Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HANNs-SOLO
Zeus
Level 12
God Stats
12W - 8L
1,650 SR
Queue Stats
177W - 161L
1,128 Elo+
Party 1
Arachne
Arachne
MissShonda89
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 43L
1,340 Elo+
Solo
Vulcan
Vulcan
Sweez_tsb
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 120L
1,261 Elo+
Party 1
Xbalanque
Xbalanque
f_itupdee
Xbalanque
Level 17
God Stats
26W - 28L
1,336 SR
Queue Stats
75W - 87L
1,238 Elo+
Party 1
Team Averages
Level 40
1,497 SR
1,293 Elo+

VS

Team Averages
Level 17
1,364 SR
1,262 Elo+
Cerberus
Cerberus
CHACHAM7
Cerberus
Level 14
God Stats
3W - 7L
1,368 SR
Queue Stats
14W - 25L
1,285 Elo+
Solo
Pele
Pele
Funnymanmike
Pele
Level 30
God Stats
4W - 8L
1,420 SR
Queue Stats
301W - 338L
1,385 Elo+
Solo
Neith
Neith
JeRmZ sAy HiGh
Neith
Level 8
God Stats
6W - 8L
1,440 SR
Queue Stats
29W - 25L
1,292 Elo+
Solo
Ares
Ares
bandolero-recto
Ares
Level 6
God Stats
1W - 3L
1,309 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Merlin
Merlin
cazador_006
Merlin
Level 28
God Stats
3W - 4L
1,284 SR
Queue Stats
8W - 9L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 1 / 9
10,559
1,056
9,056
6,990
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 14
10,043
1,004
18,729
3,155
1,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
MissShonda89
Arachne
17
8 / 0 / 12
10,546
1,055
7,637
6,376
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Sweez_tsb
Vulcan
17
1 / 0 / 21
9,883
988
6,382
2,198
882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
f_itupdee
Xbalanque
17
6 / 0 / 13
10,415
1,042
10,036
3,920
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

420

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHACHAM7
Cerberus
13
0 / 11 / 0
8,250
825
3,714
26,773
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 1
8,302
830
5,117
6,375
1,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 5 / 0
8,779
878
4,652
11,114
5,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 1
8,294
829
743
10,984
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
0 / 0 / 1
7,800
780
0
830
285

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
26
Kills
2
2
Deaths
26
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
9
9.5
L
Cerberus
CHACHAM7
Cerberus
0
11
0
0
L
1
4
1
0.38
W
6
1
14
13
L
1
5
0
0.2
W
Arachne
MissShonda89
Arachne
8
0
12
14
W
Vulcan
Sweez_tsb
Vulcan
1
0
21
11.5
L
0
6
1
0.08
L
Merlin
0
0
1
0.5
W
Xbalanque
f_itupdee
Xbalanque
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
14,226
22,639
Taken
56,076
8,861
Mitigated
30,104
7,248
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,056
1,988
0
1,918
6,990
2,371
0
588
5,034
0
32,082
L
Cerberus
CHACHAM7
Cerberus
3,714
593
0
2,767
26,773
15,859
0
13,711
12,812
18,896
0
L
5,117
1,818
0
703
6,375
1,976
0
2,494
3,881
0
8,393
W
18,729
7,624
0
1,317
3,155
1,315
0
1,219
1,936
40,145
0
L
4,652
2,018
0
363
11,114
5,773
0
4,157
6,907
0
16,555
W
Arachne
MissShonda89
Arachne
7,637
5,859
0
2,270
6,376
2,569
0
1,998
4,378
0
13,654
W
Vulcan
Sweez_tsb
Vulcan
6,382
2,754
0
262
2,198
882
0
406
1,792
19,751
0
L
743
238
0
163
10,984
6,211
0
4,374
6,535
3,303
0
L
Merlin
0
0
0
0
830
285
0
0
830
0
0
W
Xbalanque
f_itupdee
Xbalanque
10,036
8,336
0
1,481
3,920
1,724
0
246
3,674
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
41,425
194
Minions Killed
100
10
Camps Cleared
2
888,466
Distance Traveled
405,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,559
1,056
55
6
7
189,651
0
L
Cerberus
8,250
825
54
5
1
126,102
2
L
Pele
8,302
830
6
1
1
69,804
0
W
Zeus
10,043
1,004
52
5
1
136,159
0
L
Neith
8,779
878
34
3
0
104,800
0
W
Arachne
10,546
1,055
21
2
1
223,013
0
W
Vulcan
9,883
988
30
3
0
172,712
0
L
Ares
8,294
829
6
1
0
96,160
0
L
Merlin
7,800
780
0
0
0
8,333
0
W
Xbalanque
10,415
1,042
36
4
1
166,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role