Player Matchup

Cthulhu
Cthulhu
Hill1999
Cthulhu
Level 101
God Stats
2W - 2L
1,474 SR
Queue Stats
29W - 22L
1,565 Elo+
Party 1
Discordia
Discordia
JAMMIELFC92
Discordia
Level 115
God Stats
13W - 7L
1,500 SR
Queue Stats
189W - 114L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
taitie
Ne Zha
Level 106
God Stats
3W - 2L
1,565 SR
Queue Stats
189W - 106L
1,606 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,587 Elo+

VS

Team Averages
Level 108
1,618 SR
1,599 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
WaZa_KoRo
Achilles
Level 127
God Stats
32W - 20L
1,629 SR
Queue Stats
860W - 633L
1,605 Elo+
Party 2
Terra
Terra
WaZa_ViGa
Terra
Level 89
God Stats
54W - 18L
1,724 SR
Queue Stats
70W - 37L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hill1999
Cthulhu
11
3 / 3 / 2
7,833
783
4,018
10,045
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
JAMMIELFC92
Discordia
9
0 / 3 / 1
6,069
607
3,150
5,478
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
taitie
Ne Zha
10
2 / 3 / 2
7,211
721
5,821
6,955
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 4
7,561
756
7,989
4,519
1,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WaZa_KoRo
Achilles
10
5 / 1 / 2
7,850
785
6,122
8,209
5,805
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
WaZa_ViGa
Terra
10
1 / 3 / 8
7,954
795
4,333
9,057
5,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
4
5
L
Cthulhu
Hill1999
Cthulhu
3
3
2
1.33
L
Discordia
JAMMIELFC92
Discordia
0
3
1
0.17
W
Achilles
WaZa_KoRo
Achilles
5
1
2
6
W
Terra
WaZa_ViGa
Terra
1
3
8
1.67
L
Ne Zha
taitie
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,989
Damage
18,444
22,478
Taken
21,785
12,432
Mitigated
12,574
1,848
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,989
314
0
1,776
4,519
1,226
444
1,711
2,808
36,807
0
L
Cthulhu
Hill1999
Cthulhu
4,018
231
43
725
10,045
7,072
0
5,393
4,652
24,710
0
L
Discordia
JAMMIELFC92
Discordia
3,150
0
0
101
5,478
1,627
0
2,522
2,956
14,918
0
W
Achilles
WaZa_KoRo
Achilles
6,122
2,094
523
2,723
8,209
5,805
165
2,671
5,538
0
16,667
W
Terra
WaZa_ViGa
Terra
4,333
187
1,415
2,822
9,057
5,543
96
2,854
6,203
11,724
0
L
Ne Zha
taitie
Ne Zha
5,821
1,794
0
979
6,955
3,733
0
4,436
2,519
0
21,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,113
Gold Earned
23,365
95
Minions Killed
95
0
Camps Cleared
0
510,350
Distance Traveled
577,360
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,561
756
57
6
0
176,842
3
L
Cthulhu
7,833
783
39
4
0
191,820
3
L
Discordia
6,069
607
25
3
0
148,199
1
W
Achilles
7,850
785
17
2
0
208,398
4
W
Terra
7,954
795
21
2
0
192,120
0
L
Ne Zha
7,211
721
31
3
0
170,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role