Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dol Riddy
Fenrir
Level 17
God Stats
9W - 15L
1,493 SR
Queue Stats
103W - 115L
1,549 Elo+
Solo
Sol
Sol
MPN_Brothereyexx
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Jormungandr
Jormungandr
McDoubleChin605
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ohno Asap
Kukulkan
Level 8
God Stats
64W - 67L
1,410 SR
Queue Stats
74W - 85L
1,428 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,495 Elo+

VS

Team Averages
Level 16
1,605 SR
1,575 Elo+
Nu Wa
Nu Wa
DefyThat
Nu Wa
Level 25
God Stats
34W - 23L
1,752 SR
Queue Stats
313W - 242L
1,567 Elo+
Party 1
Neith
Neith
KindaStream3903
Neith
Level 16
God Stats
9W - 3L
1,607 SR
Queue Stats
18W - 10L
1,590 Elo+
Solo
Cthulhu
Cthulhu
LazyPup26615714
Cthulhu
Level 18
God Stats
58W - 51L
1,497 SR
Queue Stats
175W - 150L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
RaiderOfHope
Xing Tian
Level 13
God Stats
4W - 1L
1,265 SR
Queue Stats
59W - 72L
1,461 Elo+
Solo
Nemesis
Nemesis
kageg0
Nemesis
Level 7
God Stats
6W - 0L
1,904 SR
Queue Stats
12W - 4L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 5 / 2
9,894
989
13,549
16,508
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dol Riddy
Fenrir
13
1 / 3 / 1
8,185
819
1,768
3,866
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
8,384
838
2,924
4,247
1,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
McDoubleChin605
Jormungandr
14
0 / 15 / 2
8,458
846
7,467
24,172
19,820
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Ohno Asap
Kukulkan
14
0 / 10 / 2
8,461
846
4,029
14,559
7,035
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DefyThat
Nu Wa
16
7 / 2 / 17
10,267
1,027
16,188
8,517
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 22
10,219
1,022
10,509
8,005
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 15
9,875
988
6,782
5,053
5,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
RaiderOfHope
Xing Tian
17
2 / 0 / 23
10,694
1,069
6,768
8,734
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
kageg0
Nemesis
18
17 / 0 / 12
13,465
1,347
18,186
10,170
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
124
4
Kills
35
35
Deaths
4
8
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
2
0.6
W
Nu Wa
DefyThat
Nu Wa
7
2
17
7.75
L
Fenrir
Dol Riddy
Fenrir
1
3
1
0.5
W
3
2
22
7
W
6
0
15
13.5
L
1
2
1
0.75
L
Jormungandr
McDoubleChin605
Jormungandr
0
15
2
0.07
L
Kukulkan
Ohno Asap
Kukulkan
0
10
2
0.1
W
Xing Tian
RaiderOfHope
Xing Tian
2
0
23
13.5
W
Nemesis
kageg0
Nemesis
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
58,433
63,352
Taken
40,479
34,574
Mitigated
27,092
2,018
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,549
7,714
0
1,597
16,508
5,268
0
8,202
8,038
0
47,327
W
Nu Wa
DefyThat
Nu Wa
16,188
4,330
0
1,394
8,517
3,448
0
2,212
6,305
22,247
0
L
Fenrir
Dol Riddy
Fenrir
1,768
462
0
321
3,866
1,240
0
1,342
2,416
0
4,367
W
10,509
5,477
0
2,979
8,005
3,358
0
3,566
4,439
0
32,127
W
6,782
816
0
0
5,053
5,645
0
2,631
1,938
22,708
0
L
2,924
277
0
100
4,247
1,211
0
1,968
2,182
7,872
0
L
Jormungandr
McDoubleChin605
Jormungandr
7,467
2,581
0
0
24,172
19,820
0
11,877
11,936
16,778
0
L
Kukulkan
Ohno Asap
Kukulkan
4,029
452
0
0
14,559
7,035
0
5,266
9,042
12,866
0
W
Xing Tian
RaiderOfHope
Xing Tian
6,768
1,155
0
1,561
8,734
6,863
0
3,680
5,054
16,369
0
W
Nemesis
kageg0
Nemesis
18,186
11,951
0
4,154
10,170
7,778
0
2,331
7,839
0
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
54,520
126
Minions Killed
202
2
Camps Cleared
4
526,416
Distance Traveled
884,803
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,894
989
83
8
2
165,155
0
W
Nu Wa
10,267
1,027
14
1
0
165,897
0
L
Fenrir
8,185
819
2
0
0
64,270
0
W
Neith
10,219
1,022
66
7
1
146,889
0
W
Cthulhu
9,875
988
43
4
1
162,961
0
L
Sol
8,384
838
13
1
0
58,096
0
L
Jormungandr
8,458
846
14
1
0
122,361
3
L
Kukulkan
8,461
846
14
1
0
116,534
4
W
Xing Tian
10,694
1,069
20
2
1
182,127
1
W
Nemesis
13,465
1,347
59
6
1
226,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role