Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EachLicense0173
Skadi
Level 15
God Stats
17W - 19L
1,414 SR
Queue Stats
436W - 529L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Tokyo Rumi
Nu Wa
Level 29
God Stats
33W - 20L
1,625 SR
Queue Stats
50W - 38L
1,456 Elo+
Solo
Ra
Ra
overheadjoe87
Ra
Level 29
God Stats
81W - 97L
1,492 SR
Queue Stats
86W - 116L
1,418 Elo+
Solo
Neith
Neith
warhero204
Neith
Level 18
God Stats
3W - 2L
1,376 SR
Queue Stats
5W - 4L
1,488 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,448 Elo+

VS

Team Averages
Level 15
1,485 SR
1,334 Elo+
Nemesis
Nemesis
BecomingThyme40
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,261 Elo+
Solo
Achilles
Achilles
IVI-FEAR-IVI
Achilles
Level 24
God Stats
14W - 9L
1,577 SR
Queue Stats
149W - 163L
1,386 Elo+
Solo
Anhur
Anhur
Kenjamin58
Anhur
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,274 Elo+
Solo
Ao Kuang
Ao Kuang
fgs roman reing
Ao Kuang
Level 11
God Stats
6W - 12L
1,349 SR
Queue Stats
12W - 20L
1,325 Elo+
Solo
Scylla
Scylla
xXANONxALPHAXx
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
719W - 791L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
10 / 0 / 30
11,854
1,317
14,541
10,335
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 0 / 15
10,471
1,163
16,204
7,182
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
17
8 / 0 / 24
10,231
1,137
20,469
5,440
2,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 16
9,630
1,070
8,331
2,326
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
8 / 1 / 22
9,778
1,086
17,733
8,150
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,675
853
2,769
17,769
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
IVI-FEAR-IVI
Achilles
14
0 / 5 / 1
8,012
890
9,849
22,146
18,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
13
0 / 13 / 0
7,792
866
6,035
22,334
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
13
1 / 14 / 0
8,034
893
9,388
22,256
7,487
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 2 / 0
7,398
822
1,211
2,669
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
3
42
Kills
1
1
Deaths
42
107
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
10
0
30
25
L
0
8
1
0.06
W
11
0
15
18.5
L
Achilles
IVI-FEAR-IVI
Achilles
0
5
1
0.1
L
Anhur
0
13
0
0
W
Nu Wa
8
0
24
20
L
Ao Kuang
1
14
0
0.07
W
5
0
16
13
W
Neith
8
1
22
19
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,278
Damage
29,252
33,433
Taken
87,174
19,216
Mitigated
40,240
9,980
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
14,541
2,604
0
869
10,335
10,157
0
2,449
7,886
26,808
0
L
2,769
687
0
991
17,769
5,971
0
9,106
8,663
0
7,532
W
16,204
10,111
0
1,388
7,182
2,740
0
3,214
3,968
0
31,712
L
Achilles
IVI-FEAR-IVI
Achilles
9,849
3,921
0
119
22,146
18,647
0
11,545
10,601
0
37,575
L
Anhur
6,035
4,120
0
1,271
22,334
7,353
0
11,208
11,126
0
26,616
W
Nu Wa
20,469
6,774
0
1,351
5,440
2,267
0
1,767
3,673
29,152
0
L
Ao Kuang
9,388
2,137
0
1,817
22,256
7,487
0
9,878
12,378
20,291
0
W
8,331
594
2,676
261
2,326
993
0
490
1,836
34,442
0
W
Neith
17,733
10,962
0
3,435
8,150
3,059
0
2,679
5,471
0
22,974
L
1,211
231
0
0
2,669
782
0
1,604
1,065
2,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
38,911
171
Minions Killed
119
3
Camps Cleared
4
794,751
Distance Traveled
617,144
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,854
1,317
16
2
2
190,326
2
L
Nemesis
7,675
853
14
2
3
151,189
0
W
Skadi
10,471
1,163
42
5
0
138,488
0
L
Achilles
8,012
890
54
6
1
161,476
0
L
Anhur
7,792
866
28
3
0
128,126
0
W
Nu Wa
10,231
1,137
23
3
1
166,787
0
L
Ao Kuang
8,034
893
19
2
0
128,817
0
W
Ra
9,630
1,070
69
8
0
169,998
2
W
Neith
9,778
1,086
21
2
0
129,152
0
L
Scylla
7,398
822
4
0
0
47,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role