Player Matchup

Scylla
Scylla
HubelMcGnubel
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,414 Elo+
Party 1
Chaac
Chaac
KABLAMSO
Chaac
Level 25
God Stats
27W - 23L
1,512 SR
Queue Stats
112W - 79L
1,457 Elo+
Party 1
Set
Set
Nonamesgiven
Set
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,621 Elo+
Solo
Artio
Artio
Vargron
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
ZentraliTee
Danzaburou
Level 7
God Stats
5W - 2L
1,191 SR
Queue Stats
9W - 5L
1,344 Elo+
Party 1
Team Averages
Level 14
1,441 SR
1,436 Elo+

VS

Team Averages
Level 12
1,506 SR
1,266 Elo+
Artemis
Artemis
Esoterek
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,135 Elo+
Party 2
Yemoja
Yemoja
Meatspunk
Yemoja
Level 1
God Stats
10W - 4L
1,500 SR
Queue Stats
29W - 30L
1,193 Elo+
Party 2
Merlin
Merlin
SownThrower167
Merlin
Level 22
God Stats
7W - 4L
1,689 SR
Queue Stats
40W - 32L
1,511 Elo+
Solo
Thor
Thor
ixfirebrandxi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 2
Arachne
Arachne
mario2t
Arachne
Level 29
God Stats
13W - 25L
1,341 SR
Queue Stats
137W - 185L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
9,141
481
9,226
8,468
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
KABLAMSO
Chaac
15
5 / 0 / 9
9,859
519
9,375
12,827
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 2 / 3
12,531
660
22,159
14,432
7,493
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Vargron
Artio
11
0 / 2 / 12
8,314
438
1,873
12,762
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZentraliTee
Danzaburou
13
2 / 1 / 10
8,908
469
4,792
7,597
2,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Esoterek
Artemis
12
2 / 9 / 3
7,753
408
9,745
13,909
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Meatspunk
Yemoja
11
3 / 7 / 2
8,171
430
7,684
14,514
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
7,922
417
3,494
9,177
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 2
8,728
459
5,284
15,607
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
mario2t
Arachne
12
0 / 3 / 1
7,430
391
4,578
8,588
2,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
29
Kills
8
9
Deaths
29
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Esoterek
Artemis
2
9
3
0.39
W
4
4
8
2
W
Chaac
KABLAMSO
Chaac
5
0
9
9.5
L
Yemoja
Meatspunk
Yemoja
3
7
2
0.57
W
18
2
3
9.75
L
0
3
1
0.17
W
Artio
Vargron
Artio
0
2
12
3
W
Danzaburou
ZentraliTee
Danzaburou
2
1
10
7
L
3
7
2
0.57
L
Arachne
mario2t
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
30,785
56,086
Taken
61,795
34,150
Mitigated
27,153
21,337
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Esoterek
Artemis
9,745
4,549
0
2,615
13,909
4,287
37
1,598
12,311
0
36,181
W
9,226
636
0
1,569
8,468
2,473
1,026
2,282
6,186
39,438
0
W
Chaac
KABLAMSO
Chaac
9,375
1,916
0
6,936
12,827
11,780
792
1,122
11,705
0
46,642
L
Yemoja
Meatspunk
Yemoja
7,684
1,439
908
934
14,514
11,287
0
3,099
11,340
25,004
0
W
22,159
8,098
0
8,406
14,432
7,493
1,508
2,297
12,135
0
118,210
L
3,494
142
0
992
9,177
3,073
192
3,201
5,951
33,372
0
W
Artio
Vargron
Artio
1,873
158
97
2,429
12,762
9,757
0
3,732
9,030
10,541
0
W
Danzaburou
ZentraliTee
Danzaburou
4,792
2,022
0
1,900
7,597
2,647
2,520
1,745
5,852
0
39,064
L
5,284
1,153
0
2,756
15,607
5,528
0
2,426
13,031
0
40,148
L
Arachne
mario2t
Arachne
4,578
3,760
0
766
8,588
2,978
2,118
775
7,563
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
40,004
453
Minions Killed
263
0
Camps Cleared
0
1,849,268
Distance Traveled
1,577,420
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,753
408
51
3
0
285,624
2
W
Scylla
9,141
481
63
3
0
360,627
0
W
Chaac
9,859
519
95
5
0
408,222
1
L
Yemoja
8,171
430
32
2
0
309,766
1
W
Set
12,531
660
209
11
0
379,725
2
L
Merlin
7,922
417
67
4
0
297,054
4
W
Artio
8,314
438
12
1
0
339,431
5
W
Danzaburou
8,908
469
74
4
0
361,263
0
L
Thor
8,728
459
68
4
0
318,029
1
L
Arachne
7,430
391
45
2
0
366,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role