Player Matchup

Cupid
Cupid
DeferentTrack63
Cupid
Level 18
God Stats
4W - 3L
1,520 SR
Queue Stats
223W - 267L
1,349 Elo+
Solo
Nemesis
Nemesis
Gamerwolf_24
Nemesis
Level 4
God Stats
3W - 3L
1,488 SR
Queue Stats
7W - 10L
1,276 Elo+
Solo
Heimdallr
Heimdallr
Storm224488
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,130 Elo+
Solo
Thoth
Thoth
diamondsmurfs
Thoth
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Arachne
Arachne
snub-laugh2
Arachne
Level 16
God Stats
1W - 2L
1,704 SR
Queue Stats
73W - 104L
1,226 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,296 Elo+

VS

Team Averages
Level 25
1,304 SR
1,270 Elo+
Izanami
Izanami
FrmDenver
Izanami
Level 25
God Stats
1W - 0L
1,251 SR
Queue Stats
81W - 65L
1,470 Elo+
Solo
Ra
Ra
HDoTs_
Ra
Level 25
God Stats
12W - 24L
1,221 SR
Queue Stats
12W - 31L
1,134 Elo+
Solo
Neith
Neith
Wandurr
Neith
Level 25
God Stats
11W - 11L
1,259 SR
Queue Stats
61W - 66L
1,296 Elo+
Solo
Fenrir
Fenrir
XxHYBRIDxX31
Fenrir
Level 25
God Stats
5W - 4L
1,295 SR
Queue Stats
53W - 66L
1,137 Elo+
Solo
Chronos
Chronos
llShioIl
Chronos
Level 25
God Stats
81W - 53L
1,495 SR
Queue Stats
81W - 55L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,687
452
3,961
15,456
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Gamerwolf_24
Nemesis
11
3 / 3 / 3
7,414
436
5,902
11,536
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Storm224488
Heimdallr
5
0 / 6 / 3
5,628
331
624
7,649
3,355
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
11 / 5 / 2
9,979
587
12,739
11,049
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
snub-laugh2
Arachne
10
0 / 10 / 1
6,080
358
1,003
10,533
2,924

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrmDenver
Izanami
17
9 / 1 / 1
11,090
652
5,815
9,286
3,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
6 / 3 / 5
10,744
632
13,519
7,451
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Wandurr
Neith
10
0 / 3 / 2
7,465
439
894
5,662
1,589
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
10 / 2 / 4
10,586
623
8,768
11,788
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
llShioIl
Chronos
13
4 / 7 / 6
9,075
534
9,059
11,991
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
14
Kills
29
30
Deaths
16
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Izanami
FrmDenver
Izanami
9
1
1
9.5
L
Nemesis
Gamerwolf_24
Nemesis
3
3
3
1.5
W
Ra
6
3
5
2.83
L
Heimdallr
Storm224488
Heimdallr
0
6
3
0.25
W
Neith
Wandurr
Neith
0
3
2
0.33
W
Fenrir
10
2
4
6
L
11
5
2
2.4
W
Chronos
llShioIl
Chronos
4
7
6
1
L
Arachne
snub-laugh2
Arachne
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
38,055
56,223
Taken
46,178
19,478
Mitigated
16,301
10,979
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,961
2,273
90
6,233
15,456
5,590
57
9,244
5,648
0
51,798
W
Izanami
FrmDenver
Izanami
5,815
4,456
0
3,147
9,286
3,725
4,146
2,543
6,595
0
76,024
L
Nemesis
Gamerwolf_24
Nemesis
5,902
3,408
0
3,279
11,536
3,958
0
3,189
8,319
0
35,173
W
Ra
13,519
2,798
867
3,082
7,451
2,705
1,149
913
6,478
68,366
0
L
Heimdallr
Storm224488
Heimdallr
624
318
0
0
7,649
3,355
0
911
6,738
0
6,426
W
Neith
Wandurr
Neith
894
127
162
614
5,662
1,589
497
219
5,419
0
15,868
W
Fenrir
8,768
2,334
0
2,255
11,788
4,985
2,053
1,059
10,629
0
62,874
L
12,739
712
0
1,307
11,049
3,651
0
3,237
7,812
51,536
0
W
Chronos
llShioIl
Chronos
9,059
2,209
0
2,648
11,991
3,297
1,384
7,133
4,318
33,184
0
L
Arachne
snub-laugh2
Arachne
1,003
679
0
70
10,533
2,924
245
5,211
5,128
0
10,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
48,960
279
Minions Killed
462
0
Camps Cleared
0
1,376,647
Distance Traveled
1,486,515
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,687
452
95
6
0
273,265
0
W
Izanami
11,090
652
158
9
0
310,096
0
L
Nemesis
7,414
436
63
4
0
309,160
0
W
Ra
10,744
632
126
7
0
311,090
0
L
Heimdallr
5,628
331
12
1
0
205,398
0
W
Neith
7,465
439
47
3
0
229,270
0
W
Fenrir
10,586
623
79
5
0
338,485
0
L
Thoth
9,979
587
88
5
0
297,777
2
W
Chronos
9,075
534
52
3
0
297,574
0
L
Arachne
6,080
358
21
1
0
291,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role