Player Matchup

Ares
Ares
ArcadesFinest
Ares
Level 53
God Stats
3W - 8L
1,294 SR
Queue Stats
98W - 124L
1,494 Elo+
Party 1
Chang'e
Chang'e
BlueRenegade2310
Chang'e
Level 86
God Stats
2W - 2L
1,666 SR
Queue Stats
366W - 435L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
TotaledApple2
Danzaburou
Level 62
God Stats
55W - 64L
1,494 SR
Queue Stats
125W - 187L
1,434 Elo+
Party 1
Ymir
Ymir
Warmachine22Nico
Ymir
Level 68
God Stats
74W - 69L
1,602 SR
Queue Stats
146W - 173L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
assassin518op
Ratatoskr
Level 66
God Stats
10W - 9L
1,727 SR
Queue Stats
137W - 154L
1,454 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,481 Elo+

VS

Team Averages
Level 113
1,455 SR
1,499 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Epic Drengr
Apollo
Level 125
God Stats
31W - 28L
1,509 SR
Queue Stats
335W - 331L
1,501 Elo+
Solo
Terra
Terra
Solas997
Terra
Level 100
God Stats
3W - 3L
1,263 SR
Queue Stats
27W - 31L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Taz_Supreme
Ah Puch
Level 145
God Stats
2W - 2L
1,484 SR
Queue Stats
138W - 131L
1,430 Elo+
Solo
Pele
Pele
XG x TRIP3Y
Pele
Level 88
God Stats
5W - 7L
1,522 SR
Queue Stats
307W - 283L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
6,878
529
5,032
12,610
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 5
8,215
632
9,616
11,604
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TotaledApple2
Danzaburou
9
1 / 6 / 3
6,147
473
5,419
10,067
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 2
8,471
652
8,643
7,866
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
assassin518op
Ratatoskr
12
3 / 4 / 3
7,389
568
5,042
9,799
3,420
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 8
7,559
581
5,646
9,697
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
6 / 2 / 5
7,185
553
9,476
11,179
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Solas997
Terra
12
0 / 5 / 1
6,420
494
3,601
10,955
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Taz_Supreme
Ah Puch
12
1 / 3 / 2
7,030
541
11,049
9,444
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 2
8,559
658
9,875
10,687
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
15
Kills
16
16
Deaths
15
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
8
3.5
L
2
4
4
1
L
4
1
5
6.5
W
Apollo
6
2
5
4.25
W
Terra
Solas997
Terra
0
5
1
0.1
W
Ah Puch
Taz_Supreme
Ah Puch
1
3
2
0.67
L
Danzaburou
TotaledApple2
Danzaburou
1
6
3
0.42
L
5
1
2
6
W
6
3
2
2.33
L
Ratatoskr
assassin518op
Ratatoskr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
39,647
51,946
Taken
51,962
21,716
Mitigated
26,221
21,598
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,646
315
715
3,129
9,697
6,538
336
3,218
6,443
21,368
0
L
5,032
59
417
2,009
12,610
6,083
0
4,143
8,321
19,167
0
L
9,616
973
2,476
7,808
11,604
3,896
423
4,859
6,351
43,028
0
W
Apollo
9,476
5,604
0
4,171
11,179
4,775
2,271
2,959
8,110
0
44,286
W
Terra
Solas997
Terra
3,601
104
493
2,698
10,955
7,951
0
7,712
2,909
24,804
1,149
W
Ah Puch
Taz_Supreme
Ah Puch
11,049
306
0
3,799
9,444
3,126
0
4,736
4,406
42,450
0
L
Danzaburou
TotaledApple2
Danzaburou
5,419
1,067
833
2,170
10,067
3,207
0
4,087
5,960
0
26,523
L
8,643
1,648
0
2,607
7,866
5,110
274
3,913
3,908
51,357
0
W
9,875
2,584
0
4,380
10,687
3,831
0
3,635
6,803
0
57,588
L
Ratatoskr
assassin518op
Ratatoskr
5,042
1,254
0
3,278
9,799
3,420
0
2,547
7,122
0
38,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
36,753
379
Minions Killed
338
0
Camps Cleared
0
1,189,801
Distance Traveled
1,212,555
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,559
581
28
2
0
267,252
1
L
Ares
6,878
529
20
2
0
253,835
3
L
Chang'e
8,215
632
107
8
0
237,737
5
W
Apollo
7,185
553
78
6
0
225,190
3
W
Terra
6,420
494
43
3
0
225,960
0
W
Ah Puch
7,030
541
77
6
0
222,307
4
L
Danzaburou
6,147
473
54
4
0
211,881
3
L
Ymir
8,471
652
117
9
0
201,537
0
W
Pele
8,559
658
112
9
0
271,846
1
L
Ratatoskr
7,389
568
81
6
0
284,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role