Player Matchup

Nemesis
Nemesis
Diomedes691
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 141L
1,578 Elo+
Solo
Achilles
Achilles
Finishing_Hades
Achilles
Level 14
God Stats
0W - 1L
1,459 SR
Queue Stats
10W - 8L
1,599 Elo+
Solo
Pele
Pele
LoneShadow11
Pele
Level 29
God Stats
10W - 3L
1,633 SR
Queue Stats
111W - 113L
1,529 Elo+
Solo
Persephone
Persephone
PotBrownie7
Persephone
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 10L
1,728 Elo+
Solo
Geb
Geb
Shots_248
Geb
Level 26
God Stats
1W - 6L
1,303 SR
Queue Stats
280W - 254L
1,621 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,611 Elo+

VS

Team Averages
Level 24
1,598 SR
1,632 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AMS_Fuzzy420
Bellona
Level 27
God Stats
3W - 1L
1,705 SR
Queue Stats
122W - 81L
1,657 Elo+
Solo
Fenrir
Fenrir
FisheyedJuggler
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,817 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ur2DadsOnPS4
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,786 SR
Queue Stats
95W - 73L
1,725 Elo+
Party 1
Achilles
Achilles
shyye
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diomedes691
Nemesis
20
12 / 5 / 5
12,347
561
19,345
21,518
13,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
19
6 / 1 / 4
11,686
531
12,841
17,196
25,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 3 / 2
9,100
414
7,472
11,399
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
PotBrownie7
Persephone
16
3 / 3 / 7
10,541
479
8,130
12,204
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 16
10,256
466
9,275
20,019
23,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 4 / 1
12,202
555
15,114
18,705
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
AMS_Fuzzy420
Bellona
17
4 / 5 / 1
11,136
506
15,133
18,353
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 4
9,814
446
10,083
19,966
10,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Ur2DadsOnPS4
Ah Muzen Cab
19
3 / 4 / 3
12,121
551
14,249
13,676
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
shyye
Achilles
18
1 / 6 / 2
10,866
494
6,661
18,754
11,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
13
13
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
1
1.13
W
Bellona
AMS_Fuzzy420
Bellona
4
5
1
0.9
L
Nemesis
Diomedes691
Nemesis
12
5
5
2.9
L
Achilles
6
1
4
8
W
1
7
4
0.43
L
5
3
2
2
L
Persephone
PotBrownie7
Persephone
3
3
7
2.17
L
0
1
16
8
W
Ah Muzen Cab
Ur2DadsOnPS4
Ah Muzen Cab
3
4
3
1.13
W
Achilles
shyye
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
61,240
82,336
Taken
89,454
71,619
Mitigated
54,190
17,086
Healing
30,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,114
2,623
532
10,792
18,705
5,956
2,299
6,441
11,843
73,124
0
W
Bellona
AMS_Fuzzy420
Bellona
15,133
4,262
0
2,622
18,353
21,529
651
1,071
16,720
3,833
46,845
L
Nemesis
Diomedes691
Nemesis
19,345
9,568
0
6,868
21,518
13,169
0
4,105
17,213
0
88,237
L
Achilles
12,841
4,486
0
4,815
17,196
25,141
984
1,074
15,622
0
69,288
W
10,083
2,541
0
3,405
19,966
10,628
76
4,651
15,211
0
55,675
L
7,472
1,508
0
1,819
11,399
4,419
630
0
11,399
0
33,803
L
Persephone
PotBrownie7
Persephone
8,130
886
0
2,089
12,204
5,231
300
6,461
5,741
52,459
0
L
9,275
1,538
0
1,495
20,019
23,659
285
5,048
14,921
31,052
0
W
Ah Muzen Cab
Ur2DadsOnPS4
Ah Muzen Cab
14,249
7,850
0
6,615
13,676
4,844
4,114
2,948
10,678
0
104,087
W
Achilles
shyye
Achilles
6,661
2,155
0
6,082
18,754
11,233
1,176
1,688
16,772
0
92,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
56,139
520
Minions Killed
586
0
Camps Cleared
0
2,010,735
Distance Traveled
1,973,002
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,202
555
126
6
0
348,851
2
W
Bellona
11,136
506
84
4
0
391,229
5
L
Nemesis
12,347
561
136
6
0
438,355
3
L
Achilles
11,686
531
135
6
0
415,867
4
W
Fenrir
9,814
446
64
3
0
390,166
10
L
Pele
9,100
414
73
3
0
313,245
1
L
Persephone
10,541
479
121
6
0
375,633
0
L
Geb
10,256
466
55
3
0
467,635
7
W
Ah Muzen Cab
12,121
551
176
8
0
399,298
5
W
Achilles
10,866
494
136
6
0
443,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role