Player Matchup

Izanami
Izanami
Gold IV
FlipsDarkside
Izanami
Gold IV
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 40L
1,391 MMR
Solo
Fafnir
Fafnir
Bronze III
RegelioTheThird
Fafnir
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,374 MMR
Solo
Janus
Janus
Silver I
ScottieSpliffen
Janus
Silver I
Level 88
God Stats
1W - 2L
1,493 SR
Queue Stats
13W - 19L
1,402 MMR
Solo
Nu Wa
Nu Wa
Gold IV
V-Devo_GG-
Nu Wa
Gold IV
Level 125
God Stats
8W - 5L
1,500 SR
Queue Stats
229W - 227L
1,406 MMR
Solo
Susano
Susano
Silver III
xXTinyMouseXx
Susano
Silver III
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 42L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,542 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,434 SR
1,389 MMR
Guan Yu
Guan Yu
Gold V
LegendPro1
Guan Yu
Gold V
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 56L
1,403 MMR
Solo
Raijin
Raijin
Gold III
Mephiizto
Raijin
Gold III
Level 142
God Stats
17W - 1L
1,500 SR
Queue Stats
334W - 333L
1,399 MMR
Solo
Achilles
Achilles
Silver III
juny44mag
Achilles
Silver III
Level 143
God Stats
7W - 5L
1,284 SR
Queue Stats
98W - 102L
1,366 MMR
Solo
Nemesis
Nemesis
Silver I
takeoffuchiha
Nemesis
Silver I
Level 80
God Stats
10W - 7L
1,384 SR
Queue Stats
33W - 29L
1,379 MMR
Solo
Skadi
Skadi
Gold III
xXiCutThroatXx
Skadi
Gold III
Level 156
God Stats
18W - 10L
1,500 SR
Queue Stats
570W - 563L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 4 / 0
6,272
418
3,100
8,419
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,848
457
1,847
3,589
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 3 / 2
7,457
497
8,922
7,186
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
3 / 3 / 1
8,166
544
9,294
5,722
1,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
6,972
465
5,380
10,848
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaCthulhuHeraSylvanus

VS

Bans
TsukuyomiApolloCu ChulainnErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LegendPro1
Guan Yu
15
2 / 2 / 1
9,108
607
4,674
12,977
7,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Mephiizto
Raijin
14
8 / 4 / 2
9,511
634
6,727
9,554
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
juny44mag
Achilles
13
5 / 1 / 5
8,870
591
6,095
10,237
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
13
1 / 1 / 5
8,111
541
2,778
9,553
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 6
8,601
573
4,915
7,683
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
18
18
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
0
0.25
W
Guan Yu
LegendPro1
Guan Yu
2
2
1
1.25
W
Raijin
Mephiizto
Raijin
8
4
2
2.25
L
1
2
3
1.25
L
4
3
2
1.67
L
Nu Wa
3
3
1
1.17
W
Achilles
juny44mag
Achilles
5
1
5
7.5
W
Nemesis
1
1
5
3.5
L
1
6
2
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
25,189
35,764
Taken
50,004
11,370
Mitigated
25,322
8,515
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,100
2,109
0
3,100
8,419
1,949
0
1,124
7,247
0
30,636
W
Guan Yu
LegendPro1
Guan Yu
4,674
463
156
3,228
12,977
7,667
0
7,671
5,256
0
53,845
W
Raijin
Mephiizto
Raijin
6,727
665
0
1,367
9,554
3,342
880
5,300
3,896
43,754
0
L
1,847
272
0
681
3,589
2,676
0
605
2,904
15,886
0
L
8,922
762
0
960
7,186
1,866
0
2,492
4,454
36,144
0
L
Nu Wa
9,294
2,730
0
1,560
5,722
1,753
401
0
5,722
48,711
0
W
Achilles
juny44mag
Achilles
6,095
1,921
0
3,121
10,237
8,199
496
2,824
7,281
0
37,173
W
Nemesis
2,778
1,108
0
986
9,553
3,711
389
1,824
7,659
0
44,304
L
5,380
1,465
0
2,214
10,848
3,126
0
1,954
8,710
0
38,997
W
4,915
3,087
0
3,522
7,683
2,403
3,669
1,794
5,849
0
54,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
44,201
318
Minions Killed
430
0
Camps Cleared
0
1,216,866
Distance Traveled
1,363,719
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,272
418
60
4
0
190,832
5
W
Guan Yu
9,108
607
123
8
0
253,314
3
W
Raijin
9,511
634
83
6
0
265,793
0
L
Fafnir
6,848
457
21
1
0
242,447
7
L
Janus
7,457
497
69
5
0
278,568
3
L
Nu Wa
8,166
544
98
7
0
219,551
1
W
Achilles
8,870
591
64
4
0
274,370
4
W
Nemesis
8,111
541
75
5
0
327,852
1
L
Susano
6,972
465
70
5
0
285,468
0
W
Skadi
8,601
573
85
6
0
242,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role