Player Matchup

Anubis
Anubis
CantKeepMeBanned
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,606 Elo+
Solo
Neith
Neith
Paenti
Neith
Level 4
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ReportFORgey
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 108L
1,322 Elo+
Solo
Horus
Horus
djax20
Horus
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 69L
1,427 Elo+
Party 1
Osiris
Osiris
ⓔegos
Osiris
Level 23
God Stats
2W - 0L
1,682 SR
Queue Stats
44W - 36L
1,559 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,483 Elo+

VS

Team Averages
Level 46
1,579 SR
1,499 Elo+
Izanami
Izanami
Balance55
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LazerBerry
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MerCyiii
Mercury
Level 28
God Stats
6W - 9L
1,338 SR
Queue Stats
15W - 17L
1,483 Elo+
Solo
Tyr
Tyr
UnseenCarp68
Tyr
Level 29
God Stats
3W - 2L
1,842 SR
Queue Stats
275W - 322L
1,391 Elo+
Solo
Merlin
Merlin
Veraziel
Merlin
Level 3
God Stats
8W - 9L
1,715 SR
Queue Stats
44W - 42L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
9,147
653
8,664
7,621
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Paenti
Neith
10
1 / 3 / 4
6,616
473
2,799
6,754
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ReportFORgey
Arachne
15
6 / 0 / 5
9,139
653
6,203
9,230
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
djax20
Horus
11
3 / 2 / 4
7,747
553
5,267
12,070
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
ⓔegos
Osiris
14
12 / 0 / 5
9,518
680
11,955
10,675
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balance55
Izanami
10
1 / 7 / 4
6,270
448
6,465
9,551
2,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
LazerBerry
Yemoja
9
0 / 4 / 2
5,701
407
3,582
9,970
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MerCyiii
Mercury
11
3 / 6 / 2
6,905
493
3,044
10,058
2,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 8 / 0
6,277
448
1,270
9,617
4,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Veraziel
Merlin
11
2 / 6 / 1
6,569
469
4,521
8,256
2,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
31
Kills
6
6
Deaths
31
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Balance55
Izanami
1
7
4
0.43
W
9
1
4
11
L
Yemoja
LazerBerry
Yemoja
0
4
2
0.25
L
Mercury
MerCyiii
Mercury
3
6
2
0.67
W
Neith
Paenti
Neith
1
3
4
1
W
Arachne
ReportFORgey
Arachne
6
0
5
8.5
L
0
8
0
0
L
Merlin
Veraziel
Merlin
2
6
1
0.42
W
Horus
djax20
Horus
3
2
4
2.5
W
Osiris
ⓔegos
Osiris
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
18,882
46,350
Taken
47,452
27,726
Mitigated
15,809
19,470
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Balance55
Izanami
6,465
4,457
0
1,419
9,551
2,266
0
1,812
7,739
0
44,008
W
8,664
395
0
5,527
7,621
3,972
1,116
1,974
5,647
55,531
0
L
Yemoja
LazerBerry
Yemoja
3,582
319
260
1,875
9,970
4,116
56
1,755
8,215
14,459
0
L
Mercury
MerCyiii
Mercury
3,044
769
0
2,457
10,058
2,959
0
1,289
8,769
0
36,944
W
Neith
Paenti
Neith
2,799
1,584
0
154
6,754
2,071
0
1,862
4,892
0
30,927
W
Arachne
ReportFORgey
Arachne
6,203
4,619
0
3,688
9,230
5,848
439
1,070
8,160
0
58,968
L
1,270
449
0
144
9,617
4,259
957
0
9,617
0
25,498
L
Merlin
Veraziel
Merlin
4,521
319
0
103
8,256
2,209
0
3,808
4,448
29,768
0
W
Horus
djax20
Horus
5,267
2,189
466
3,511
12,070
7,645
0
2,110
9,960
0
22,405
W
Osiris
ⓔegos
Osiris
11,955
5,291
0
6,124
10,675
8,190
1,562
1,087
9,588
0
48,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
31,722
386
Minions Killed
308
0
Camps Cleared
0
1,256,324
Distance Traveled
1,162,837
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,270
448
86
6
0
188,988
4
W
Anubis
9,147
653
92
7
0
216,457
4
L
Yemoja
5,701
407
20
1
0
223,645
1
L
Mercury
6,905
493
72
5
0
292,602
1
W
Neith
6,616
473
52
4
0
200,393
0
W
Arachne
9,139
653
118
8
0
310,403
1
L
Tyr
6,277
448
67
5
0
245,409
5
L
Merlin
6,569
469
63
5
0
212,193
0
W
Horus
7,747
553
29
2
0
256,110
1
W
Osiris
9,518
680
95
7
0
272,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role