Player Matchup

Khepri
Khepri
Gold II
Kaoskyh
Khepri
Gold II
Level 143
God Stats
16W - 16L
1,505 SR
Queue Stats
205W - 215L
1,608 MMR
Solo
Anhur
Anhur
Platinum IV
LLFHSAFEAGSRFH
Anhur
Platinum IV
Level 63
God Stats
11W - 12L
1,855 SR
Queue Stats
126W - 119L
1,646 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Quinzey11
The Morrigan
Platinum V
Level 128
God Stats
1W - 9L
1,674 SR
Queue Stats
301W - 286L
1,674 MMR
Solo
Apollo
Apollo
Platinum V
Space8782
Apollo
Platinum V
Level 122
God Stats
13W - 9L
1,668 SR
Queue Stats
115W - 109L
1,635 MMR
Solo
Guan Yu
Guan Yu
Gold III
clouddestructor
Guan Yu
Gold III
Level 86
God Stats
5W - 4L
1,576 SR
Queue Stats
194W - 191L
1,624 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,656 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,707 SR
1,638 MMR
Medusa
Medusa
Gold IV
CreepyKC
Medusa
Gold IV
Level 108
God Stats
6W - 4L
1,789 SR
Queue Stats
80W - 69L
1,641 MMR
Solo
Sobek
Sobek
Gold III
M00DYornot
Sobek
Gold III
Level 143
God Stats
7W - 5L
1,721 SR
Queue Stats
98W - 83L
1,657 MMR
Party 1
Odin
Odin
Gold I
PringleX94X
Odin
Gold I
Level 123
God Stats
14W - 10L
1,580 SR
Queue Stats
503W - 502L
1,583 MMR
Solo
Fenrir
Fenrir
Gold III
ReportGuy
Fenrir
Gold III
Level 150
God Stats
50W - 32L
1,739 SR
Queue Stats
111W - 98L
1,708 MMR
Party 1
Nox
Nox
Gold II
x-PrimPrim-x
Nox
Gold II
Level 128
God Stats
7W - 3L
1,708 SR
Queue Stats
179W - 179L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kaoskyh
Khepri
13
0 / 5 / 5
9,094
413
4,584
16,194
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 4
10,606
482
13,803
14,696
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Quinzey11
The Morrigan
16
3 / 5 / 4
10,600
482
9,554
11,334
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Space8782
Apollo
19
2 / 4 / 2
11,760
535
6,510
14,126
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 5 / 5
10,880
495
11,534
22,181
18,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaSetNu WaJanusCu Chulainn

VS

Bans
PersephoneTsukuyomiNemesisGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CreepyKC
Medusa
19
1 / 2 / 8
11,800
536
11,217
14,201
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
16
3 / 2 / 12
10,493
477
5,915
16,851
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 0 / 8
11,617
528
13,602
13,596
10,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ReportGuy
Fenrir
20
14 / 1 / 3
13,032
592
16,844
17,127
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 8
10,488
477
8,744
10,899
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
9
Kills
23
24
Deaths
9
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
CreepyKC
Medusa
1
2
8
2.5
L
Khepri
Kaoskyh
Khepri
0
5
5
0.5
L
3
5
4
1
W
Sobek
3
2
12
4.5
W
2
0
8
6
L
The Morrigan
Quinzey11
The Morrigan
3
5
4
1
W
Fenrir
ReportGuy
Fenrir
14
1
3
15.5
L
Apollo
Space8782
Apollo
2
4
2
0.75
L
1
5
5
0.7
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,985
Damage
56,322
78,531
Taken
72,674
53,670
Mitigated
39,695
14,976
Healing
31,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CreepyKC
Medusa
11,217
5,937
0
7,497
14,201
4,764
776
1,808
12,363
0
104,503
L
Khepri
Kaoskyh
Khepri
4,584
326
0
1,486
16,194
17,477
86
5,016
10,961
26,577
0
L
13,803
9,047
0
792
14,696
5,982
204
2,617
12,005
0
76,007
W
Sobek
5,915
719
0
7,917
16,851
13,326
273
3,573
13,092
24,912
0
W
13,602
3,686
0
4,959
13,596
10,708
0
1,308
12,270
234
86,061
L
The Morrigan
Quinzey11
The Morrigan
9,554
1,030
0
1,614
11,334
4,985
235
2,221
9,001
58,894
6,086
W
Fenrir
ReportGuy
Fenrir
16,844
6,701
0
9,495
17,127
7,284
889
4,739
12,064
0
100,217
L
Apollo
Space8782
Apollo
6,510
4,391
0
3,324
14,126
6,696
5,302
1,432
12,690
0
87,538
L
11,534
2,775
684
7,076
22,181
18,530
168
3,054
18,999
328
64,231
W
8,744
940
124
1,995
10,899
3,613
1,513
2,620
8,071
57,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
57,430
547
Minions Killed
616
0
Camps Cleared
0
1,873,204
Distance Traveled
2,151,091
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,800
536
152
7
0
382,148
9
L
Khepri
9,094
413
29
1
0
374,256
5
L
Anhur
10,606
482
126
6
0
346,630
0
W
Sobek
10,493
477
22
1
0
449,387
10
W
Odin
11,617
528
175
8
0
426,042
4
L
The Morrigan
10,600
482
110
5
0
373,645
9
W
Fenrir
13,032
592
144
7
0
503,377
1
L
Apollo
11,760
535
165
8
0
385,669
3
L
Guan Yu
10,880
495
117
5
0
393,004
4
W
Nox
10,488
477
123
6
0
390,137
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role