Player Matchup

Ra
Ra
BoodyPoggers
Ra
Level 64
God Stats
3W - 1L
1,691 SR
Queue Stats
106W - 72L
1,650 Elo+
Party 2
Sobek
Sobek
NickPlaysForLive
Sobek
Level 26
God Stats
13W - 4L
1,745 SR
Queue Stats
35W - 9L
1,822 Elo+
Party 2
Pele
Pele
R0ttw3iller
Pele
Level 28
God Stats
26W - 17L
1,443 SR
Queue Stats
78W - 94L
1,427 Elo+
Solo
Team Averages
Level 39
1,627 SR
1,633 Elo+

VS

Team Averages
Level 96
1,570 SR
1,462 Elo+
Nu Wa
Nu Wa
Janenus
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 50L
1,541 Elo+
Party 1
Fafnir
Fafnir
Netoru
Fafnir
Level 129
God Stats
1W - 1L
1,464 SR
Queue Stats
88W - 79L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Nicolaichh
Hou Yi
Level 17
God Stats
2W - 2L
1,748 SR
Queue Stats
28W - 39L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,962
664
5,706
2,104
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
8,308
692
2,362
9,021
9,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 2
8,095
675
3,876
5,612
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Janenus
Nu Wa
11
0 / 0 / 1
7,409
617
7,914
3,115
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Netoru
Fafnir
11
1 / 1 / 0
7,580
632
3,238
6,036
5,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Nicolaichh
Hou Yi
9
0 / 4 / 1
6,986
582
3,024
6,153
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Nu Wa
Janenus
Nu Wa
0
0
1
0.5
L
Fafnir
Netoru
Fafnir
1
1
0
1
W
1
0
4
3
L
Hou Yi
Nicolaichh
Hou Yi
0
4
1
0.13
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
14,176
16,737
Taken
15,304
12,328
Mitigated
7,773
7,728
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,706
484
968
742
2,104
753
0
1,077
983
52,132
0
L
Nu Wa
Janenus
Nu Wa
7,914
1,354
0
715
3,115
1,011
0
2,086
957
54,579
0
L
Fafnir
Netoru
Fafnir
3,238
253
646
1,588
6,036
5,041
0
2,902
2,890
13,324
0
W
2,362
356
0
4,327
9,021
9,699
0
5,568
3,059
12,059
0
L
Hou Yi
Nicolaichh
Hou Yi
3,024
1,061
0
464
6,153
1,721
0
2,608
3,365
0
14,079
W
3,876
354
0
1,691
5,612
1,876
0
3,911
1,509
0
32,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
21,975
181
Minions Killed
150
0
Camps Cleared
0
690,596
Distance Traveled
687,329
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,962
664
113
9
0
241,990
2
L
Nu Wa
7,409
617
105
9
0
222,886
3
L
Fafnir
7,580
632
20
2
0
247,208
5
W
Sobek
8,308
692
20
2
0
204,007
3
L
Hou Yi
6,986
582
25
2
0
217,235
1
W
Pele
8,095
675
48
4
0
244,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role