Player Matchup

Ra
Ra
Adampotter
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dexx0109
Nu Wa
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 43L
1,432 Elo+
Solo
Anubis
Anubis
jeremiak
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,337 Elo+
Party 1
Bakasura
Bakasura
ninilafrappe
Bakasura
Level 23
God Stats
6W - 4L
1,637 SR
Queue Stats
42W - 52L
1,397 Elo+
Party 1
Ullr
Ullr
x-xx-CONOR-xx-x
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 57L
1,500 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,433 Elo+

VS

Team Averages
Level 22
1,601 SR
1,381 Elo+
Ymir
Ymir
AlexaschaBY
Ymir
Level 28
God Stats
15W - 9L
1,871 SR
Queue Stats
133W - 122L
1,412 Elo+
Solo
Thanatos
Thanatos
Kravmagik23
Thanatos
Level 16
God Stats
11W - 7L
1,633 SR
Queue Stats
59W - 52L
1,423 Elo+
Solo
Bellona
Bellona
Philu21
Bellona
Level 26
God Stats
29W - 30L
1,608 SR
Queue Stats
147W - 168L
1,336 Elo+
Solo
Olorun
Olorun
swerkyx
Olorun
Level 27
God Stats
7W - 6L
1,563 SR
Queue Stats
176W - 172L
1,460 Elo+
Party 2
Izanami
Izanami
öAAAö
Izanami
Level 14
God Stats
42W - 36L
1,328 SR
Queue Stats
90W - 103L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,274
364
252
1,059
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Dexx0109
Nu Wa
5
0 / 3 / 0
3,836
426
2,042
2,503
473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jeremiak
Anubis
7
0 / 7 / 0
4,023
447
1,631
6,058
2,423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ninilafrappe
Bakasura
7
0 / 2 / 0
4,491
499
1,121
6,434
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,371
486
1,974
5,615
1,451
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,448
716
2,461
4,903
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Kravmagik23
Thanatos
10
4 / 0 / 1
5,976
664
1,077
4,514
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Philu21
Bellona
9
2 / 0 / 1
5,775
642
2,485
5,318
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
swerkyx
Olorun
12
6 / 0 / 3
6,994
777
6,324
5,635
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
öAAAö
Izanami
10
4 / 0 / 3
5,763
640
2,542
2,404
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
20
20
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
1
4
6
L
Nu Wa
Dexx0109
Nu Wa
0
3
0
0
W
Thanatos
Kravmagik23
Thanatos
4
0
1
4.5
W
Bellona
Philu21
Bellona
2
0
1
2.5
L
Anubis
jeremiak
Anubis
0
7
0
0
L
Bakasura
ninilafrappe
Bakasura
0
2
0
0
W
Olorun
swerkyx
Olorun
6
0
3
7.5
L
0
6
1
0.08
W
Izanami
öAAAö
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,020
Damage
14,889
21,669
Taken
22,774
6,394
Mitigated
10,707
4,466
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
252
140
0
0
1,059
168
0
274
760
1,061
0
W
2,461
522
0
888
4,903
2,198
0
555
4,338
22,362
0
L
Nu Wa
Dexx0109
Nu Wa
2,042
1,042
87
310
2,503
473
0
350
2,003
9,165
0
W
Thanatos
Kravmagik23
Thanatos
1,077
220
0
3,479
4,514
2,668
0
345
4,125
0
30,440
W
Bellona
Philu21
Bellona
2,485
820
0
1,616
5,318
3,635
729
1,152
4,166
0
23,798
L
Anubis
jeremiak
Anubis
1,631
79
0
925
6,058
2,423
0
4,034
2,024
15,000
0
L
Bakasura
ninilafrappe
Bakasura
1,121
627
0
3,142
6,434
1,879
0
1,572
4,787
0
11,726
W
Olorun
swerkyx
Olorun
6,324
2,998
0
3,827
5,635
1,626
2,144
1,784
3,668
39,698
0
L
1,974
1,386
0
2
5,615
1,451
0
2,555
3,060
0
12,504
W
Izanami
öAAAö
Izanami
2,542
1,903
0
997
2,404
580
158
89
2,315
0
19,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,995
Gold Earned
30,956
98
Minions Killed
272
0
Camps Cleared
0
691,805
Distance Traveled
852,756
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,274
364
2
0
0
48,382
0
W
Ymir
6,448
716
22
2
0
170,981
0
L
Nu Wa
3,836
426
14
2
0
127,276
2
W
Thanatos
5,976
664
61
7
0
167,058
0
W
Bellona
5,775
642
53
6
0
200,981
1
L
Anubis
4,023
447
18
2
0
161,863
0
L
Bakasura
4,491
499
45
5
0
204,547
0
W
Olorun
6,994
777
79
9
0
154,290
0
L
Ullr
4,371
486
19
2
0
149,737
0
W
Izanami
5,763
640
57
6
0
159,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role