Player Matchup

Ymir
Ymir
ItsSchmeaton
Ymir
Level 39
God Stats
26W - 20L
1,673 SR
Queue Stats
354W - 358L
1,447 Elo+
Party 3
Thor
Thor
Pocket Latex
Thor
Level 62
God Stats
2W - 9L
1,500 SR
Queue Stats
337W - 338L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
Sin_Of_Sloth04
Kukulkan
Level 69
God Stats
3W - 3L
1,731 SR
Queue Stats
360W - 338L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
Twilxght_Prince
Guan Yu
Level 23
God Stats
6W - 10L
1,422 SR
Queue Stats
28W - 42L
1,305 Elo+
Party 1
Neith
Neith
mauelfalk12
Neith
Level 41
God Stats
17W - 32L
1,416 SR
Queue Stats
50W - 63L
1,485 Elo+
Solo
Team Averages
Level 47
1,548 SR
1,412 Elo+

VS

Team Averages
Level 44
1,429 SR
1,420 Elo+
Aphrodite
Aphrodite
Inkhuddle
Aphrodite
Level 35
God Stats
7W - 18L
1,143 SR
Queue Stats
559W - 560L
1,454 Elo+
Solo
Loki
Loki
MX420_ELCRIS
Loki
Level 31
God Stats
3W - 3L
1,345 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Neith
Neith
Phenakite808
Neith
Level 37
God Stats
14W - 14L
1,549 SR
Queue Stats
84W - 73L
1,450 Elo+
Solo
Bellona
Bellona
SHUTUPWoMAN4742
Bellona
Level 87
God Stats
29W - 16L
1,599 SR
Queue Stats
150W - 162L
1,418 Elo+
Party 2
Arachne
Arachne
Saggestbooty
Arachne
Level 30
God Stats
3W - 11L
1,510 SR
Queue Stats
81W - 92L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,131
438
5,430
8,156
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 3
5,958
426
2,585
8,172
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
9
0 / 4 / 1
5,857
418
4,667
6,273
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,699
407
2,904
7,959
6,789
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 0
6,510
465
6,284
7,925
2,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Inkhuddle
Aphrodite
12
1 / 0 / 5
7,459
533
3,830
4,783
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 2
6,877
491
3,997
7,328
2,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 1
7,149
511
7,453
11,315
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 3
7,778
556
7,224
8,477
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Saggestbooty
Arachne
12
2 / 1 / 1
7,153
511
2,597
8,216
3,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Inkhuddle
Aphrodite
1
0
5
3.5
L
0
2
1
0.25
W
2
0
2
3
W
5
2
1
2.75
L
1
4
3
0.63
W
4
2
3
2.75
W
Arachne
Saggestbooty
Arachne
2
1
1
2.5
L
Kukulkan
0
4
1
0.13
L
0
3
1
0.17
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
25,101
38,485
Taken
40,119
17,017
Mitigated
16,861
11,701
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Inkhuddle
Aphrodite
3,830
650
4,055
4,046
4,783
1,997
255
1,671
3,112
35,128
0
L
5,430
306
0
2,270
8,156
3,507
223
1,523
6,633
30,361
0
W
3,997
1,047
0
2,839
7,328
2,177
0
681
6,572
0
30,704
W
7,453
2,793
222
2,909
11,315
3,606
625
2,734
8,541
0
36,015
L
2,585
710
0
1,833
8,172
2,538
0
576
7,596
0
26,137
W
7,224
1,446
0
3,227
8,477
5,150
1,378
3,083
5,206
0
39,055
W
Arachne
Saggestbooty
Arachne
2,597
1,996
0
1,468
8,216
3,931
0
1,545
6,591
0
40,892
L
Kukulkan
4,667
252
0
250
6,273
2,028
0
0
6,273
29,720
0
L
2,904
657
626
1,630
7,959
6,789
213
0
7,959
0
23,763
L
6,284
2,048
258
4,834
7,925
2,155
0
1,731
6,194
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
36,416
261
Minions Killed
332
0
Camps Cleared
0
1,218,151
Distance Traveled
1,305,061
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,459
533
52
4
0
278,816
3
L
Ymir
6,131
438
52
4
0
248,372
4
W
Loki
6,877
491
52
4
0
272,618
0
W
Neith
7,149
511
64
5
0
237,799
4
L
Thor
5,958
426
50
4
0
258,807
0
W
Bellona
7,778
556
93
7
0
252,210
1
W
Arachne
7,153
511
71
5
0
263,618
0
L
Kukulkan
5,857
418
63
5
0
234,285
2
L
Guan Yu
5,699
407
47
3
0
260,990
0
L
Neith
6,510
465
49
4
0
215,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role