Player Matchup

Cu Chulainn
Cu Chulainn
Charliso
Cu Chulainn
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 117L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Eaa1012
Ao Kuang
Level 109
God Stats
7W - 9L
1,675 SR
Queue Stats
478W - 426L
1,519 Elo+
Party 1
Scylla
Scylla
Killoer
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 263L
1,617 Elo+
Party 1
Cerberus
Cerberus
Nerhu
Cerberus
Level 144
God Stats
0W - 5L
1,320 SR
Queue Stats
530W - 484L
1,598 Elo+
Party 1
Apollo
Apollo
Sadumon
Apollo
Level 114
God Stats
13W - 18L
1,500 SR
Queue Stats
308W - 279L
1,581 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,576 Elo+

VS

Team Averages
Level 111
1,491 SR
1,551 Elo+
Ymir
Ymir
Megaleío
Ymir
Level 105
God Stats
3W - 4L
1,728 SR
Queue Stats
95W - 106L
1,486 Elo+
Party 2
Thanatos
Thanatos
NavyNukeChief
Thanatos
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 45L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoMercyRz
Cu Chulainn
Level 127
God Stats
3W - 3L
1,194 SR
Queue Stats
93W - 94L
1,629 Elo+
Solo
Nu Wa
Nu Wa
ZeroSin6584
Nu Wa
Level 137
God Stats
1W - 1L
1,250 SR
Queue Stats
75W - 62L
1,600 Elo+
Solo
Ullr
Ullr
bucz9
Ullr
Level 107
God Stats
1W - 1L
1,782 SR
Queue Stats
156W - 180L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charliso
Cu Chulainn
16
2 / 5 / 5
10,245
488
10,841
23,752
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Eaa1012
Ao Kuang
17
6 / 6 / 3
10,721
511
6,841
22,096
9,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Killoer
Scylla
16
2 / 7 / 1
9,814
467
10,168
14,932
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Nerhu
Cerberus
13
1 / 11 / 7
8,899
424
10,166
25,120
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Sadumon
Apollo
16
2 / 4 / 0
9,575
456
7,516
14,756
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 0 / 21
11,636
554
8,602
14,859
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
NavyNukeChief
Thanatos
18
12 / 6 / 9
12,358
588
12,844
18,176
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
NoMercyRz
Cu Chulainn
18
2 / 3 / 11
11,691
557
12,123
14,911
13,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 1 / 19
11,848
564
22,577
8,361
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
bucz9
Ullr
20
9 / 3 / 12
13,161
627
19,742
19,435
7,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
13
Kills
33
33
Deaths
13
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Charliso
Cu Chulainn
2
5
5
0.9
L
Ao Kuang
Eaa1012
Ao Kuang
6
6
3
1.25
L
Scylla
Killoer
Scylla
2
7
1
0.36
W
Ymir
5
0
21
15.5
W
Thanatos
NavyNukeChief
Thanatos
12
6
9
2.75
L
Cerberus
Nerhu
Cerberus
1
11
7
0.41
W
Cu Chulainn
NoMercyRz
Cu Chulainn
2
3
11
2.5
L
Apollo
Sadumon
Apollo
2
4
0
0.5
W
5
1
19
14.5
W
Ullr
bucz9
Ullr
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
75,888
100,656
Taken
75,742
54,069
Mitigated
46,348
23,430
Healing
29,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Charliso
Cu Chulainn
10,841
1,609
0
5,509
23,752
19,227
0
7,190
16,286
4,729
57,882
L
Ao Kuang
Eaa1012
Ao Kuang
6,841
1,991
0
9,218
22,096
9,570
0
5,052
16,794
63,235
0
L
Scylla
Killoer
Scylla
10,168
660
0
1,475
14,932
4,339
429
6,428
8,236
82,243
0
W
Ymir
8,602
2,676
0
2,410
14,859
14,727
748
5,302
9,346
31,820
0
W
Thanatos
NavyNukeChief
Thanatos
12,844
3,940
0
14,423
18,176
6,958
1,269
6,967
10,952
0
67,562
L
Cerberus
Nerhu
Cerberus
10,166
997
0
4,595
25,120
16,720
0
7,630
17,324
39,354
0
W
Cu Chulainn
NoMercyRz
Cu Chulainn
12,123
2,133
0
2,940
14,911
13,468
1,278
5,484
9,163
4,191
75,077
L
Apollo
Sadumon
Apollo
7,516
4,563
0
2,633
14,756
4,213
0
4,958
9,630
0
61,353
W
22,577
5,049
0
2,205
8,361
3,279
2,093
2,851
5,338
89,150
0
W
Ullr
bucz9
Ullr
19,742
10,030
0
8,014
19,435
7,916
400
7,178
12,155
0
104,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
60,694
611
Minions Killed
579
0
Camps Cleared
0
1,885,689
Distance Traveled
2,049,524
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,245
488
117
6
0
400,298
7
L
Ao Kuang
10,721
511
94
4
0
337,581
0
L
Scylla
9,814
467
163
8
0
382,809
4
W
Ymir
11,636
554
46
2
0
437,278
6
W
Thanatos
12,358
588
101
5
0
408,759
1
L
Cerberus
8,899
424
91
4
0
374,142
7
W
Cu Chulainn
11,691
557
142
7
0
376,467
5
L
Apollo
9,575
456
146
7
0
390,859
4
W
Nu Wa
11,848
564
133
6
0
424,960
9
W
Ullr
13,161
627
157
7
0
402,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role