Player Matchup

Anubis
Anubis
Anarhist109
Anubis
Level 19
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 5L
1,080 Elo+
Solo
Thor
Thor
LedoRek
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Mirdable
Ah Puch
Level 15
God Stats
3W - 1L
1,934 SR
Queue Stats
16W - 25L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
ccbbaa
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
vajicko40
Anhur
Level 14
God Stats
4W - 10L
1,287 SR
Queue Stats
9W - 23L
1,219 Elo+
Party 2
Team Averages
Level 11
1,478 SR
1,331 Elo+

VS

Team Averages
Level 21
1,383 SR
1,438 Elo+
Sobek
Sobek
li3yn4ik
Sobek
Level 29
God Stats
1W - 2L
1,210 SR
Queue Stats
45W - 57L
1,357 Elo+
Solo
Zeus
Zeus
maciustorres
Zeus
Level 13
God Stats
1W - 0L
1,448 SR
Queue Stats
29W - 29L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mamadousegpa66
Guan Yu
Level 19
God Stats
1W - 0L
1,728 SR
Queue Stats
17W - 12L
1,326 Elo+
Solo
Da Ji
Da Ji
sorianchik
Da Ji
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 3L
1,664 Elo+
Solo
Yemoja
Yemoja
tobbeftw
Yemoja
Level 17
God Stats
1W - 1L
1,225 SR
Queue Stats
14W - 21L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 7 / 4
8,495
405
7,248
13,137
5,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
LedoRek
Thor
11
0 / 7 / 0
7,612
362
1,709
14,433
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Mirdable
Ah Puch
15
3 / 5 / 3
9,668
460
7,925
11,913
3,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
ccbbaa
Guan Yu
15
5 / 1 / 3
10,462
498
11,242
19,218
13,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
vajicko40
Anhur
11
0 / 8 / 1
7,208
343
4,217
11,348
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
li3yn4ik
Sobek
14
5 / 1 / 10
9,045
431
7,762
15,237
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 5
11,004
524
18,720
9,046
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 1 / 6
10,707
510
10,551
13,580
11,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
14
6 / 4 / 3
9,364
446
6,558
12,292
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
tobbeftw
Yemoja
15
1 / 1 / 7
10,085
480
4,124
9,945
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
27
28
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
4
0.43
L
Thor
LedoRek
Thor
0
7
0
0
L
Ah Puch
Mirdable
Ah Puch
3
5
3
0.9
L
Guan Yu
ccbbaa
Guan Yu
5
1
3
6.5
W
Sobek
li3yn4ik
Sobek
5
1
10
10
W
5
2
5
3.75
W
10
1
6
13
W
Da Ji
6
4
3
1.88
W
Yemoja
tobbeftw
Yemoja
1
1
7
4.5
L
Anhur
vajicko40
Anhur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
47,715
70,049
Taken
60,100
29,415
Mitigated
31,369
18,188
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,248
488
0
2,836
13,137
5,108
195
4,443
8,472
42,409
0
L
Thor
LedoRek
Thor
1,709
927
0
2,665
14,433
3,877
0
3,049
11,260
0
37,912
L
Ah Puch
Mirdable
Ah Puch
7,925
1,235
0
2,536
11,913
3,830
692
7,244
4,615
35,025
0
L
Guan Yu
ccbbaa
Guan Yu
11,242
3,530
630
7,172
19,218
13,948
817
10,663
8,373
0
56,641
W
Sobek
li3yn4ik
Sobek
7,762
348
990
6,787
15,237
7,649
600
6,204
8,958
24,087
0
W
18,720
1,930
0
4,010
9,046
2,622
850
3,027
5,919
74,421
0
W
10,551
2,479
1,257
2,839
13,580
11,495
768
2,573
10,932
0
60,290
W
Da Ji
6,558
1,814
0
2,604
12,292
3,589
821
2,092
9,950
0
42,333
W
Yemoja
tobbeftw
Yemoja
4,124
827
2,461
1,982
9,945
6,014
1,223
1,277
8,618
37,966
0
L
Anhur
vajicko40
Anhur
4,217
1,836
0
2,349
11,348
2,652
178
4,345
6,679
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
50,205
343
Minions Killed
373
0
Camps Cleared
0
1,718,157
Distance Traveled
1,802,795
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,495
405
61
3
0
322,668
0
L
Thor
7,612
362
68
3
0
338,414
0
L
Ah Puch
9,668
460
71
3
0
334,635
1
L
Guan Yu
10,462
498
98
5
0
417,112
0
W
Sobek
9,045
431
38
2
0
386,355
0
W
Zeus
11,004
524
125
6
0
334,865
0
W
Guan Yu
10,707
510
91
4
0
416,509
2
W
Da Ji
9,364
446
57
3
0
355,715
2
W
Yemoja
10,085
480
62
3
0
309,351
0
L
Anhur
7,208
343
45
2
0
305,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role