Player Matchup

He Bo
He Bo
ByRyzek
He Bo
Level 149
God Stats
1W - 0L
1,223 SR
Queue Stats
51W - 33L
1,450 Elo+
Solo
Cthulhu
Cthulhu
MarkusSoeder187
Cthulhu
Level 117
God Stats
7W - 0L
1,760 SR
Queue Stats
195W - 199L
1,476 Elo+
Party 1
Hel
Hel
Seb-Arkane
Hel
Level 155
God Stats
5W - 2L
1,688 SR
Queue Stats
325W - 339L
1,578 Elo+
Solo
Merlin
Merlin
xIISheeesH
Merlin
Level 82
God Stats
3W - 3L
1,288 SR
Queue Stats
243W - 244L
1,511 Elo+
Party 1
Anubis
Anubis
x_The_Styler
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,691 Elo+
Party 1
Team Averages
Level 109
1,492 SR
1,541 Elo+

VS

Team Averages
Level 109
1,507 SR
1,475 Elo+
Cerberus
Cerberus
ErwinRostock
Cerberus
Level 122
God Stats
6W - 2L
1,753 SR
Queue Stats
213W - 223L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Joordan95
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,434 Elo+
Party 2
Poseidon
Poseidon
Petit-Titi1993
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
kentin95220
Sylvanus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
mG_BlackFlag
Kuzenbo
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 34L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ByRyzek
He Bo
20
9 / 3 / 12
16,933
736
29,655
23,091
8,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 6 / 15
16,263
707
31,338
50,181
53,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

18
1 / 7 / 8
12,440
541
10,257
20,368
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
xIISheeesH
Merlin
20
2 / 4 / 12
13,578
590
21,273
19,191
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
7 / 8 / 9
15,143
658
32,716
28,068
13,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErwinRostock
Cerberus
20
3 / 4 / 22
13,993
608
28,594
52,674
57,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Joordan95
Xbalanque
20
8 / 8 / 14
14,413
627
27,683
28,941
13,990
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
12 / 8 / 15
15,689
682
32,935
20,365
10,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
kentin95220
Sylvanus
20
2 / 2 / 23
12,969
564
10,430
26,528
47,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
mG_BlackFlag
Kuzenbo
20
3 / 4 / 20
12,977
564
21,415
28,009
53,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
122
26
Kills
28
28
Deaths
26
56
Assists
94
Player
Kills
Deaths
Assists
KDA
W
He Bo
ByRyzek
He Bo
9
3
12
5
L
Cerberus
ErwinRostock
Cerberus
3
4
22
3.5
L
Xbalanque
Joordan95
Xbalanque
8
8
14
1.88
W
7
6
15
2.42
L
Poseidon
12
8
15
2.44
W
1
7
8
0.71
L
Sylvanus
kentin95220
Sylvanus
2
2
23
6.75
L
Kuzenbo
mG_BlackFlag
Kuzenbo
3
4
20
3.25
W
Merlin
xIISheeesH
Merlin
2
4
12
2
W
Anubis
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,239
Damage
121,057
140,899
Taken
156,517
88,920
Mitigated
181,757
78,259
Healing
87,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ByRyzek
He Bo
29,655
904
5,593
9,639
23,091
8,198
388
17,254
5,837
51,271
0
L
Cerberus
ErwinRostock
Cerberus
28,594
667
3,721
27,424
52,674
57,089
808
37,994
14,680
62,460
0
L
Xbalanque
Joordan95
Xbalanque
27,683
16,616
4,268
3,728
28,941
13,990
2,197
23,855
5,086
0
61,114
W
31,338
241
2,528
17,342
50,181
53,225
0
23,262
26,919
56,721
0
L
Poseidon
32,935
2,723
5,602
1,946
20,365
10,268
1,237
18,006
2,359
64,426
0
W
10,257
663
20,348
7,406
20,368
7,507
399
16,959
3,409
23,883
0
L
Sylvanus
kentin95220
Sylvanus
10,430
2,546
20,116
11,996
26,528
47,128
507
21,667
4,861
23,120
0
L
Kuzenbo
mG_BlackFlag
Kuzenbo
21,415
7,129
4,770
3,447
28,009
53,282
60
23,717
4,292
28,993
0
W
Merlin
xIISheeesH
Merlin
21,273
821
2,913
1,435
19,191
6,316
1,719
14,048
5,143
51,266
0
W
Anubis
32,716
651
1,986
9,069
28,068
13,674
2,250
21,851
6,217
72,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,357
Gold Earned
70,041
278
Minions Killed
283
0
Camps Cleared
0
1,874,002
Distance Traveled
1,812,566
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,933
736
45
2
0
414,463
5
L
Cerberus
13,993
608
111
5
0
372,916
4
L
Xbalanque
14,413
627
77
3
0
356,161
0
W
Cthulhu
16,263
707
47
2
0
399,113
0
L
Poseidon
15,689
682
57
2
0
350,939
0
W
Hel
12,440
541
40
2
0
381,389
0
L
Sylvanus
12,969
564
24
1
0
313,777
0
L
Kuzenbo
12,977
564
14
1
0
418,773
0
W
Merlin
13,578
590
58
3
0
350,997
4
W
Anubis
15,143
658
88
4
0
328,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role