Player Matchup

Chang'e
Chang'e
Siyrochan
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 41L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 25
God Stats
0W - 4L
1,446 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 1
Thanatos
Thanatos
Valarym
Thanatos
Level 23
God Stats
0W - 2L
1,480 SR
Queue Stats
4W - 15L
1,214 Elo+
Party 1
Team Averages
Level 39
1,475 SR
1,332 Elo+

VS

Team Averages
Level 88
1,471 SR
1,473 Elo+
Hades
Hades
Flanqer
Hades
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,619 Elo+
Solo
Bakasura
Bakasura
PlyTeK23
Bakasura
Level 28
God Stats
3W - 4L
1,350 SR
Queue Stats
38W - 52L
1,345 Elo+
Party 2
Ymir
Ymir
alberthoven95
Ymir
Level 83
God Stats
10W - 10L
1,564 SR
Queue Stats
19W - 23L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Siyrochan
Chang'e
17
3 / 9 / 8
14,092
641
20,842
28,750
12,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Tennisgreen
Jormungandr
19
5 / 4 / 12
14,890
677
15,767
28,657
37,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Valarym
Thanatos
19
10 / 12 / 3
16,721
760
14,332
24,039
9,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Flanqer
Hades
20
14 / 7 / 6
16,697
759
33,908
27,654
16,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PlyTeK23
Bakasura
17
4 / 7 / 15
15,186
690
12,894
19,689
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 4 / 14
15,992
727
19,614
26,887
36,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
18
Kills
25
25
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
Flanqer
Hades
14
7
6
2.43
W
Bakasura
PlyTeK23
Bakasura
4
7
15
1.64
L
Chang'e
Siyrochan
Chang'e
3
9
8
0.78
L
Jormungandr
Tennisgreen
Jormungandr
5
4
12
2.75
L
Thanatos
Valarym
Thanatos
10
12
3
0.96
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
66,416
81,446
Taken
74,230
58,867
Mitigated
66,005
35,349
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Flanqer
Hades
33,908
4,792
1,406
7,440
27,654
16,452
1,359
14,121
13,137
103,182
0
W
Bakasura
PlyTeK23
Bakasura
12,894
8,703
0
3,008
19,689
12,899
755
10,597
8,906
0
43,693
L
Chang'e
Siyrochan
Chang'e
20,842
3,355
6,611
8,844
28,750
12,285
1,625
18,761
9,409
80,975
0
L
Jormungandr
Tennisgreen
Jormungandr
15,767
2,402
1,707
5,947
28,657
37,307
486
17,037
10,265
55,103
0
L
Thanatos
Valarym
Thanatos
14,332
5,468
880
11,360
24,039
9,275
746
17,794
5,935
0
52,221
W
19,614
3,063
0
1,428
26,887
36,654
120
11,048
15,476
65,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
47,875
214
Minions Killed
245
0
Camps Cleared
0
982,785
Distance Traveled
1,185,216
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,697
759
105
5
0
334,348
6
W
Bakasura
15,186
690
85
4
0
437,966
5
L
Chang'e
14,092
641
95
4
0
339,009
5
L
Jormungandr
14,890
677
63
3
0
375,981
1
L
Thanatos
16,721
760
56
3
0
267,795
2
W
Ymir
15,992
727
55
3
0
412,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role