Player Matchup

Discordia
Discordia
Krorrar
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
L0wKii
Danzaburou
Level 127
God Stats
2W - 0L
1,677 SR
Queue Stats
53W - 46L
1,635 Elo+
Solo
Serqet
Serqet
Mechanix666
Serqet
Level 151
God Stats
14W - 8L
1,607 SR
Queue Stats
98W - 109L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
mmirg28
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,801 Elo+
Solo
Cthulhu
Cthulhu
thakasis
Cthulhu
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 19L
1,535 Elo+
Party 2
Team Averages
Level 134
1,600 SR
1,589 Elo+

VS

Team Averages
Level 98
1,469 SR
1,549 Elo+
Nemesis
Nemesis
Horkk
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NightFury321
Loki
Level 88
God Stats
2W - 5L
1,138 SR
Queue Stats
62W - 52L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Otezzz1
Nu Wa
Level 102
God Stats
12W - 7L
1,667 SR
Queue Stats
329W - 325L
1,626 Elo+
Solo
Hou Yi
Hou Yi
Starnyx
Hou Yi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,418 Elo+
Party 1
Bacchus
Bacchus
Vareng
Bacchus
Level 67
God Stats
3W - 1L
1,542 SR
Queue Stats
51W - 51L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Krorrar
Discordia
15
2 / 1 / 7
8,929
992
8,680
5,309
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
L0wKii
Danzaburou
15
2 / 0 / 5
9,268
1,030
8,397
6,993
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
15
2 / 2 / 8
9,784
1,087
6,830
9,600
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
mmirg28
Kukulkan
15
4 / 1 / 5
10,101
1,122
9,744
3,054
1,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
thakasis
Cthulhu
15
0 / 2 / 7
8,584
954
8,603
9,298
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

286

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Horkk
Nemesis
15
2 / 2 / 4
9,230
1,026
7,545
11,597
4,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 5
8,940
993
4,125
9,152
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Otezzz1
Nu Wa
13
0 / 2 / 2
7,713
857
1,121
2,160
581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Starnyx
Hou Yi
15
2 / 1 / 3
9,202
1,022
9,308
9,132
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Vareng
Bacchus
14
1 / 1 / 4
9,309
1,034
8,299
14,408
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
10
Kills
6
6
Deaths
10
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Horkk
Nemesis
2
2
4
2
W
Discordia
Krorrar
Discordia
2
1
7
5.5
W
Danzaburou
L0wKii
Danzaburou
2
0
5
4.5
W
Serqet
2
2
8
3
L
1
4
5
0.88
L
Nu Wa
Otezzz1
Nu Wa
0
2
2
0.5
L
Hou Yi
Starnyx
Hou Yi
2
1
3
3.5
L
Bacchus
Vareng
Bacchus
1
1
4
3
W
Kukulkan
mmirg28
Kukulkan
4
1
5
6.5
W
Cthulhu
thakasis
Cthulhu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
30,398
34,254
Taken
46,449
25,432
Mitigated
27,925
4,626
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Horkk
Nemesis
7,545
1,778
0
3,233
11,597
4,549
0
5,469
5,807
0
31,462
W
Discordia
Krorrar
Discordia
8,680
1,116
0
0
5,309
2,044
0
1,876
3,433
16,875
0
W
Danzaburou
L0wKii
Danzaburou
8,397
4,245
0
2,452
6,993
2,970
0
2,897
4,096
0
21,545
W
Serqet
6,830
831
0
1,103
9,600
9,224
0
1,836
7,764
280
7,490
L
4,125
533
0
0
9,152
3,226
0
5,522
2,895
0
18,669
L
Nu Wa
Otezzz1
Nu Wa
1,121
197
0
0
2,160
581
0
811
1,144
4,652
0
L
Hou Yi
Starnyx
Hou Yi
9,308
3,547
0
1,287
9,132
3,425
0
5,695
2,871
0
34,027
L
Bacchus
Vareng
Bacchus
8,299
410
402
1,011
14,408
16,144
0
8,394
5,267
15,845
0
W
Kukulkan
mmirg28
Kukulkan
9,744
1,157
0
100
3,054
1,189
0
1,096
1,958
49,364
0
W
Cthulhu
thakasis
Cthulhu
8,603
219
539
432
9,298
10,005
0
1,715
7,583
22,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
44,394
198
Minions Killed
173
5
Camps Cleared
9
1,038,554
Distance Traveled
855,809
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,230
1,026
52
6
3
217,502
0
W
Discordia
8,929
992
23
3
0
194,789
0
W
Danzaburou
9,268
1,030
34
4
0
198,130
3
W
Serqet
9,784
1,087
4
0
1
231,874
1
L
Loki
8,940
993
39
4
2
196,954
4
L
Nu Wa
7,713
857
7
1
0
50,078
1
L
Hou Yi
9,202
1,022
54
6
2
181,281
0
L
Bacchus
9,309
1,034
21
2
2
209,994
1
W
Kukulkan
10,101
1,122
111
12
3
192,614
1
W
Cthulhu
8,584
954
26
3
1
221,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role