Player Matchup

Cerberus
Cerberus
GoodAtNothiing
Cerberus
Level 46
God Stats
11W - 9L
1,764 SR
Queue Stats
36W - 28L
1,670 Elo+
Solo
Medusa
Medusa
LilUziVent
Medusa
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 71L
1,531 Elo+
Party 2
Fenrir
Fenrir
Melesiris
Fenrir
Level 128
God Stats
79W - 42L
1,733 SR
Queue Stats
131W - 89L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
Samarey
Nu Wa
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 69L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
crow_by
Aphrodite
Level 16
God Stats
30W - 9L
1,664 SR
Queue Stats
109W - 49L
1,624 Elo+
Party 2
Team Averages
Level 69
1,632 SR
1,586 Elo+

VS

Team Averages
Level 47
1,536 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Byxsnoken
Baron Samedi
Level 29
God Stats
6W - 5L
1,570 SR
Queue Stats
213W - 144L
1,623 Elo+
Party 1
Bakasura
Bakasura
IIIDIESELPUNKIII
Bakasura
Level 15
God Stats
11W - 15L
1,578 SR
Queue Stats
18W - 22L
1,608 Elo+
Party 3
Neith
Neith
Xlexen
Neith
Level 43
God Stats
13W - 9L
1,533 SR
Queue Stats
272W - 202L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
elmacko97
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
imSiLeNTz
Hercules
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 246L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 0 / 3
5,106
567
1,614
5,230
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
LilUziVent
Medusa
9
2 / 0 / 0
5,062
562
4,407
2,555
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Melesiris
Fenrir
10
5 / 1 / 1
5,876
653
4,821
7,912
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Nu Wa
Samarey
Nu Wa
10
0 / 1 / 1
5,400
600
4,139
4,288
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
crow_by
Aphrodite
9
2 / 2 / 5
5,660
629
3,232
4,097
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Byxsnoken
Baron Samedi
8
1 / 4 / 2
4,713
524
2,545
5,847
2,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,339
593
2,908
8,084
2,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Xlexen
Neith
7
0 / 0 / 0
4,053
450
2,257
4,324
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
elmacko97
Cthulhu
6
0 / 1 / 0
3,686
410
638
3,468
1,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
imSiLeNTz
Hercules
8
0 / 1 / 0
4,351
483
1,289
4,520
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Byxsnoken
Baron Samedi
1
4
2
0.5
W
Cerberus
0
0
3
1.5
L
2
3
0
0.67
W
Medusa
LilUziVent
Medusa
2
0
0
2
W
Fenrir
Melesiris
Fenrir
5
1
1
5.5
W
Nu Wa
Samarey
Nu Wa
0
1
1
0.5
L
Neith
Xlexen
Neith
0
0
0
0
W
Aphrodite
crow_by
Aphrodite
2
2
5
2.25
L
Cthulhu
elmacko97
Cthulhu
0
1
0
0
L
Hercules
imSiLeNTz
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
9,637
24,082
Taken
26,243
8,226
Mitigated
9,512
14,407
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Byxsnoken
Baron Samedi
2,545
682
0
1,398
5,847
2,492
0
2,673
3,174
16,425
0
W
Cerberus
1,614
76
0
2,521
5,230
1,842
85
372
4,858
9,949
0
L
2,908
2,277
0
1,937
8,084
2,514
0
1,919
6,165
0
23,779
W
Medusa
LilUziVent
Medusa
4,407
1,747
0
1,602
2,555
645
1,056
266
2,289
0
32,539
W
Fenrir
Melesiris
Fenrir
4,821
1,858
0
3,220
7,912
2,894
479
383
7,404
0
24,633
W
Nu Wa
Samarey
Nu Wa
4,139
1,672
0
2,475
4,288
1,500
287
0
3,923
28,157
0
L
Neith
Xlexen
Neith
2,257
1,315
0
1,900
4,324
1,055
0
1,328
2,996
0
17,020
W
Aphrodite
crow_by
Aphrodite
3,232
870
2,070
2,519
4,097
1,345
819
2,162
1,930
22,324
0
L
Cthulhu
elmacko97
Cthulhu
638
118
0
1,874
3,468
1,328
0
630
2,838
9,015
0
L
Hercules
imSiLeNTz
Hercules
1,289
64
0
1,467
4,520
2,123
0
2,435
2,085
0
17,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
22,142
229
Minions Killed
178
0
Camps Cleared
0
775,809
Distance Traveled
782,888
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,713
524
28
3
0
150,357
0
W
Cerberus
5,106
567
24
3
0
164,077
2
L
Bakasura
5,339
593
67
7
0
167,921
1
W
Medusa
5,062
562
61
7
0
152,662
0
W
Fenrir
5,876
653
58
6
0
177,426
2
W
Nu Wa
5,400
600
48
5
0
140,230
3
L
Neith
4,053
450
35
4
0
153,327
1
W
Aphrodite
5,660
629
38
4
0
141,414
1
L
Cthulhu
3,686
410
15
2
0
146,255
2
L
Hercules
4,351
483
33
4
0
165,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role