Player Matchup

Merlin
Merlin
Daddy_Deno24
Merlin
Level 22
God Stats
5W - 6L
1,428 SR
Queue Stats
14W - 8L
1,455 Elo+
Solo
Xbalanque
Xbalanque
KiloGramzz17
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,461 Elo+
Solo
Fenrir
Fenrir
Pookie91916
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,184 Elo+
Solo
Skadi
Skadi
mere-cashmere5
Skadi
Level 8
God Stats
10W - 5L
1,582 SR
Queue Stats
16W - 17L
1,252 Elo+
Solo
Bellona
Bellona
raphsean1000
Bellona
Level 15
God Stats
15W - 11L
1,415 SR
Queue Stats
100W - 80L
1,490 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,368 Elo+

VS

Team Averages
Level 39
1,483 SR
1,344 Elo+
Cupid
Cupid
MandaChuvaa
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,234 Elo+
Party 1
Ganesha
Ganesha
Milk Toddy8825
Ganesha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,309 Elo+
Party 1
He Bo
He Bo
PRETTYBOY JAY19
He Bo
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
3W - 3L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
rockhead85
Sun Wukong
Level 26
God Stats
70W - 56L
1,519 SR
Queue Stats
928W - 972L
1,397 Elo+
Solo
Hades
Hades
tommy33640
Hades
Level 26
God Stats
10W - 6L
1,613 SR
Queue Stats
12W - 6L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 4 / 5
11,990
922
15,836
16,638
9,025
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
KiloGramzz17
Xbalanque
20
3 / 5 / 5
13,114
1,009
25,873
17,879
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
0 / 15 / 2
10,879
837
8,238
20,856
10,813
Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 7 / 0
10,763
828
3,263
9,540
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
raphsean1000
Bellona
17
4 / 9 / 4
12,218
940
16,481
22,689
16,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

7

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 7
13,168
1,013
13,024
12,102
5,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 2 / 20
12,149
935
8,394
12,540
14,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
15 / 0 / 11
14,949
1,150
19,656
9,537
3,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
rockhead85
Sun Wukong
20
9 / 1 / 17
14,015
1,078
22,217
22,420
19,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
19
4 / 4 / 15
13,115
1,009
15,368
19,498
20,747
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
9
Kills
40
40
Deaths
9
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
5
0.88
L
Xbalanque
KiloGramzz17
Xbalanque
3
5
5
1.1
W
12
2
7
7.75
W
0
2
20
5
W
15
0
11
20.5
L
Fenrir
0
15
2
0.07
L
1
7
0
0.14
L
Bellona
raphsean1000
Bellona
4
9
4
0.67
W
Sun Wukong
rockhead85
Sun Wukong
9
1
17
17.5
W
Hades
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,691
Damage
78,659
87,602
Taken
76,097
45,821
Mitigated
63,252
5,840
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,836
1,597
562
1,217
16,638
9,025
0
7,481
9,032
39,677
0
L
Xbalanque
KiloGramzz17
Xbalanque
25,873
15,333
0
2,461
17,879
6,549
0
10,352
7,426
0
74,855
W
13,024
7,925
407
2,667
12,102
5,244
0
2,906
9,196
0
26,056
W
8,394
503
1,007
695
12,540
14,114
0
2,418
10,122
14,632
0
W
19,656
1,176
0
508
9,537
3,766
0
2,299
7,238
42,189
0
L
Fenrir
8,238
2,674
0
520
20,856
10,813
0
11,146
9,435
0
19,372
L
3,263
1,652
0
587
9,540
3,012
0
5,431
4,034
0
15,623
L
Bellona
raphsean1000
Bellona
16,481
4,754
0
493
22,689
16,422
0
9,008
13,503
0
30,313
W
Sun Wukong
rockhead85
Sun Wukong
22,217
7,896
0
2,584
22,420
19,381
0
5,456
16,964
0
40,408
W
Hades
15,368
972
452
5,266
19,498
20,747
0
2,757
16,741
45,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,964
Gold Earned
67,396
219
Minions Killed
214
3
Camps Cleared
4
925,542
Distance Traveled
1,177,785
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,990
922
49
4
0
192,152
0
L
Xbalanque
13,114
1,009
94
7
2
225,487
0
W
Cupid
13,168
1,013
44
3
0
212,868
0
W
Ganesha
12,149
935
0
0
0
183,590
2
W
He Bo
14,949
1,150
61
5
2
294,196
0
L
Fenrir
10,879
837
31
2
0
151,901
0
L
Skadi
10,763
828
22
2
1
108,875
3
L
Bellona
12,218
940
23
2
0
247,127
4
W
Sun Wukong
14,015
1,078
43
3
2
273,390
4
W
Hades
13,115
1,009
66
5
0
213,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role