Player Matchup

Anubis
Anubis
AC_Mistic
Anubis
Level 21
God Stats
16W - 11L
1,642 SR
Queue Stats
40W - 46L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
GHOST_Pr1m3_19
Cernunnos
Level 15
God Stats
1W - 3L
1,581 SR
Queue Stats
8W - 8L
1,576 Elo+
Party 1
Bellona
Bellona
IlIlIlIlIlIlI-41
Bellona
Level 14
God Stats
2W - 5L
1,483 SR
Queue Stats
23W - 24L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
LeGeNd_MortalTKD
Cthulhu
Level 15
God Stats
28W - 27L
1,510 SR
Queue Stats
54W - 67L
1,437 Elo+
Party 1
Ymir
Ymir
branchia-serrata
Ymir
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
22W - 22L
1,556 Elo+
Party 1
Team Averages
Level 16
1,506 SR
1,536 Elo+

VS

Team Averages
Level 19
1,517 SR
1,659 Elo+
Ne Zha
Ne Zha
Ayahuasca08
Ne Zha
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 67L
1,549 Elo+
Solo
Ra
Ra
MSK2785
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,745 Elo+
Solo
Cerberus
Cerberus
Mumkeyman09
Cerberus
Level 26
God Stats
108W - 66L
1,745 SR
Queue Stats
555W - 471L
1,739 Elo+
Solo
Jing Wei
Jing Wei
YellastoneWolf
Jing Wei
Level 16
God Stats
2W - 1L
1,338 SR
Queue Stats
35W - 40L
1,636 Elo+
Solo
Fafnir
Fafnir
aoza__02
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AC_Mistic
Anubis
16
10 / 10 / 5
11,517
480
12,860
18,455
7,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
GHOST_Pr1m3_19
Cernunnos
14
0 / 7 / 1
9,252
386
7,115
12,964
3,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 3
9,755
406
6,597
16,509
13,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 5 / 7
11,018
459
10,328
18,706
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 4 / 5
11,384
474
17,527
24,876
10,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 6 / 9
13,290
554
10,266
20,547
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 16 / 4
9,713
405
7,704
14,783
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Mumkeyman09
Cerberus
19
12 / 0 / 9
12,930
539
22,122
21,520
19,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
9 / 0 / 6
14,782
616
15,480
18,823
8,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
aoza__02
Fafnir
16
3 / 1 / 16
11,946
498
12,289
17,061
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
23
Kills
31
31
Deaths
23
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
AC_Mistic
Anubis
10
10
5
1.25
W
Ne Zha
6
6
9
1.75
L
Cernunnos
GHOST_Pr1m3_19
Cernunnos
0
7
1
0.07
L
0
5
3
0.3
L
5
5
7
1.7
W
1
16
4
0.19
W
Cerberus
Mumkeyman09
Cerberus
12
0
9
16.5
W
Jing Wei
9
0
6
12
W
Fafnir
aoza__02
Fafnir
3
1
16
11
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,427
Damage
67,861
91,510
Taken
92,734
51,951
Mitigated
62,208
16,399
Healing
33,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AC_Mistic
Anubis
12,860
991
0
5,027
18,455
7,219
987
11,651
6,679
58,718
0
W
Ne Zha
10,266
2,021
0
8,317
20,547
9,797
1,539
8,415
12,032
0
115,084
L
Cernunnos
GHOST_Pr1m3_19
Cernunnos
7,115
2,548
0
423
12,964
3,975
25
4,587
8,327
0
40,031
L
6,597
1,144
0
3,212
16,509
13,019
0
5,383
10,705
0
46,548
L
10,328
436
219
744
18,706
17,351
67
8,027
10,589
43,163
0
W
7,704
1,469
274
723
14,783
4,471
729
9,492
5,291
33,159
0
W
Cerberus
Mumkeyman09
Cerberus
22,122
720
0
8,601
21,520
19,743
393
10,831
10,314
60,181
0
W
Jing Wei
15,480
13,232
0
12,767
18,823
8,944
5,822
3,922
14,901
0
144,550
W
Fafnir
aoza__02
Fafnir
12,289
3,205
0
3,100
17,061
19,253
0
8,577
8,334
35,234
0
L
17,527
4,198
0
6,774
24,876
10,387
0
11,585
13,095
75,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
62,661
422
Minions Killed
559
0
Camps Cleared
0
2,059,223
Distance Traveled
2,171,096
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,517
480
97
4
0
376,054
2
W
Ne Zha
13,290
554
159
7
0
464,098
4
L
Cernunnos
9,252
386
71
3
0
373,772
0
L
Bellona
9,755
406
86
4
0
383,942
4
L
Cthulhu
11,018
459
51
2
0
490,008
4
W
Ra
9,713
405
40
2
0
335,269
0
W
Cerberus
12,930
539
100
4
0
494,762
9
W
Jing Wei
14,782
616
216
9
0
447,579
4
W
Fafnir
11,946
498
44
2
0
429,388
5
L
Ymir
11,384
474
117
5
0
435,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role