Player Matchup

Kukulkan
Kukulkan
BiggieVsPac4315
Kukulkan
Level 29
God Stats
7W - 2L
1,904 SR
Queue Stats
71W - 63L
1,469 Elo+
Solo
Olorun
Olorun
Griffin2132907
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,331 Elo+
Solo
Bellona
Bellona
NextFrostyO
Bellona
Level 5
God Stats
6W - 4L
1,484 SR
Queue Stats
14W - 14L
1,293 Elo+
Solo
Bakasura
Bakasura
Scotiboii14
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 119L
1,475 Elo+
Solo
Guan Yu
Guan Yu
slayer_of_puss44
Guan Yu
Level 16
God Stats
29W - 24L
1,412 SR
Queue Stats
174W - 204L
1,375 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,389 Elo+

VS

Team Averages
Level 30
1,612 SR
1,546 Elo+
Nemesis
Nemesis
Bostonballa05
Nemesis
Level 27
God Stats
13W - 10L
1,714 SR
Queue Stats
92W - 94L
1,634 Elo+
Solo
Cupid
Cupid
GHOOLHA
Cupid
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Peculiarcastle2
Danzaburou
Level 11
God Stats
5W - 2L
1,697 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 1
Khepri
Khepri
Xeece
Khepri
Level 28
God Stats
2W - 2L
1,417 SR
Queue Stats
63W - 53L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
scottybizzel
Zhong Kui
Level 68
God Stats
2W - 0L
1,734 SR
Queue Stats
53W - 42L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 7 / 1
8,857
403
13,244
11,798
4,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 10 / 0
9,095
413
3,928
13,548
4,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NextFrostyO
Bellona
16
3 / 5 / 2
9,991
454
10,186
23,179
14,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Scotiboii14
Bakasura
16
3 / 5 / 2
10,231
465
6,502
15,922
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 0
9,490
431
6,060
21,270
21,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 0 / 5
13,500
614
14,454
15,942
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
GHOOLHA
Cupid
20
6 / 0 / 2
14,376
653
15,853
14,510
6,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Peculiarcastle2
Danzaburou
16
2 / 6 / 5
11,661
530
12,882
16,398
7,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Xeece
Khepri
16
0 / 0 / 15
10,258
466
5,806
11,412
13,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
scottybizzel
Zhong Kui
18
13 / 2 / 5
13,615
619
17,121
11,915
7,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
7
Kills
31
31
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
1
0.07
W
Nemesis
10
0
5
12.5
W
Cupid
GHOOLHA
Cupid
6
0
2
7
L
0
10
0
0
L
Bellona
NextFrostyO
Bellona
3
5
2
0.8
W
Danzaburou
Peculiarcastle2
Danzaburou
2
6
5
0.75
L
Bakasura
Scotiboii14
Bakasura
3
5
2
0.8
W
Khepri
Xeece
Khepri
0
0
15
7.5
W
Zhong Kui
scottybizzel
Zhong Kui
13
2
5
7.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
66,116
85,717
Taken
70,177
51,450
Mitigated
45,288
14,233
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,244
434
0
0
11,798
4,269
335
2,470
9,328
63,799
0
W
Nemesis
14,454
7,540
0
2,335
15,942
10,281
1,318
3,220
12,447
0
117,624
W
Cupid
GHOOLHA
Cupid
15,853
7,789
227
10,689
14,510
6,517
11,110
2,397
11,888
0
125,406
L
3,928
2,362
62
1,005
13,548
4,204
0
9,138
4,410
36,884
0
L
Bellona
NextFrostyO
Bellona
10,186
2,852
0
4,037
23,179
14,754
1,494
3,178
20,001
0
42,280
W
Danzaburou
Peculiarcastle2
Danzaburou
12,882
6,576
890
5,653
16,398
7,118
411
3,773
12,264
0
53,115
L
Bakasura
Scotiboii14
Bakasura
6,502
4,900
0
3,285
15,922
7,097
896
5,690
10,232
0
51,124
W
Khepri
Xeece
Khepri
5,806
384
1,373
4,507
11,412
13,406
597
4,880
6,337
40,722
0
W
Zhong Kui
scottybizzel
Zhong Kui
17,121
3,020
0
3,682
11,915
7,966
4,034
2,902
8,423
63,438
0
L
6,060
879
490
5,354
21,270
21,126
537
2,451
18,819
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,664
Gold Earned
63,410
432
Minions Killed
618
0
Camps Cleared
0
1,824,316
Distance Traveled
2,015,766
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,857
403
100
5
0
359,448
0
W
Nemesis
13,500
614
164
7
0
513,358
1
W
Cupid
14,376
653
211
10
0
377,906
3
L
Olorun
9,095
413
66
3
0
281,033
0
L
Bellona
9,991
454
61
3
0
390,074
2
W
Danzaburou
11,661
530
93
4
0
341,173
0
L
Bakasura
10,231
465
105
5
0
410,469
6
W
Khepri
10,258
466
63
3
0
428,767
0
W
Zhong Kui
13,615
619
87
4
0
354,562
0
L
Guan Yu
9,490
431
100
5
0
383,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role