Player Matchup

Cernunnos
Cernunnos
Gold III
PAPIGORDO911
Cernunnos
Gold III
Level 132
God Stats
1W - 2L
1,879 SR
Queue Stats
79W - 79L
1,558 MMR
Solo
Geb
Geb
Gold II
SalixTree
Geb
Gold II
Level 125
God Stats
45W - 36L
1,580 SR
Queue Stats
284W - 287L
1,559 MMR
Solo
Janus
Janus
Gold III
Snap AcG
Janus
Gold III
Level 155
God Stats
28W - 24L
1,523 SR
Queue Stats
482W - 489L
1,537 MMR
Party 1
Guan Yu
Guan Yu
Gold V
SupaDerel8
Guan Yu
Gold V
Level 155
God Stats
1W - 3L
1,457 SR
Queue Stats
85W - 68L
1,586 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
sickobamba19
Tsukuyomi
Bronze III
Level 33
God Stats
15W - 18L
1,508 SR
Queue Stats
118W - 114L
1,561 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,589 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,566 SR
1,562 MMR
Bellona
Bellona
Bronze III
CartiTheJungler
Bellona
Bronze III
Level 31
God Stats
2W - 1L
1,641 SR
Queue Stats
18W - 10L
1,553 MMR
Solo
Ne Zha
Ne Zha
Gold II
Masorious
Ne Zha
Gold II
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
346W - 347L
1,557 MMR
Solo
Chang'e
Chang'e
Gold IV
WarrierOfTheDArk
Chang'e
Gold IV
Level 90
God Stats
10W - 6L
1,704 SR
Queue Stats
182W - 179L
1,457 MMR
Party 2
Chronos
Chronos
Platinum V
l R34L1TY I
Chronos
Platinum V
Level 123
God Stats
1W - 0L
1,493 SR
Queue Stats
356W - 334L
1,687 MMR
Party 2
Bacchus
Bacchus
Gold II
shiftytripod
Bacchus
Gold II
Level 124
God Stats
6W - 9L
1,494 SR
Queue Stats
57W - 53L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PAPIGORDO911
Cernunnos
20
2 / 7 / 3
12,650
469
13,453
20,547
9,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 7
12,791
474
10,163
22,238
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Snap AcG
Janus
19
9 / 3 / 7
13,305
493
23,163
14,033
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SupaDerel8
Guan Yu
18
2 / 6 / 6
12,379
458
13,151
30,853
33,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
sickobamba19
Tsukuyomi
19
5 / 7 / 9
12,846
476
18,314
22,744
10,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Cu ChulainnNemesisMerlinErlang ShenSet

VS

Bans
Nu WaHeimdallrDanzaburouApolloSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
16,143
598
21,295
26,996
29,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Masorious
Ne Zha
20
2 / 5 / 15
13,831
512
9,273
21,515
9,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 9 / 10
13,320
493
13,287
20,743
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
l R34L1TY I
Chronos
20
10 / 1 / 8
16,533
612
24,086
28,856
12,873
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
shiftytripod
Bacchus
19
4 / 5 / 16
14,649
543
16,363
26,206
38,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
22
Kills
28
28
Deaths
22
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Ne Zha
Masorious
Ne Zha
2
5
15
1.9
L
Cernunnos
PAPIGORDO911
Cernunnos
2
7
3
0.5
L
4
5
7
1.5
L
Janus
Snap AcG
Janus
9
3
7
4.17
L
Guan Yu
SupaDerel8
Guan Yu
2
6
6
0.83
W
3
9
10
0.89
W
Chronos
l R34L1TY I
Chronos
10
1
8
14
W
Bacchus
shiftytripod
Bacchus
4
5
16
2.4
L
Tsukuyomi
sickobamba19
Tsukuyomi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,244
Damage
84,304
110,415
Taken
124,316
81,566
Mitigated
97,826
29,003
Healing
47,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,295
5,574
0
5,962
26,996
29,174
1,314
7,223
19,311
12,384
87,704
W
Ne Zha
Masorious
Ne Zha
9,273
2,170
0
8,126
21,515
9,334
183
6,554
14,914
0
95,812
L
Cernunnos
PAPIGORDO911
Cernunnos
13,453
6,099
0
6,188
20,547
9,226
3,304
11,619
8,884
0
87,097
L
10,163
304
0
2,649
22,238
22,911
19
11,031
10,941
38,418
0
L
Janus
Snap AcG
Janus
23,163
1,342
0
681
14,033
5,398
487
7,830
6,015
86,635
0
L
Guan Yu
SupaDerel8
Guan Yu
13,151
1,018
2,681
10,924
30,853
33,673
826
15,055
15,536
343
67,416
W
13,287
619
6,198
7,332
20,743
7,513
1,617
7,706
12,962
64,483
0
W
Chronos
l R34L1TY I
Chronos
24,086
11,796
0
15,094
28,856
12,873
13,114
5,954
22,777
158,120
0
W
Bacchus
shiftytripod
Bacchus
16,363
1,169
0
5,098
26,206
38,932
1,026
8,192
17,945
44,777
0
L
Tsukuyomi
sickobamba19
Tsukuyomi
18,314
4,725
262
5,618
22,744
10,358
0
11,018
11,469
0
103,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
74,476
562
Minions Killed
654
0
Camps Cleared
0
2,586,794
Distance Traveled
2,672,795
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,143
598
179
7
0
584,256
5
W
Ne Zha
13,831
512
136
5
0
535,756
9
L
Cernunnos
12,650
469
149
6
0
445,669
5
L
Geb
12,791
474
36
1
0
532,160
13
L
Janus
13,305
493
134
5
0
560,674
6
L
Guan Yu
12,379
458
102
4
0
508,547
3
W
Chang'e
13,320
493
95
4
0
487,084
1
W
Chronos
16,533
612
201
7
0
498,814
7
W
Bacchus
14,649
543
43
2
0
566,885
10
L
Tsukuyomi
12,846
476
141
5
0
539,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role