
2,245
0
211
6,477
0
45,452
L
Kuzenbo
merik69
Kuzenbo
3,819
1,686
0
0
10,355
8,661
10
3,231
6,941
17,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
38,168
176
Minions Killed
344
0
Camps Cleared
0
1,066,192
Distance Traveled
1,237,261
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,931
379
35
3
0
221,272
0
W
Nemesis
7,373
567
69
5
0
273,966
0
W
Cthulhu
6,964
536
46
4
0
238,066
0
L
Medusa
4,938
380
38
3
0
203,051
0
W
Bellona
8,460
651
93
7
0
246,961
4
L
Ra
6,438
495
76
6
0
244,410
5
W
Danzaburou
7,366
567
50
4
0
220,946
0
L
Ymir
5,384
414
7
1
0
181,404
0
W
Tsukuyomi
8,005
616
86
7
0
257,322
0
L
Kuzenbo
5,976
460
20
2
0
216,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role