Player Matchup

Danzaburou
Danzaburou
GENU1NEWH1TEB0Y
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RegentWizard172
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,413 Elo+
Solo
Thanatos
Thanatos
TimeLord1111
Thanatos
Level 21
God Stats
3W - 7L
1,410 SR
Queue Stats
5W - 11L
1,412 Elo+
Solo
Hachiman
Hachiman
freshsghetti
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,397 Elo+
Solo
Nu Wa
Nu Wa
iTzRobertHz
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,720 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,489 Elo+

VS

Team Averages
Level 29
1,523 SR
1,555 Elo+
Olorun
Olorun
Matapang
Olorun
Level 29
God Stats
11W - 1L
1,500 SR
Queue Stats
27W - 15L
1,426 Elo+
Solo
Discordia
Discordia
OverdosedOrphan6
Discordia
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
152W - 139L
1,593 Elo+
Solo
Xbalanque
Xbalanque
Poyohh
Xbalanque
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 8L
1,609 Elo+
Solo
Anhur
Anhur
RiceAuroni
Anhur
Level 31
God Stats
8W - 5L
1,616 SR
Queue Stats
280W - 262L
1,621 Elo+
Solo
Cthulhu
Cthulhu
booooooofy
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 75L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GENU1NEWH1TEB0Y
Danzaburou
16
3 / 9 / 8
10,344
1,034
8,183
22,344
7,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
RegentWizard172
Baron Samedi
16
2 / 7 / 12
10,368
1,037
11,600
20,177
7,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TimeLord1111
Thanatos
16
5 / 14 / 7
10,733
1,073
13,636
29,238
9,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
freshsghetti
Hachiman
16
3 / 8 / 9
10,423
1,042
12,355
24,462
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 12
10,932
1,093
13,340
11,969
5,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Matapang
Olorun
17
6 / 2 / 15
10,731
1,073
9,941
13,991
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
18
4 / 0 / 19
11,481
1,148
16,270
4,429
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Poyohh
Xbalanque
19
19 / 8 / 15
14,260
1,426
51,801
18,727
8,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
18
9 / 2 / 16
12,281
1,228
17,535
13,853
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
booooooofy
Cthulhu
19
3 / 4 / 27
11,474
1,147
8,297
14,788
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
133
16
Kills
41
41
Deaths
16
48
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GENU1NEWH1TEB0Y
Danzaburou
3
9
8
0.78
W
Olorun
Matapang
Olorun
6
2
15
6.75
W
Discordia
4
0
19
13.5
W
Xbalanque
Poyohh
Xbalanque
19
8
15
3.31
L
Baron Samedi
RegentWizard172
Baron Samedi
2
7
12
1.14
W
Anhur
9
2
16
8.5
L
Thanatos
TimeLord1111
Thanatos
5
14
7
0.61
W
Cthulhu
booooooofy
Cthulhu
3
4
27
4.13
L
Hachiman
freshsghetti
Hachiman
3
8
9
0.94
L
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,114
Damage
103,844
108,190
Taken
65,788
38,554
Mitigated
34,063
13,304
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GENU1NEWH1TEB0Y
Danzaburou
8,183
4,442
0
1,327
22,344
7,737
0
8,231
13,730
0
25,112
W
Olorun
Matapang
Olorun
9,941
5,057
1,653
7,018
13,991
5,064
0
5,810
8,181
27,540
0
W
Discordia
16,270
55
0
279
4,429
1,435
0
2,565
1,864
39,570
0
W
Xbalanque
Poyohh
Xbalanque
51,801
28,251
0
5,754
18,727
8,253
0
4,821
13,906
0
80,493
L
Baron Samedi
RegentWizard172
Baron Samedi
11,600
516
1,264
1,973
20,177
7,918
0
8,048
11,737
29,536
0
W
Anhur
17,535
12,445
0
4,459
13,853
4,290
0
6,107
7,746
0
41,102
L
Thanatos
TimeLord1111
Thanatos
13,636
2,694
681
5,766
29,238
9,664
0
6,275
22,615
0
18,275
W
Cthulhu
booooooofy
Cthulhu
8,297
326
286
350
14,788
15,021
0
5,637
9,151
24,627
0
L
Hachiman
freshsghetti
Hachiman
12,355
7,406
0
2,076
24,462
7,713
0
7,931
16,136
0
26,783
L
13,340
4,880
0
217
11,969
5,522
0
2,408
9,464
32,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
60,227
151
Minions Killed
246
3
Camps Cleared
10
868,783
Distance Traveled
894,699
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,344
1,034
29
3
0
152,331
0
W
Olorun
10,731
1,073
45
5
1
190,610
0
W
Discordia
11,481
1,148
61
6
1
200,575
0
W
Xbalanque
14,260
1,426
48
5
4
150,056
0
L
Baron Samedi
10,368
1,037
39
4
0
177,207
0
W
Anhur
12,281
1,228
69
7
4
162,673
1
L
Thanatos
10,733
1,073
12
1
2
188,361
2
W
Cthulhu
11,474
1,147
23
2
0
190,785
0
L
Hachiman
10,423
1,042
23
2
0
171,066
0
L
Nu Wa
10,932
1,093
48
5
1
179,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role