Player Matchup

Neith
Neith
ConnieBubblebath
Neith
Level 16
God Stats
7W - 11L
1,500 SR
Queue Stats
123W - 155L
1,871 Elo+
Solo
Guan Yu
Guan Yu
JungleFever85
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,640 Elo+
Solo
Baba Yaga
Baba Yaga
JxCaaL
Baba Yaga
Level 7
God Stats
3W - 1L
1,728 SR
Queue Stats
405W - 192L
2,058 Elo+
Party 2
Ymir
Ymir
adosagunshottt
Ymir
Level 27
God Stats
25W - 16L
1,614 SR
Queue Stats
118W - 98L
1,648 Elo+
Solo
Arachne
Arachne
keliykapowski
Arachne
Level 157
God Stats
5W - 1L
1,809 SR
Queue Stats
34W - 29L
1,492 Elo+
Party 2
Team Averages
Level 42
1,630 SR
1,742 Elo+

VS

Team Averages
Level 52
1,624 SR
1,786 Elo+
Hun Batz
Hun Batz
AyeMiah
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,778 Elo+
Party 1
Cerberus
Cerberus
DeIustt
Cerberus
Level 27
God Stats
3W - 2L
1,767 SR
Queue Stats
7W - 6L
1,776 Elo+
Party 1
Scylla
Scylla
Fahng
Scylla
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 9L
1,896 Elo+
Party 1
Cupid
Cupid
iaddedu
Cupid
Level 7
God Stats
4W - 3L
1,852 SR
Queue Stats
6W - 5L
1,662 Elo+
Party 1
Mulan
Mulan
sisIovesmee
Mulan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 13
13,727
597
18,617
18,313
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
16
2 / 1 / 7
11,688
508
6,462
14,313
18,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
JxCaaL
Baba Yaga
20
8 / 4 / 6
14,037
610
23,765
9,202
4,794
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 18
13,233
575
11,809
21,720
27,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
20
10 / 1 / 4
15,442
671
11,830
21,415
12,440
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AyeMiah
Hun Batz
16
1 / 6 / 6
10,261
446
8,596
17,773
6,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
DeIustt
Cerberus
16
4 / 7 / 2
10,278
447
7,404
21,445
11,494
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Fahng
Scylla
17
4 / 9 / 4
10,992
478
14,502
13,120
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
iaddedu
Cupid
13
0 / 13 / 5
8,291
360
6,135
17,232
5,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
1 / 2 / 3
10,245
445
5,795
18,293
16,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
37
Kills
10
11
Deaths
37
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AyeMiah
Hun Batz
1
6
6
0.67
W
11
4
13
4.38
L
Cerberus
DeIustt
Cerberus
4
7
2
0.71
L
Scylla
Fahng
Scylla
4
9
4
0.67
W
Guan Yu
2
1
7
5.5
W
Baba Yaga
JxCaaL
Baba Yaga
8
4
6
2.75
W
6
1
18
15
L
Cupid
iaddedu
Cupid
0
13
5
0.19
W
Arachne
10
1
4
12
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,483
Damage
42,432
84,963
Taken
87,863
71,458
Mitigated
44,353
33,387
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AyeMiah
Hun Batz
8,596
2,080
0
2,713
17,773
6,355
0
8,418
9,330
0
63,085
W
18,617
10,217
0
8,906
18,313
7,878
7,280
6,035
12,069
0
77,912
L
Cerberus
DeIustt
Cerberus
7,404
336
108
5,059
21,445
11,494
0
8,508
12,887
41,071
0
L
Scylla
Fahng
Scylla
14,502
646
0
980
13,120
4,410
0
5,603
7,492
55,804
0
W
Guan Yu
6,462
857
2,494
6,683
14,313
18,904
3,210
3,769
10,418
0
42,449
W
Baba Yaga
JxCaaL
Baba Yaga
23,765
372
0
1,547
9,202
4,794
920
1,971
7,159
107,863
0
W
11,809
1,549
0
4,527
21,720
27,442
539
6,102
15,332
60,106
0
L
Cupid
iaddedu
Cupid
6,135
4,180
0
1,579
17,232
5,690
0
7,567
9,615
0
31,339
W
Arachne
11,830
8,379
0
9,230
21,415
12,440
3,067
5,200
16,011
0
158,576
L
5,795
1,234
0
5,583
18,293
16,404
0
5,478
12,390
0
55,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,127
Gold Earned
50,067
679
Minions Killed
435
0
Camps Cleared
0
2,157,131
Distance Traveled
1,974,562
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,261
446
96
4
0
432,179
9
W
Neith
13,727
597
117
5
0
349,100
1
L
Cerberus
10,278
447
75
3
0
404,192
4
L
Scylla
10,992
478
96
4
0
348,288
5
W
Guan Yu
11,688
508
86
4
0
453,045
2
W
Baba Yaga
14,037
610
164
7
0
391,099
0
W
Ymir
13,233
575
87
4
0
447,104
4
L
Cupid
8,291
360
50
2
0
363,818
0
W
Arachne
15,442
671
225
10
0
516,783
9
L
Mulan
10,245
445
118
5
0
426,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role