Player Matchup

Chronos
Chronos
Darkvlight9487
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 73L
1,297 Elo+
Party 2
Chernobog
Chernobog
PicassoHoz3
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,328 Elo+
Solo
Da Ji
Da Ji
The viperhunter
Da Ji
Level 18
God Stats
14W - 23L
1,298 SR
Queue Stats
31W - 55L
1,273 Elo+
Party 2
Xing Tian
Xing Tian
deathexpulsion
Xing Tian
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 73L
1,302 Elo+
Party 2
Anhur
Anhur
shapasoldat
Anhur
Level 29
God Stats
3W - 7L
1,384 SR
Queue Stats
90W - 85L
1,388 Elo+
Solo
Team Averages
Level 28
1,436 SR
1,318 Elo+

VS

Team Averages
Level 25
1,463 SR
1,362 Elo+
Pele
Pele
LustJusVibin
Pele
Level 28
God Stats
12W - 7L
1,338 SR
Queue Stats
19W - 25L
1,173 Elo+
Party 1
Neith
Neith
MEGA GLACIER
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
PHANTOMB3AST115-
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,049 Elo+
Party 1
Danzaburou
Danzaburou
coldhuncho
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
hardhead414141
Scylla
Level 87
God Stats
1W - 3L
1,478 SR
Queue Stats
48W - 39L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,389
427
6,199
14,522
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
PicassoHoz3
Chernobog
16
6 / 7 / 3
10,477
476
10,591
16,519
4,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 4 / 1
10,885
495
6,070
17,028
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
deathexpulsion
Xing Tian
17
11 / 3 / 5
10,945
498
16,665
18,031
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 8 / 1
8,145
370
5,523
13,854
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
12,207
555
10,639
18,475
7,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 3 / 8
12,835
583
17,621
15,810
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 7 / 4
9,259
421
3,008
14,266
11,568
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
coldhuncho
Danzaburou
14
0 / 9 / 1
9,161
416
3,537
11,198
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 6 / 5
12,752
580
21,619
12,423
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
25
Kills
26
28
Deaths
28
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
3
5
2.17
W
11
3
8
5
W
1
7
4
0.43
L
Chernobog
PicassoHoz3
Chernobog
6
7
3
1.07
L
5
4
1
1.38
W
Danzaburou
coldhuncho
Danzaburou
0
9
1
0.06
L
Xing Tian
deathexpulsion
Xing Tian
11
3
5
4.5
W
10
6
5
2.08
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
56,424
79,954
Taken
72,172
38,025
Mitigated
34,230
7,658
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,199
2,661
0
1,698
14,522
3,865
528
8,047
6,105
31,665
0
W
10,639
3,146
486
6,680
18,475
7,196
2,288
4,344
14,131
0
89,965
W
17,621
8,620
0
5,317
15,810
6,392
3,071
2,212
13,598
0
66,266
W
3,008
932
0
0
14,266
11,568
397
6,160
8,106
19,192
0
L
Chernobog
PicassoHoz3
Chernobog
10,591
6,271
0
2,896
16,519
4,662
640
5,063
11,344
0
46,140
L
6,070
2,522
0
0
17,028
6,457
0
3,130
13,816
0
78,121
W
Danzaburou
coldhuncho
Danzaburou
3,537
1,938
0
528
11,198
3,967
1,222
5,061
6,137
0
33,881
L
Xing Tian
deathexpulsion
Xing Tian
16,665
2,211
0
501
18,031
20,180
678
5,408
12,427
44,484
0
W
21,619
2,105
0
1,794
12,423
5,107
2,999
5,087
7,336
85,027
0
L
5,523
2,460
0
2,563
13,854
2,861
584
2,165
11,635
0
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
56,214
349
Minions Killed
477
0
Camps Cleared
0
1,735,918
Distance Traveled
1,704,697
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,389
427
55
3
0
359,329
0
W
Pele
12,207
555
158
7
0
387,792
0
W
Neith
12,835
583
104
5
0
340,891
0
W
Ares
9,259
421
22
1
0
366,381
0
L
Chernobog
10,477
476
81
4
0
338,016
3
L
Da Ji
10,885
495
106
5
0
401,660
0
W
Danzaburou
9,161
416
64
3
0
277,658
0
L
Xing Tian
10,945
498
62
3
0
362,328
0
W
Scylla
12,752
580
129
6
0
331,975
3
L
Anhur
8,145
370
45
2
0
274,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role