Player Matchup

Apollo
Apollo
ExtremeTripod95
Apollo
Level 27
God Stats
4W - 2L
1,427 SR
Queue Stats
15W - 24L
1,534 Elo+
Party 1
Merlin
Merlin
TiMaJu7
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,271 Elo+
Solo
Sobek
Sobek
lucashallberg21
Sobek
Level 48
God Stats
4W - 5L
1,295 SR
Queue Stats
88W - 115L
1,342 Elo+
Party 1
Team Averages
Level 27
1,407 SR
1,383 Elo+

VS

Team Averages
Level 55
1,462 SR
1,437 Elo+
Discordia
Discordia
FunKyZzData_
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,384 Elo+
Party 2
Neith
Neith
HappyInes_
Neith
Level 78
God Stats
2W - 2L
1,385 SR
Queue Stats
15W - 19L
1,543 Elo+
Party 2
Bacchus
Bacchus
ilias_SamaTTV
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
9,380
552
2,752
14,553
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TiMaJu7
Merlin
7
0 / 2 / 0
8,162
480
594
2,878
841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 1
10,823
637
4,666
16,513
19,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FunKyZzData_
Discordia
12
1 / 1 / 8
9,776
575
8,125
5,633
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
9 / 1 / 2
11,478
675
11,578
7,254
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
13
1 / 3 / 10
10,073
593
7,238
9,128
14,089
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
11
11
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Discordia
FunKyZzData_
Discordia
1
1
8
5
W
Neith
9
1
2
10
L
Merlin
TiMaJu7
Merlin
0
2
0
0
W
Bacchus
1
3
10
2
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,012
Damage
26,941
33,944
Taken
22,015
25,911
Mitigated
18,530
5,683
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
2,401
458
1,246
14,553
5,469
68
7,620
6,933
0
38,116
W
Discordia
FunKyZzData_
Discordia
8,125
1,005
348
1,630
5,633
1,719
222
1,296
4,237
36,848
0
W
Neith
11,578
4,579
0
2,077
7,254
2,722
2,871
2,166
4,988
0
51,681
L
Merlin
TiMaJu7
Merlin
594
0
0
520
2,878
841
0
767
2,111
6,505
0
W
Bacchus
7,238
351
538
1,637
9,128
14,089
290
1,956
6,891
21,912
0
L
4,666
194
246
3,213
16,513
19,601
0
7,140
9,373
36,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
31,327
123
Minions Killed
149
0
Camps Cleared
0
569,746
Distance Traveled
841,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,380
552
54
3
0
217,955
0
W
Discordia
9,776
575
49
3
0
260,168
1
W
Neith
11,478
675
76
4
0
285,570
2
L
Merlin
8,162
480
14
1
0
71,368
0
W
Bacchus
10,073
593
24
1
0
295,888
3
L
Sobek
10,823
637
55
3
0
280,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role