Player Matchup

Cupid
Cupid
Bazinga5209
Cupid
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,520 Elo+
Solo
Bellona
Bellona
EagleGamerYT
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 145L
1,450 Elo+
Party 1
Olorun
Olorun
Hulsizer1
Olorun
Level 9
God Stats
2W - 1L
1,849 SR
Queue Stats
2W - 1L
1,840 Elo+
Party 1
Ymir
Ymir
NeCoLoR_U_LiKe29
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,487 Elo+
Party 1
Nemesis
Nemesis
TOC Hunter
Nemesis
Level 13
God Stats
12W - 14L
1,567 SR
Queue Stats
15W - 23L
1,472 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,554 Elo+

VS

Team Averages
Level 21
1,530 SR
1,588 Elo+
Discordia
Discordia
CitedBannon
Discordia
Level 29
God Stats
14W - 8L
1,178 SR
Queue Stats
88W - 69L
1,598 Elo+
Solo
Neith
Neith
Griffon5455
Neith
Level 16
God Stats
13W - 19L
1,536 SR
Queue Stats
68W - 91L
1,670 Elo+
Solo
Nemesis
Nemesis
Guero1831
Nemesis
Level 29
God Stats
3W - 0L
1,840 SR
Queue Stats
80W - 68L
1,585 Elo+
Solo
Chaac
Chaac
T5 Alphaa
Chaac
Level 29
God Stats
19W - 8L
1,593 SR
Queue Stats
89W - 119L
1,563 Elo+
Solo
Ganesha
Ganesha
domwolf270
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,377
489
1,852
4,826
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
EagleGamerYT
Bellona
9
1 / 2 / 0
5,469
497
2,400
5,533
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Hulsizer1
Olorun
7
0 / 8 / 0
4,787
435
2,287
8,967
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
4,652
423
978
5,289
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TOC Hunter
Nemesis
8
0 / 3 / 0
4,860
442
2,748
7,184
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CitedBannon
Discordia
11
2 / 0 / 1
5,873
534
3,944
2,986
632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 4
6,910
628
7,105
4,320
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Guero1831
Nemesis
12
7 / 0 / 3
7,075
643
5,165
5,859
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
T5 Alphaa
Chaac
11
2 / 1 / 0
6,152
559
3,705
5,464
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
domwolf270
Ganesha
9
0 / 1 / 3
5,525
502
2,401
4,587
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
17
17
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Discordia
CitedBannon
Discordia
2
0
1
2.5
L
Bellona
EagleGamerYT
Bellona
1
2
0
0.5
W
6
0
4
8
W
Nemesis
Guero1831
Nemesis
7
0
3
8.5
L
Olorun
Hulsizer1
Olorun
0
8
0
0
L
0
3
0
0
W
Chaac
T5 Alphaa
Chaac
2
1
0
2
L
Nemesis
TOC Hunter
Nemesis
0
3
0
0
W
Ganesha
domwolf270
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
22,320
31,799
Taken
23,216
11,433
Mitigated
10,222
8,315
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,852
922
0
2,372
4,826
2,140
0
2,843
1,983
0
25,782
W
Discordia
CitedBannon
Discordia
3,944
113
0
1,861
2,986
632
84
0
2,895
42,388
0
L
Bellona
EagleGamerYT
Bellona
2,400
1,029
0
1,304
5,533
2,638
0
0
5,258
0
20,166
W
7,105
3,689
0
1,178
4,320
1,374
2,443
1,880
2,440
0
31,504
W
Nemesis
Guero1831
Nemesis
5,165
1,853
0
2,570
5,859
1,799
0
496
5,363
0
37,566
L
Olorun
Hulsizer1
Olorun
2,287
1,047
0
1,544
8,967
2,578
57
0
8,967
17,651
0
L
978
33
0
317
5,289
2,338
0
2,948
2,341
11,583
0
W
Chaac
T5 Alphaa
Chaac
3,705
177
0
1,781
5,464
4,727
357
0
5,464
0
27,013
L
Nemesis
TOC Hunter
Nemesis
2,748
1,296
0
2,778
7,184
1,739
0
554
6,630
0
20,182
W
Ganesha
domwolf270
Ganesha
2,401
187
0
797
4,587
1,690
151
559
3,789
9,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
31,535
220
Minions Killed
290
0
Camps Cleared
0
898,617
Distance Traveled
1,045,395
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,377
489
64
6
0
141,991
1
W
Discordia
5,873
534
93
8
0
212,135
4
L
Bellona
5,469
497
54
5
0
198,600
1
W
Neith
6,910
628
61
6
0
198,521
0
W
Nemesis
7,075
643
75
7
0
235,205
0
L
Olorun
4,787
435
37
3
0
160,951
0
L
Ymir
4,652
423
20
2
0
174,581
2
W
Chaac
6,152
559
59
5
0
192,462
0
L
Nemesis
4,860
442
45
4
0
222,494
0
W
Ganesha
5,525
502
2
0
0
207,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role