Player Matchup

Chaac
Chaac
CalTheMondo
Chaac
Level 49
God Stats
54W - 37L
1,424 SR
Queue Stats
212W - 194L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
Chezla3917
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,425 Elo+
Party 3
Agni
Agni
FatalFitton
Agni
Level 38
God Stats
13W - 9L
1,620 SR
Queue Stats
52W - 68L
1,414 Elo+
Party 3
Apollo
Apollo
K1R5
Apollo
Level 20
God Stats
1W - 5L
1,349 SR
Queue Stats
41W - 44L
1,435 Elo+
Party 1
Geb
Geb
SUSPECT1115
Geb
Level 57
God Stats
2W - 2L
1,618 SR
Queue Stats
13W - 32L
1,355 Elo+
Party 3
Team Averages
Level 54
1,502 SR
1,398 Elo+

VS

Team Averages
Level 53
1,562 SR
1,475 Elo+
Neith
Neith
Albiuz SVP
Neith
Level 31
God Stats
4W - 1L
1,694 SR
Queue Stats
5W - 3L
1,576 Elo+
Party 2
Nox
Nox
KevvvSVP
Nox
Level 67
God Stats
2W - 3L
1,501 SR
Queue Stats
7W - 12L
1,424 Elo+
Party 2
Bakasura
Bakasura
Raptor SVP
Bakasura
Level 93
God Stats
3W - 5L
1,285 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 2
Ra
Ra
Vincee SvP
Ra
Level 28
God Stats
2W - 0L
1,788 SR
Queue Stats
5W - 6L
1,357 Elo+
Party 2
Set
Set
zoniiryan
Set
Level 48
God Stats
29W - 24L
1,543 SR
Queue Stats
203W - 195L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,939
494
3,589
9,330
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hun Batz
Chezla3917
Hun Batz
9
1 / 2 / 1
5,438
544
1,897
6,623
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,120
512
2,544
5,725
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
K1R5
Apollo
7
0 / 5 / 1
4,511
451
2,781
5,916
2,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,790
479
2,068
7,272
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 1 / 3
5,846
585
4,428
4,554
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 1 / 4
6,784
678
4,408
4,469
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Raptor SVP
Bakasura
12
4 / 0 / 6
7,128
713
4,691
6,532
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 1 / 2
5,276
528
1,323
3,224
1,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 0
7,058
706
8,164
6,349
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
20
20
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
3
4.5
L
0
4
0
0
L
Hun Batz
Chezla3917
Hun Batz
1
2
1
0.75
L
1
5
0
0.2
L
Apollo
K1R5
Apollo
0
5
1
0.1
W
5
1
4
7
W
Bakasura
Raptor SVP
Bakasura
4
0
6
7
L
1
4
1
0.38
W
2
1
2
3
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
23,014
34,866
Taken
25,128
14,232
Mitigated
10,089
8,029
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,428
1,982
25
1,623
4,554
1,408
1,648
614
3,940
0
24,576
L
3,589
962
0
3,768
9,330
5,398
473
0
9,042
0
25,222
L
Hun Batz
Chezla3917
Hun Batz
1,897
898
0
2,186
6,623
2,019
0
1,187
5,199
0
29,199
L
2,544
139
0
423
5,725
1,758
0
2,173
3,491
17,662
0
L
Apollo
K1R5
Apollo
2,781
1,861
0
574
5,916
2,507
0
326
5,395
0
19,670
W
4,408
114
0
968
4,469
1,511
920
1,576
2,653
27,625
0
W
Bakasura
Raptor SVP
Bakasura
4,691
3,200
0
4,273
6,532
2,337
230
1,071
5,445
0
36,453
L
2,068
143
235
843
7,272
2,550
0
2,045
5,107
12,753
0
W
1,323
135
99
1,541
3,224
1,188
820
689
2,535
18,405
0
W
8,164
3,818
0
2,792
6,349
3,645
564
388
5,943
0
39,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
32,092
212
Minions Killed
306
0
Camps Cleared
0
863,705
Distance Traveled
954,464
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,846
585
42
4
0
182,984
1
L
Chaac
4,939
494
43
4
0
146,283
0
L
Hun Batz
5,438
544
66
7
0
191,549
2
L
Agni
5,120
512
40
4
0
172,600
2
L
Apollo
4,511
451
45
5
0
172,512
0
W
Nox
6,784
678
54
5
0
175,968
0
W
Bakasura
7,128
713
87
9
0
213,873
4
L
Geb
4,790
479
18
2
0
180,761
4
W
Ra
5,276
528
37
4
0
176,627
1
W
Set
7,058
706
86
9
0
205,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role