Player Matchup

Olorun
Olorun
GeeVibes
Olorun
Level 25
God Stats
19W - 19L
1,391 SR
Queue Stats
370W - 457L
1,349 Elo+
Solo
King Arthur
King Arthur
OldBittyBanjo
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Xbalanque
Xbalanque
SLASH_ROCK80
Xbalanque
Level 29
God Stats
14W - 25L
1,252 SR
Queue Stats
211W - 301L
1,250 Elo+
Solo
Baron Samedi
Baron Samedi
notrefraged
Baron Samedi
Level 26
God Stats
8W - 12L
1,384 SR
Queue Stats
74W - 113L
1,269 Elo+
Party 1
Ymir
Ymir
refragged
Ymir
Level 28
God Stats
4W - 7L
1,244 SR
Queue Stats
115W - 180L
1,261 Elo+
Party 1
Team Averages
Level 23
1,354 SR
1,263 Elo+

VS

Team Averages
Level 25
1,543 SR
1,433 Elo+
Merlin
Merlin
Avocader
Merlin
Level 20
God Stats
4W - 2L
1,653 SR
Queue Stats
74W - 61L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Jeshuvol
Sun Wukong
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 58L
1,490 Elo+
Solo
Nemesis
Nemesis
Nug3rt
Nemesis
Level 25
God Stats
4W - 7L
1,449 SR
Queue Stats
59W - 91L
1,288 Elo+
Solo
Neith
Neith
dkReFleX
Neith
Level 27
God Stats
4W - 2L
1,612 SR
Queue Stats
27W - 22L
1,434 Elo+
Solo
Cthulhu
Cthulhu
spacemanafrika9
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GeeVibes
Olorun
12
0 / 5 / 0
6,972
498
3,137
12,131
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
OldBittyBanjo
King Arthur
9
4 / 4 / 0
6,279
449
3,233
8,527
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
SLASH_ROCK80
Xbalanque
10
3 / 3 / 1
6,329
452
6,406
7,919
2,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
notrefraged
Baron Samedi
11
1 / 6 / 0
6,868
491
3,523
8,052
2,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
2 / 4 / 2
6,704
479
4,512
18,706
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avocader
Merlin
15
9 / 0 / 0
8,693
621
8,415
4,340
1,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Jeshuvol
Sun Wukong
11
1 / 3 / 2
6,401
457
3,665
6,509
2,500
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Nemesis
Nug3rt
Nemesis
14
5 / 2 / 1
8,137
581
3,417
8,065
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
dkReFleX
Neith
11
4 / 2 / 3
6,902
493
12,564
7,315
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 4
7,173
512
8,091
10,260
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
10
Kills
21
22
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Avocader
Merlin
9
0
0
9
L
Olorun
GeeVibes
Olorun
0
5
0
0
W
Sun Wukong
Jeshuvol
Sun Wukong
1
3
2
0.67
W
Nemesis
Nug3rt
Nemesis
5
2
1
2.75
L
King Arthur
OldBittyBanjo
King Arthur
4
4
0
1
L
Xbalanque
SLASH_ROCK80
Xbalanque
3
3
1
1.17
W
Neith
dkReFleX
Neith
4
2
3
2.75
L
Baron Samedi
notrefraged
Baron Samedi
1
6
0
0.17
L
Ymir
2
4
2
0.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
36,152
55,335
Taken
36,489
20,217
Mitigated
15,835
19,678
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Avocader
Merlin
8,415
1,389
0
1,581
4,340
1,561
921
2,601
1,689
51,053
0
L
Olorun
GeeVibes
Olorun
3,137
1,286
0
5,545
12,131
3,459
814
2,528
9,603
46,852
0
W
Sun Wukong
Jeshuvol
Sun Wukong
3,665
777
0
0
6,509
2,500
496
1,405
4,879
0
24,879
W
Nemesis
Nug3rt
Nemesis
3,417
1,768
0
3,780
8,065
3,030
34
2,018
5,997
0
49,599
L
King Arthur
OldBittyBanjo
King Arthur
3,233
1,109
0
729
8,527
4,136
21
852
7,675
0
16,377
L
Xbalanque
SLASH_ROCK80
Xbalanque
6,406
2,408
747
3,415
7,919
2,360
105
2,062
5,857
0
30,562
W
Neith
dkReFleX
Neith
12,564
6,443
0
4,115
7,315
2,453
0
2,622
4,693
0
32,456
L
Baron Samedi
notrefraged
Baron Samedi
3,523
222
0
1,106
8,052
2,573
543
5,035
3,017
38,307
0
L
Ymir
4,512
1,962
0
8,136
18,706
7,689
0
6,029
12,677
24,705
0
W
8,091
766
0
1,922
10,260
6,291
0
2,526
7,734
33,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
37,306
281
Minions Killed
348
0
Camps Cleared
0
1,059,360
Distance Traveled
1,248,232
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,693
621
110
8
0
238,913
1
L
Olorun
6,972
498
96
7
0
212,251
2
W
Sun Wukong
6,401
457
52
4
0
249,320
1
W
Nemesis
8,137
581
97
7
0
295,899
0
L
King Arthur
6,279
449
29
2
0
192,441
0
L
Xbalanque
6,329
452
56
4
0
234,755
2
W
Neith
6,902
493
53
4
0
223,217
1
L
Baron Samedi
6,868
491
59
4
0
224,540
0
L
Ymir
6,704
479
41
3
0
195,373
3
W
Cthulhu
7,173
512
36
3
0
240,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role