Player Matchup

Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Deepsie
Zhong Kui
Gold I
Level 160
God Stats
14W - 12L
1,756 SR
Queue Stats
341W - 331L
1,582 MMR
Solo
Ganesha
Ganesha
Gold I
UnicornZombie81
Ganesha
Gold I
Level 89
God Stats
41W - 23L
1,865 SR
Queue Stats
115W - 112L
1,581 MMR
Solo
Chiron
Chiron
Gold II
notmyproblem_
Chiron
Gold II
Level 149
God Stats
72W - 55L
1,557 SR
Queue Stats
397W - 379L
1,579 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
zaza0218
Erlang Shen
Silver I
Level 88
God Stats
3W - 2L
1,532 SR
Queue Stats
49W - 42L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,642 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,415 SR
1,581 MMR
Hera
Hera
Gold V
Goken kai
Hera
Gold V
Level 107
God Stats
0W - 3L
1,228 SR
Queue Stats
292W - 294L
1,580 MMR
Solo
Bellona
Bellona
Gold IV
Oo CaRpEdIeM oO
Bellona
Gold IV
Level 156
God Stats
3W - 3L
1,672 SR
Queue Stats
70W - 61L
1,623 MMR
Party 1
Cernunnos
Cernunnos
Gold III
SpiritualBoardz
Cernunnos
Gold III
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 76L
1,576 MMR
Solo
Terra
Terra
Gold II
TOKYOS RAIN
Terra
Gold II
Level 114
God Stats
1W - 3L
1,329 SR
Queue Stats
143W - 139L
1,555 MMR
Party 1
Bakasura
Bakasura
Gold I
moietplusinc
Bakasura
Gold I
Level 160
God Stats
0W - 2L
1,344 SR
Queue Stats
114W - 125L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
9 / 1 / 8
11,734
587
15,848
11,571
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Deepsie
Zhong Kui
18
6 / 2 / 6
11,251
563
17,924
18,558
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 3 / 14
9,235
462
7,107
13,541
10,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 0 / 5
12,340
617
8,998
13,450
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
zaza0218
Erlang Shen
17
6 / 3 / 9
10,870
544
10,506
13,487
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuCu ChulainnTsukuyomiSetNemesis

VS

Bans
DanzaburouCupidArachneApolloXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 6 / 2
9,403
470
9,640
11,387
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 2
10,337
517
11,995
25,906
20,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SpiritualBoardz
Cernunnos
15
0 / 3 / 3
9,433
472
9,144
13,169
4,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,845
392
4,274
14,501
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
moietplusinc
Bakasura
15
2 / 7 / 3
9,395
470
9,947
19,746
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
26
Kills
9
9
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
8
13
W
Zhong Kui
Deepsie
Zhong Kui
6
2
6
4.5
L
Hera
3
6
2
0.67
L
4
6
2
0.83
L
Cernunnos
SpiritualBoardz
Cernunnos
0
3
3
0.5
L
0
4
4
0.5
W
1
3
14
2.67
L
Bakasura
moietplusinc
Bakasura
2
7
3
0.5
W
4
0
5
6.5
W
Erlang Shen
zaza0218
Erlang Shen
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,383
Damage
45,000
70,607
Taken
84,709
43,514
Mitigated
46,700
28,620
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,848
1,201
436
4,161
11,571
4,135
384
5,008
5,704
83,134
0
W
Zhong Kui
Deepsie
Zhong Kui
17,924
1,340
0
9,628
18,558
14,736
150
1,121
17,080
77,418
0
L
Hera
9,640
2,537
0
1,229
11,387
3,936
0
6,030
5,008
46,766
0
L
11,995
5,215
0
7,941
25,906
20,875
36
10,717
14,385
150
64,735
L
Cernunnos
SpiritualBoardz
Cernunnos
9,144
4,420
0
8,055
13,169
4,512
0
5,016
7,988
0
69,522
L
4,274
336
890
3,697
14,501
8,947
0
7,981
6,387
28,724
0
W
7,107
669
842
2,049
13,541
10,058
1,062
4,176
9,148
35,285
0
L
Bakasura
moietplusinc
Bakasura
9,947
7,783
0
3,162
19,746
8,430
0
9,420
10,062
0
48,333
W
8,998
4,229
694
8,028
13,450
4,770
803
808
11,916
0
115,278
W
Erlang Shen
zaza0218
Erlang Shen
10,506
5,380
0
2,782
13,487
9,815
135
2,428
10,649
0
71,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
46,413
642
Minions Killed
485
0
Camps Cleared
0
1,978,774
Distance Traveled
1,910,103
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,734
587
146
7
0
406,993
8
W
Zhong Kui
11,251
563
149
7
0
343,842
2
L
Hera
9,403
470
80
4
0
381,989
6
L
Bellona
10,337
517
133
7
0
359,407
2
L
Cernunnos
9,433
472
121
6
0
353,219
3
L
Terra
7,845
392
43
2
0
416,625
8
W
Ganesha
9,235
462
20
1
0
413,958
8
L
Bakasura
9,395
470
108
5
0
398,863
1
W
Chiron
12,340
617
216
11
0
371,965
7
W
Erlang Shen
10,870
544
111
6
0
442,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role