Player Matchup

Danzaburou
Danzaburou
F4km1L
Danzaburou
Level 19
God Stats
3W - 1L
1,724 SR
Queue Stats
15W - 16L
1,516 Elo+
Solo
Da Ji
Da Ji
Kaidash0202
Da Ji
Level 25
God Stats
2W - 4L
1,077 SR
Queue Stats
84W - 67L
1,558 Elo+
Solo
Janus
Janus
Lihu22
Janus
Level 13
God Stats
7W - 15L
1,769 SR
Queue Stats
347W - 358L
1,748 Elo+
Solo
Athena
Athena
M4thsBr
Athena
Level 29
God Stats
12W - 13L
1,481 SR
Queue Stats
798W - 819L
1,540 Elo+
Solo
Odin
Odin
kick01
Odin
Level 22
God Stats
4W - 4L
1,469 SR
Queue Stats
50W - 47L
1,440 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,560 Elo+

VS

Team Averages
Level 12
1,505 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
AzaKreSeba
Tsukuyomi
Level 16
God Stats
7W - 3L
1,911 SR
Queue Stats
106W - 43L
1,690 Elo+
Solo
King Arthur
King Arthur
DevillL0st
King Arthur
Level 13
God Stats
1W - 2L
1,281 SR
Queue Stats
10W - 9L
1,583 Elo+
Solo
Merlin
Merlin
MohitoJP
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
ZakkWild
Scylla
Level 13
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
czrzi
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F4km1L
Danzaburou
11
4 / 0 / 2
6,565
657
3,338
5,420
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 3
5,501
550
2,374
6,687
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Lihu22
Janus
10
3 / 3 / 1
5,799
580
3,723
5,467
1,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
M4thsBr
Athena
8
1 / 2 / 4
5,617
562
2,138
6,305
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
kick01
Odin
9
2 / 2 / 0
5,537
554
2,402
7,504
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AzaKreSeba
Tsukuyomi
10
4 / 4 / 2
5,929
593
6,114
7,840
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
DevillL0st
King Arthur
10
4 / 1 / 2
6,000
600
8,035
6,623
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
MohitoJP
Merlin
1
0 / 0 / 0
3,327
333
0
0
0
Scylla
ZakkWild
Scylla
9
1 / 2 / 1
5,539
554
2,355
4,232
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
czrzi
Ymir
9
1 / 4 / 0
5,219
522
1,764
5,716
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
10
10
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AzaKreSeba
Tsukuyomi
4
4
2
1.25
L
King Arthur
DevillL0st
King Arthur
4
1
2
5
W
Danzaburou
F4km1L
Danzaburou
4
0
2
5
W
1
3
3
0.83
W
Janus
Lihu22
Janus
3
3
1
1.17
W
Athena
M4thsBr
Athena
1
2
4
1.5
L
Merlin
MohitoJP
Merlin
0
0
0
0
L
Scylla
ZakkWild
Scylla
1
2
1
0.75
L
Ymir
czrzi
Ymir
1
4
0
0.25
W
Odin
kick01
Odin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
18,268
31,383
Taken
24,411
11,803
Mitigated
9,215
9,584
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AzaKreSeba
Tsukuyomi
6,114
1,742
0
1,875
7,840
2,758
0
2,014
5,826
0
29,611
L
King Arthur
DevillL0st
King Arthur
8,035
878
0
1,735
6,623
2,900
0
711
5,912
0
30,449
W
Danzaburou
F4km1L
Danzaburou
3,338
1,339
0
2,948
5,420
1,709
2,295
966
4,454
0
34,543
W
2,374
540
0
1,729
6,687
1,846
0
447
6,240
0
20,730
W
Janus
Lihu22
Janus
3,723
535
0
1,460
5,467
1,472
0
2,190
3,277
24,510
0
W
Athena
M4thsBr
Athena
2,138
1,161
0
1,136
6,305
4,230
1,029
516
5,789
16,750
0
L
Merlin
MohitoJP
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
ZakkWild
Scylla
2,355
401
0
250
4,232
1,380
0
1,778
2,454
27,686
0
L
Ymir
czrzi
Ymir
1,764
382
0
550
5,716
2,177
0
1,358
4,358
18,864
0
W
Odin
kick01
Odin
2,402
1,016
0
2,311
7,504
2,546
0
0
7,504
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
26,014
245
Minions Killed
216
0
Camps Cleared
0
927,350
Distance Traveled
736,339
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,929
593
54
5
0
196,719
1
L
King Arthur
6,000
600
64
6
0
189,740
3
W
Danzaburou
6,565
657
68
7
0
163,308
3
W
Da Ji
5,501
550
49
5
0
213,624
2
W
Janus
5,799
580
45
5
0
171,556
0
W
Athena
5,617
562
35
4
0
185,992
0
L
Merlin
3,327
333
0
0
0
5,651
0
L
Scylla
5,539
554
60
6
0
176,308
2
L
Ymir
5,219
522
38
4
0
167,921
1
W
Odin
5,537
554
48
5
0
192,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role