Player Matchup

Nu Wa
Nu Wa
Angeluchi18
Nu Wa
Level 31
God Stats
6W - 8L
1,523 SR
Queue Stats
94W - 117L
1,504 Elo+
Solo
Yemoja
Yemoja
BillNyeDaEuroSpy
Yemoja
Level 26
God Stats
35W - 40L
1,630 SR
Queue Stats
138W - 168L
1,421 Elo+
Solo
Fenrir
Fenrir
SpiderBoss06
Fenrir
Level 29
God Stats
12W - 10L
1,702 SR
Queue Stats
151W - 159L
1,467 Elo+
Solo
Izanami
Izanami
Spookl
Izanami
Level 26
God Stats
16W - 12L
1,555 SR
Queue Stats
65W - 83L
1,446 Elo+
Solo
Bellona
Bellona
zomeoka
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,391 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,446 Elo+

VS

Team Averages
Level 19
1,453 SR
1,508 Elo+
Thor
Thor
AIIMzZ1337
Thor
Level 18
God Stats
1W - 1L
1,293 SR
Queue Stats
276W - 277L
1,456 Elo+
Solo
Set
Set
Berserk SK
Set
Level 32
God Stats
20W - 23L
1,532 SR
Queue Stats
96W - 99L
1,581 Elo+
Party 1
Nike
Nike
Faze35S
Nike
Level 29
God Stats
1W - 3L
1,327 SR
Queue Stats
62W - 59L
1,617 Elo+
Solo
Ullr
Ullr
LoosyGoosy69
Ullr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 32L
1,531 Elo+
Solo
Janus
Janus
bomjogokk
Janus
Level 8
God Stats
4W - 1L
1,613 SR
Queue Stats
7W - 11L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,743
487
10,968
7,961
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 2
8,872
444
8,004
15,648
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
10 / 3 / 0
10,648
532
12,113
14,839
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Spookl
Izanami
14
0 / 9 / 2
8,422
421
7,940
17,974
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
zomeoka
Bellona
14
1 / 5 / 1
8,432
422
4,115
8,600
4,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,889
494
5,043
14,788
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 1
11,840
592
10,180
15,240
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Faze35S
Nike
17
8 / 1 / 7
11,834
592
8,854
13,644
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
10 / 3 / 7
12,338
617
19,398
19,035
7,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
bomjogokk
Janus
17
2 / 4 / 3
10,953
548
5,331
9,321
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
28
28
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
0
3
6
1
W
6
1
1
6.5
L
2
8
2
0.38
W
Nike
Faze35S
Nike
8
1
7
11.5
W
10
3
7
4.5
L
Fenrir
10
3
0
3.33
L
Izanami
Spookl
Izanami
0
9
2
0.11
W
Janus
bomjogokk
Janus
2
4
3
0.88
L
Bellona
zomeoka
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
48,806
65,022
Taken
72,028
38,483
Mitigated
38,723
14,169
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
1,536
99
4,355
14,788
5,130
327
2,263
12,279
0
56,735
L
10,968
2,609
0
2,547
7,961
2,755
93
3,477
4,459
61,812
0
W
10,180
5,424
0
4,113
15,240
10,833
2,708
3,403
11,479
0
83,847
L
8,004
1,463
646
2,483
15,648
17,052
44
0
15,598
41,316
0
W
Nike
Faze35S
Nike
8,854
1,963
597
1,834
13,644
11,869
56
3,443
10,066
0
57,638
W
19,398
10,844
0
8,708
19,035
7,937
1,681
6,798
12,237
0
90,592
L
Fenrir
12,113
3,445
0
4,117
14,839
9,280
0
831
13,858
0
62,936
L
Izanami
Spookl
Izanami
7,940
4,607
0
3,659
17,974
5,262
999
483
17,416
0
59,594
W
Janus
bomjogokk
Janus
5,331
132
0
1,300
9,321
2,954
0
3,065
6,256
74,386
0
L
Bellona
zomeoka
Bellona
4,115
487
0
717
8,600
4,134
0
540
8,010
0
36,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
56,854
477
Minions Killed
637
0
Camps Cleared
0
1,680,953
Distance Traveled
1,950,302
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,889
494
91
5
0
354,277
0
L
Nu Wa
9,743
487
126
6
0
363,064
8
W
Set
11,840
592
160
8
0
393,382
1
L
Yemoja
8,872
444
55
3
0
342,344
1
W
Nike
11,834
592
99
5
0
443,461
5
W
Ullr
12,338
617
125
6
0
361,703
3
L
Fenrir
10,648
532
104
5
0
383,152
3
L
Izanami
8,422
421
104
5
0
302,461
3
W
Janus
10,953
548
162
8
0
397,479
0
L
Bellona
8,432
422
88
4
0
289,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role