Player Matchup

Anhur
Anhur
Lov_insky
Anhur
Level 106
God Stats
5W - 4L
1,572 SR
Queue Stats
118W - 80L
1,740 Elo+
Party 1
Anubis
Anubis
Saurid_Skin
Anubis
Level 15
God Stats
29W - 19L
1,284 SR
Queue Stats
78W - 74L
1,370 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yoshiiswagg
Kumbhakarna
Level 49
God Stats
17W - 6L
1,255 SR
Queue Stats
151W - 162L
1,541 Elo+
Party 1
Team Averages
Level 57
1,370 SR
1,550 Elo+

VS

Team Averages
Level 51
1,406 SR
1,593 Elo+
Mulan
Mulan
DaRealBolBol
Mulan
Level 96
God Stats
10W - 10L
1,453 SR
Queue Stats
119W - 114L
1,517 Elo+
Solo
Jormungandr
Jormungandr
GaIaticaI
Jormungandr
Level 29
God Stats
23W - 23L
1,496 SR
Queue Stats
453W - 353L
1,697 Elo+
Solo
Jing Wei
Jing Wei
PsychoticToads
Jing Wei
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 7L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lov_insky
Anhur
11
3 / 2 / 6
7,529
753
6,530
6,207
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
2 / 2 / 4
6,779
678
3,555
3,793
1,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Yoshiiswagg
Kumbhakarna
10
4 / 1 / 5
7,749
775
4,611
8,411
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,499
650
5,365
7,542
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
GaIaticaI
Jormungandr
9
0 / 4 / 4
6,746
675
4,040
9,759
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
11
4 / 2 / 0
7,326
733
5,479
6,442
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Jormungandr
GaIaticaI
Jormungandr
0
4
4
0.5
W
Anhur
Lov_insky
Anhur
3
2
6
3
L
Jing Wei
4
2
0
2
W
Anubis
2
2
4
2
W
Kumbhakarna
Yoshiiswagg
Kumbhakarna
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
14,884
18,411
Taken
23,743
7,669
Mitigated
12,224
5,617
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,365
388
0
2,426
7,542
4,801
0
3,162
4,380
0
16,728
L
Jormungandr
GaIaticaI
Jormungandr
4,040
612
0
482
9,759
5,792
0
3,349
6,410
19,725
0
W
Anhur
Lov_insky
Anhur
6,530
3,506
0
1,848
6,207
1,922
189
1,670
4,462
0
27,197
L
Jing Wei
5,479
3,896
282
2,392
6,442
1,631
0
1,733
4,709
0
29,240
W
Anubis
3,555
567
123
627
3,793
1,807
120
652
3,066
13,181
0
W
Kumbhakarna
Yoshiiswagg
Kumbhakarna
4,611
988
441
2,578
8,411
3,940
0
1,766
6,470
18,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
20,571
97
Minions Killed
109
0
Camps Cleared
0
507,280
Distance Traveled
467,858
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,499
650
23
2
0
153,816
4
L
Jormungandr
6,746
675
29
3
0
143,854
0
W
Anhur
7,529
753
43
4
0
158,585
4
L
Jing Wei
7,326
733
57
6
0
170,188
5
W
Anubis
6,779
678
36
4
0
162,791
0
W
Kumbhakarna
7,749
775
18
2
0
185,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role