Player Matchup

Ao Kuang
Ao Kuang
PandaDude88
Ao Kuang
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 96L
1,430 Elo+
Solo
Rama
Rama
Svaerdphizk
Rama
Level 68
God Stats
0W - 1L
1,814 SR
Queue Stats
19W - 22L
1,291 Elo+
Party 2
Bacchus
Bacchus
Zaihtam
Bacchus
Level 28
God Stats
1W - 4L
1,650 SR
Queue Stats
10W - 17L
1,291 Elo+
Party 2
Chang'e
Chang'e
krohzy
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,170 Elo+
Party 2
Tyr
Tyr
superpuman
Tyr
Level 52
God Stats
3W - 6L
1,525 SR
Queue Stats
19W - 23L
1,291 Elo+
Party 2
Team Averages
Level 51
1,598 SR
1,295 Elo+

VS

Team Averages
Level 74
1,562 SR
1,407 Elo+
Ares
Ares
CyborgWolfZA
Ares
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,401 Elo+
Solo
Artemis
Artemis
IdllleR
Artemis
Level 25
God Stats
2W - 0L
1,539 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 1
Ra
Ra
MaskOfApathy3
Ra
Level 26
God Stats
2W - 6L
1,411 SR
Queue Stats
44W - 39L
1,465 Elo+
Party 3
Hades
Hades
Raz1347
Hades
Level 88
God Stats
3W - 4L
1,481 SR
Queue Stats
15W - 14L
1,372 Elo+
Party 1
Da Ji
Da Ji
z_Aphrodite_z
Da Ji
Level 124
God Stats
2W - 0L
1,877 SR
Queue Stats
30W - 27L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PandaDude88
Ao Kuang
17
5 / 7 / 5
10,619
759
13,036
19,801
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 3 / 2
11,436
817
12,599
8,312
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Zaihtam
Bacchus
15
1 / 6 / 5
8,675
620
7,242
16,998
15,110
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
krohzy
Chang'e
15
0 / 6 / 7
8,637
617
7,217
12,996
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 5
9,689
692
8,836
13,023
8,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
11,594
828
5,486
13,751
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
IdllleR
Artemis
15
0 / 4 / 14
9,383
670
6,378
11,421
5,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 12
12,659
904
17,164
9,385
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Raz1347
Hades
20
9 / 2 / 10
12,840
917
16,466
13,270
7,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 4 / 16
11,777
841
14,811
16,051
12,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
14
Kills
26
26
Deaths
14
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Artemis
IdllleR
Artemis
0
4
14
1.75
W
8
2
12
7
L
Ao Kuang
PandaDude88
Ao Kuang
5
7
5
1.07
W
Hades
Raz1347
Hades
9
2
10
7
L
6
3
2
2.33
L
Bacchus
Zaihtam
Bacchus
1
6
5
0.58
L
Chang'e
krohzy
Chang'e
0
6
7
0.58
L
2
4
5
1.13
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
60,305
71,130
Taken
63,878
42,845
Mitigated
44,793
17,262
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,486
210
1,330
2,114
13,751
13,880
197
6,513
7,138
13,451
0
W
Artemis
IdllleR
Artemis
6,378
2,577
1,143
1,478
11,421
5,322
2,941
5,980
5,366
0
29,977
W
17,164
1,013
6,095
2,663
9,385
5,400
1,045
2,478
6,882
59,271
0
L
Ao Kuang
PandaDude88
Ao Kuang
13,036
2,665
0
7,333
19,801
10,103
0
11,025
8,582
27,814
0
W
Hades
Raz1347
Hades
16,466
2,165
1,102
4,036
13,270
7,988
1,697
6,001
7,171
56,189
0
L
12,599
8,161
0
2,969
8,312
3,054
200
3,748
4,498
0
36,633
L
Bacchus
Zaihtam
Bacchus
7,242
981
0
850
16,998
15,110
0
12,135
4,654
16,844
0
L
Chang'e
krohzy
Chang'e
7,217
171
1,245
2,540
12,996
6,235
0
6,551
6,365
25,427
0
L
8,836
1,598
0
2,325
13,023
8,343
0
7,381
5,470
0
25,814
W
14,811
2,616
0
98
16,051
12,203
706
6,824
9,113
4,534
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
58,253
210
Minions Killed
322
6
Camps Cleared
10
1,134,837
Distance Traveled
1,246,361
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,594
828
9
1
0
267,247
0
W
Artemis
9,383
670
57
4
2
218,015
0
W
Ra
12,659
904
119
9
2
261,662
5
L
Ao Kuang
10,619
759
27
2
1
236,048
1
W
Hades
12,840
917
111
8
4
263,321
1
L
Rama
11,436
817
63
5
2
166,683
1
L
Bacchus
8,675
620
22
2
1
246,720
4
L
Chang'e
8,637
617
52
4
1
214,927
1
L
Tyr
9,689
692
46
3
1
270,459
0
W
Da Ji
11,777
841
26
2
2
236,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role