Player Matchup

Xbalanque
Xbalanque
AlphaWilly911
Xbalanque
Level 4
God Stats
0W - 3L
1,138 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 1
Baron Samedi
Baron Samedi
BrananMK1
Baron Samedi
Level 16
God Stats
3W - 15L
1,242 SR
Queue Stats
124W - 137L
1,003 Elo+
Party 1
Cthulhu
Cthulhu
BranánSmolPP
Cthulhu
Level 8
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 15L
1,213 Elo+
Party 1
Fenrir
Fenrir
HHydra
Fenrir
Level 14
God Stats
9W - 8L
1,262 SR
Queue Stats
108W - 104L
1,006 Elo+
Party 1
Ra
Ra
VibeKingGoob
Ra
Level 15
God Stats
14W - 29L
1,071 SR
Queue Stats
111W - 120L
1,015 Elo+
Party 1
Team Averages
Level 11
1,243 SR
1,058 Elo+

VS

Team Averages
Level 7
1,533 SR
1,500 Elo+
Nemesis
Nemesis
AskHimNicely
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ra
Ra
AskMeNicely
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Endergamer579
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Gaskull
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
TuMadre35
Sobek
Level 14
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaWilly911
Xbalanque
11
1 / 6 / 0
6,471
431
2,746
10,527
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
BrananMK1
Baron Samedi
11
2 / 5 / 1
7,201
480
9,736
9,538
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
10
0 / 8 / 2
5,985
399
3,787
11,975
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
HHydra
Fenrir
11
1 / 4 / 1
6,980
465
3,020
9,510
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 8 / 2
7,546
503
5,188
9,057
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AskHimNicely
Nemesis
18
6 / 0 / 1
10,477
698
5,722
8,416
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
14 / 1 / 3
11,307
754
13,412
8,459
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Endergamer579
Danzaburou
13
5 / 3 / 7
8,307
554
7,175
8,341
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Gaskull
Sun Wukong
12
4 / 1 / 7
7,365
491
6,327
9,218
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
TuMadre35
Sobek
11
2 / 0 / 10
6,940
463
2,946
10,514
5,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
31
31
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlphaWilly911
Xbalanque
1
6
0
0.17
W
Nemesis
AskHimNicely
Nemesis
6
0
1
6.5
W
14
1
3
15.5
L
Baron Samedi
BrananMK1
Baron Samedi
2
5
1
0.5
L
Cthulhu
0
8
2
0.13
W
Danzaburou
Endergamer579
Danzaburou
5
3
7
2.83
W
Sun Wukong
Gaskull
Sun Wukong
4
1
7
7.5
L
Fenrir
HHydra
Fenrir
1
4
1
0.38
W
Sobek
TuMadre35
Sobek
2
0
10
7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
35,582
50,607
Taken
44,948
20,788
Mitigated
20,290
7,689
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlphaWilly911
Xbalanque
2,746
1,598
0
1,130
10,527
2,924
207
2,538
7,669
0
16,190
W
Nemesis
AskHimNicely
Nemesis
5,722
2,798
0
4,646
8,416
3,164
834
534
7,715
0
72,953
W
13,412
2,083
3,577
4,599
8,459
4,022
1,787
3,260
4,893
90,815
0
L
Baron Samedi
BrananMK1
Baron Samedi
9,736
1,558
489
1,186
9,538
3,154
0
4,828
4,491
37,020
0
L
Cthulhu
3,787
539
185
262
11,975
8,161
0
5,122
6,565
22,077
0
W
Danzaburou
Endergamer579
Danzaburou
7,175
4,152
0
1,037
8,341
3,020
2,886
4,118
3,862
0
32,379
W
Sun Wukong
Gaskull
Sun Wukong
6,327
811
0
2,294
9,218
4,857
953
4,076
4,720
0
22,342
L
Fenrir
HHydra
Fenrir
3,020
1,102
0
3,088
9,510
3,545
0
1,611
7,837
0
38,034
W
Sobek
TuMadre35
Sobek
2,946
347
0
4,094
10,514
5,227
901
4,961
5,047
8,743
0
L
5,188
788
262
1,087
9,057
3,004
658
1,818
7,217
39,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
44,396
292
Minions Killed
447
0
Camps Cleared
0
1,303,725
Distance Traveled
1,469,336
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,471
431
35
2
0
262,040
0
W
Nemesis
10,477
698
162
11
0
314,790
1
W
Ra
11,307
754
179
12
0
313,552
1
L
Baron Samedi
7,201
480
60
4
0
219,319
2
L
Cthulhu
5,985
399
32
2
0
261,365
0
W
Danzaburou
8,307
554
60
4
0
279,213
0
W
Sun Wukong
7,365
491
34
2
0
270,707
0
L
Fenrir
6,980
465
76
5
0
322,227
0
W
Sobek
6,940
463
12
1
0
291,074
0
L
Ra
7,546
503
89
6
0
238,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role