Player Matchup

Merlin
Merlin
MatrixToad
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Solo
Danzaburou
Danzaburou
tacocaliente01
Danzaburou
Level 14
God Stats
2W - 14L
1,136 SR
Queue Stats
6W - 29L
1,121 Elo+
Party 1
Hun Batz
Hun Batz
ultra5667107
Hun Batz
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 136L
1,321 Elo+
Party 1
Team Averages
Level 17
1,379 SR
1,215 Elo+

VS

Team Averages
Level 50
1,305 SR
1,163 Elo+
Izanami
Izanami
Seaflow15
Izanami
Level 14
God Stats
8W - 8L
1,420 SR
Queue Stats
13W - 22L
1,058 Elo+
Party 2
Mulan
Mulan
StevenOmnitrix
Mulan
Level 108
God Stats
2W - 1L
1,240 SR
Queue Stats
13W - 21L
1,151 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XJackBoxX
Tsukuyomi
Level 29
God Stats
10W - 12L
1,256 SR
Queue Stats
28W - 42L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MatrixToad
Merlin
8
0 / 7 / 1
6,085
609
4,383
7,151
1,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tacocaliente01
Danzaburou
8
1 / 2 / 0
6,628
663
2,586
6,283
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
ultra5667107
Hun Batz
7
0 / 4 / 0
5,693
569
1,829
7,175
2,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Seaflow15
Izanami
10
2 / 0 / 6
7,274
727
2,685
4,657
1,391
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
9 / 1 / 3
8,425
843
8,900
7,623
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
XJackBoxX
Tsukuyomi
10
2 / 0 / 6
7,220
722
5,625
4,461
1,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
MatrixToad
Merlin
0
7
1
0.07
W
Izanami
Seaflow15
Izanami
2
0
6
5
W
9
1
3
10.5
W
Tsukuyomi
XJackBoxX
Tsukuyomi
2
0
6
5
L
Danzaburou
tacocaliente01
Danzaburou
1
2
0
0.5
L
Hun Batz
ultra5667107
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,798
Damage
17,210
20,609
Taken
16,741
6,212
Mitigated
8,068
1,185
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MatrixToad
Merlin
4,383
872
0
172
7,151
1,995
0
52
7,099
16,693
0
W
Izanami
Seaflow15
Izanami
2,685
1,615
0
798
4,657
1,391
1,503
1,682
2,975
0
20,544
W
8,900
1,827
0
1,084
7,623
5,385
716
1,772
5,851
0
25,229
W
Tsukuyomi
XJackBoxX
Tsukuyomi
5,625
1,633
0
771
4,461
1,292
437
989
3,472
0
19,209
L
Danzaburou
tacocaliente01
Danzaburou
2,586
1,541
0
356
6,283
2,100
60
0
6,283
0
11,755
L
Hun Batz
ultra5667107
Hun Batz
1,829
242
240
417
7,175
2,117
0
0
7,175
0
12,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
22,919
71
Minions Killed
104
0
Camps Cleared
0
459,259
Distance Traveled
550,082
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,085
609
22
2
0
155,587
2
W
Izanami
7,274
727
41
4
0
169,844
0
W
Mulan
8,425
843
37
4
0
175,100
1
W
Tsukuyomi
7,220
722
26
3
0
205,138
4
L
Danzaburou
6,628
663
24
2
0
137,507
0
L
Hun Batz
5,693
569
25
3
0
166,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role