Player Matchup

Thoth
Thoth
HACKTIVIST007
Thoth
Level 28
God Stats
2W - 3L
1,506 SR
Queue Stats
92W - 86L
1,547 Elo+
Party 2
Cupid
Cupid
HugoW139
Cupid
Level 18
God Stats
3W - 3L
1,719 SR
Queue Stats
56W - 51L
1,506 Elo+
Party 2
Ymir
Ymir
klemolax
Ymir
Level 18
God Stats
16W - 12L
1,654 SR
Queue Stats
74W - 77L
1,557 Elo+
Party 1
Medusa
Medusa
tempe43
Medusa
Level 40
God Stats
42W - 36L
1,561 SR
Queue Stats
75W - 69L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
twijgje6jaar
Kukulkan
Level 16
God Stats
3W - 7L
1,295 SR
Queue Stats
11W - 12L
1,465 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,525 Elo+

VS

Team Averages
Level 17
1,469 SR
1,492 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AkaiJesus
Zeus
Level 29
God Stats
14W - 10L
1,578 SR
Queue Stats
331W - 276L
1,639 Elo+
Solo
Loki
Loki
I_PAPO_I2-0
Loki
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
12W - 17L
1,372 Elo+
Solo
Odin
Odin
ThePresto
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Solo
Hun Batz
Hun Batz
tsukiino_chi
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
11,372
1,034
10,542
10,528
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
HugoW139
Cupid
18
7 / 4 / 15
11,192
1,017
12,391
13,112
4,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
4 / 1 / 24
11,633
1,058
8,922
11,585
15,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
tempe43
Medusa
20
21 / 3 / 12
14,114
1,283
29,998
12,833
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
twijgje6jaar
Kukulkan
18
1 / 2 / 21
10,899
991
9,163
9,901
3,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

182

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
1 / 11 / 5
10,523
957
10,392
20,586
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
8 / 1 / 0
12,652
1,150
21,504
4,354
1,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 6
10,449
950
7,566
18,426
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
17
2 / 3 / 6
10,721
975
3,400
14,152
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
tsukiino_chi
Hun Batz
17
1 / 12 / 7
10,655
969
12,723
21,688
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
37
Kills
13
13
Deaths
37
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
11
5
0.32
L
Zeus
8
1
0
8
W
4
3
20
4.67
W
Cupid
HugoW139
Cupid
7
4
15
3.63
L
1
10
6
0.4
L
Odin
2
3
6
1.67
W
Ymir
4
1
24
16
W
Medusa
tempe43
Medusa
21
3
12
9
L
Hun Batz
tsukiino_chi
Hun Batz
1
12
7
0.38
W
Kukulkan
twijgje6jaar
Kukulkan
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,016
Damage
55,585
57,959
Taken
79,206
32,222
Mitigated
36,859
9,253
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,392
1,281
601
1,102
20,586
7,063
0
7,209
13,377
0
37,595
L
Zeus
21,504
335
0
0
4,354
1,418
0
1,970
2,384
51,228
0
W
10,542
1,102
0
429
10,528
3,288
0
5,231
5,247
30,928
0
W
Cupid
HugoW139
Cupid
12,391
6,165
0
1,962
13,112
4,728
0
3,853
9,159
0
27,068
L
7,566
937
0
735
18,426
6,779
0
6,070
12,356
0
22,369
L
Odin
3,400
814
0
350
14,152
13,807
0
7,053
7,099
144
13,267
W
Ymir
8,922
806
1,030
534
11,585
15,771
0
4,784
6,730
14,722
0
W
Medusa
tempe43
Medusa
29,998
19,055
888
4,410
12,833
4,721
0
4,865
7,818
0
52,741
L
Hun Batz
tsukiino_chi
Hun Batz
12,723
2,292
0
527
21,688
7,792
0
6,325
15,363
0
28,350
W
Kukulkan
twijgje6jaar
Kukulkan
9,163
623
0
0
9,901
3,714
0
2,915
6,961
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,210
Gold Earned
55,000
196
Minions Killed
201
5
Camps Cleared
4
1,062,861
Distance Traveled
1,036,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,523
957
51
5
1
220,334
0
L
Zeus
12,652
1,150
77
7
1
197,222
0
W
Thoth
11,372
1,034
38
3
0
212,503
1
W
Cupid
11,192
1,017
35
3
1
210,641
0
L
Loki
10,449
950
24
2
2
205,597
0
L
Odin
10,721
975
19
2
0
225,754
1
W
Ymir
11,633
1,058
26
2
2
219,287
0
W
Medusa
14,114
1,283
47
4
2
211,675
0
L
Hun Batz
10,655
969
30
3
0
187,350
0
W
Kukulkan
10,899
991
50
5
0
208,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role