Player Matchup

Ares
Ares
DARTH BLUT
Ares
Level 6
God Stats
8W - 9L
1,341 SR
Queue Stats
147W - 146L
1,232 Elo+
Solo
Bellona
Bellona
UnHolyGhost729
Bellona
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,196 Elo+
Solo
Arachne
Arachne
Wickedmissy
Arachne
Level 17
God Stats
1W - 2L
1,680 SR
Queue Stats
19W - 27L
1,233 Elo+
Solo
Nemesis
Nemesis
croutonmichou
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Artemis
Artemis
quanzee
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,086 Elo+
Solo
Team Averages
Level 9
1,504 SR
1,249 Elo+

VS

Team Averages
Level 13
1,379 SR
1,322 Elo+
Anhur
Anhur
GearsGames
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,398 Elo+
Solo
Danzaburou
Danzaburou
TankthtKiwi9109
Danzaburou
Level 9
God Stats
64W - 92L
1,245 SR
Queue Stats
109W - 134L
1,172 Elo+
Solo
Cthulhu
Cthulhu
TheGamnZombi187
Cthulhu
Level 17
God Stats
16W - 12L
1,432 SR
Queue Stats
30W - 25L
1,360 Elo+
Party 1
Sol
Sol
UNKNOWNxBLISS
Sol
Level 23
God Stats
3W - 3L
1,262 SR
Queue Stats
147W - 149L
1,390 Elo+
Solo
Neith
Neith
UnDeadDonut2669
Neith
Level 14
God Stats
6W - 3L
1,456 SR
Queue Stats
19W - 20L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
13,001
1,000
11,301
15,089
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 1 / 1
11,777
906
13,665
16,544
12,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Wickedmissy
Arachne
17
2 / 15 / 3
11,586
891
18,095
31,849
14,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
16
1 / 8 / 3
10,392
799
4,157
16,967
7,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
quanzee
Artemis
17
2 / 11 / 2
11,326
871
15,098
25,189
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
12 / 3 / 16
14,237
1,095
29,567
16,215
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
TankthtKiwi9109
Danzaburou
14
0 / 2 / 2
9,588
738
1,393
3,461
1,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 2 / 22
13,667
1,051
19,624
24,622
11,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 2 / 14
14,213
1,093
19,104
14,504
5,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 2 / 19
12,972
998
23,688
12,626
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
11
Kills
37
37
Deaths
11
14
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Anhur
12
3
16
6.67
W
Danzaburou
TankthtKiwi9109
Danzaburou
0
2
2
0.5
W
6
2
22
8.5
W
11
2
14
9
W
8
2
19
8.75
L
3
1
1
3.5
L
Arachne
Wickedmissy
Arachne
2
15
3
0.23
L
Nemesis
1
8
3
0.31
L
Artemis
quanzee
Artemis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,316
Damage
93,376
105,638
Taken
71,428
61,697
Mitigated
30,433
11,435
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,301
250
0
1,104
15,089
17,765
0
4,650
10,439
21,410
0
W
Anhur
29,567
23,041
366
6,343
16,215
6,871
0
3,325
12,890
0
48,611
W
Danzaburou
TankthtKiwi9109
Danzaburou
1,393
196
0
130
3,461
1,285
0
50
3,411
0
3,793
W
19,624
1,808
239
8,094
24,622
11,710
0
4,702
19,920
42,948
0
W
19,104
8,896
615
6,528
14,504
5,021
0
1,090
13,414
56,892
0
W
23,688
14,785
0
1,396
12,626
5,546
0
2,134
10,492
0
35,295
L
13,665
5,040
0
268
16,544
12,338
0
6,513
10,031
0
39,284
L
Arachne
Wickedmissy
Arachne
18,095
11,491
0
5,326
31,849
14,705
0
11,852
19,997
0
35,479
L
Nemesis
4,157
2,241
0
47
16,967
7,425
0
4,989
11,978
0
8,621
L
Artemis
quanzee
Artemis
15,098
10,611
0
4,690
25,189
9,464
0
10,724
14,465
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,082
Gold Earned
64,677
165
Minions Killed
228
5
Camps Cleared
8
1,021,669
Distance Traveled
923,720
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,001
1,000
14
1
0
252,107
0
W
Anhur
14,237
1,095
47
4
5
197,531
0
W
Danzaburou
9,588
738
3
0
1
87,834
0
W
Cthulhu
13,667
1,051
74
6
0
224,649
0
W
Sol
14,213
1,093
84
6
1
188,071
0
W
Neith
12,972
998
20
2
1
225,635
0
L
Bellona
11,777
906
59
5
0
205,909
0
L
Arachne
11,586
891
52
4
3
207,936
0
L
Nemesis
10,392
799
6
0
2
180,210
2
L
Artemis
11,326
871
34
3
0
175,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role