Player Matchup

Tsukuyomi
Tsukuyomi
ArcKnoss
Tsukuyomi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,594 Elo+
Solo
Chang'e
Chang'e
KuroDark
Chang'e
Level 89
God Stats
6W - 3L
1,493 SR
Queue Stats
196W - 144L
1,689 Elo+
Party 1
Izanami
Izanami
RebornSummer
Izanami
Level 14
God Stats
5W - 0L
1,863 SR
Queue Stats
38W - 10L
1,757 Elo+
Party 1
Sun Wukong
Sun Wukong
leoniga
Sun Wukong
Level 65
God Stats
4W - 2L
1,682 SR
Queue Stats
140W - 89L
1,679 Elo+
Party 1
Olorun
Olorun
smite9119
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,850 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,714 Elo+

VS

Team Averages
Level 54
1,653 SR
1,586 Elo+
Baron Samedi
Baron Samedi
DarkDriverZ
Baron Samedi
Level 35
God Stats
6W - 10L
1,648 SR
Queue Stats
76W - 73L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
HaiZenGG
Erlang Shen
Level 26
God Stats
1W - 2L
1,681 SR
Queue Stats
21W - 11L
1,793 Elo+
Party 2
Loki
Loki
Oxnexrenacebe
Loki
Level 33
God Stats
4W - 10L
1,500 SR
Queue Stats
34W - 52L
1,233 Elo+
Solo
Hachiman
Hachiman
RicoSoviet
Hachiman
Level 147
God Stats
9W - 8L
1,752 SR
Queue Stats
248W - 243L
1,627 Elo+
Party 2
Ares
Ares
raiden2705
Ares
Level 27
God Stats
1W - 1L
1,685 SR
Queue Stats
25W - 14L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArcKnoss
Tsukuyomi
17
6 / 7 / 7
11,365
541
13,528
21,875
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KuroDark
Chang'e
20
7 / 1 / 6
13,455
641
18,033
16,577
6,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
RebornSummer
Izanami
18
9 / 5 / 4
13,025
620
15,325
19,760
7,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
leoniga
Sun Wukong
15
3 / 7 / 10
10,898
519
6,971
23,606
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
smite9119
Olorun
18
1 / 3 / 6
11,244
535
15,280
24,675
10,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkDriverZ
Baron Samedi
17
6 / 7 / 6
10,814
515
16,515
17,933
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
HaiZenGG
Erlang Shen
17
2 / 4 / 3
10,573
503
8,549
15,485
9,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 9 / 7
8,676
413
8,384
19,420
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
RicoSoviet
Hachiman
18
6 / 3 / 3
10,880
518
19,059
21,349
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 3 / 5
10,706
510
11,818
18,017
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
26
Kills
23
23
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArcKnoss
Tsukuyomi
6
7
7
1.36
L
Baron Samedi
DarkDriverZ
Baron Samedi
6
7
6
1.29
L
Erlang Shen
HaiZenGG
Erlang Shen
2
4
3
0.88
W
Chang'e
KuroDark
Chang'e
7
1
6
10
L
2
9
7
0.61
W
Izanami
RebornSummer
Izanami
9
5
4
2.2
L
Hachiman
RicoSoviet
Hachiman
6
3
3
2.5
W
Sun Wukong
leoniga
Sun Wukong
3
7
10
1.14
L
7
3
5
3.17
W
Olorun
smite9119
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,137
Damage
64,325
106,493
Taken
92,204
52,076
Mitigated
49,356
50,199
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArcKnoss
Tsukuyomi
13,528
4,265
0
8,920
21,875
8,212
0
3,671
18,077
0
67,229
L
Baron Samedi
DarkDriverZ
Baron Samedi
16,515
1,103
1,153
5,097
17,933
8,135
962
5,140
12,793
72,428
0
L
Erlang Shen
HaiZenGG
Erlang Shen
8,549
2,706
0
3,910
15,485
9,169
0
8,394
7,091
0
62,636
W
Chang'e
KuroDark
Chang'e
18,033
1,362
3,562
11,039
16,577
6,981
856
3,453
12,974
87,601
0
L
8,384
2,607
369
4,510
19,420
6,309
0
4,873
14,547
0
39,759
W
Izanami
RebornSummer
Izanami
15,325
10,335
0
6,148
19,760
7,784
5,228
7,723
11,652
0
119,145
L
Hachiman
RicoSoviet
Hachiman
19,059
12,507
0
11,325
21,349
7,691
4,192
11,323
10,026
0
90,819
W
Sun Wukong
leoniga
Sun Wukong
6,971
818
0
7,074
23,606
18,920
116
9,909
13,497
332
25,467
L
11,818
517
295
3,789
18,017
18,052
616
3,583
14,434
24,677
0
W
Olorun
smite9119
Olorun
15,280
7,023
891
12,565
24,675
10,179
1,081
3,511
21,077
97,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
51,649
589
Minions Killed
464
0
Camps Cleared
0
1,942,202
Distance Traveled
1,849,617
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,365
541
98
5
0
362,325
1
L
Baron Samedi
10,814
515
105
5
0
339,128
5
L
Erlang Shen
10,573
503
137
7
0
379,468
5
W
Chang'e
13,455
641
177
8
0
414,444
2
L
Loki
8,676
413
54
3
0
369,456
0
W
Izanami
13,025
620
164
8
0
370,568
2
L
Hachiman
10,880
518
146
7
0
368,406
8
W
Sun Wukong
10,898
519
36
2
0
427,311
5
L
Ares
10,706
510
22
1
0
393,159
2
W
Olorun
11,244
535
114
5
0
367,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role