Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CASSULAANE
King Arthur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 168L
1,422 Elo+
Party 1
Kali
Kali
Fury1511
Kali
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,632 Elo+
Solo
Danzaburou
Danzaburou
gaumannn
Danzaburou
Level 65
God Stats
1W - 1L
1,747 SR
Queue Stats
14W - 18L
1,275 Elo+
Solo
Achilles
Achilles
verth50
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,151 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,396 Elo+

VS

Team Averages
Level 75
1,443 SR
1,353 Elo+
Fenrir
Fenrir
Nxstezy-
Fenrir
Level 77
God Stats
4W - 9L
1,189 SR
Queue Stats
95W - 144L
1,283 Elo+
Solo
Janus
Janus
Sharkxp23
Janus
Level 41
God Stats
10W - 8L
1,721 SR
Queue Stats
311W - 380L
1,220 Elo+
Solo
Medusa
Medusa
bojann333
Medusa
Level 122
God Stats
22W - 7L
1,590 SR
Queue Stats
270W - 293L
1,477 Elo+
Party 2
Hercules
Hercules
bucky299
Hercules
Level 67
God Stats
67W - 68L
1,431 SR
Queue Stats
72W - 71L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
itzSammzjeh
Sylvanus
Level 68
God Stats
6W - 4L
1,284 SR
Queue Stats
180W - 175L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 6 / 1
14,131
565
20,440
21,778
10,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
CASSULAANE
King Arthur
16
3 / 7 / 9
11,661
466
12,651
27,640
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
20
8 / 8 / 10
13,422
537
18,618
27,497
13,181
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
gaumannn
Danzaburou
17
0 / 5 / 4
10,971
439
9,165
13,373
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
verth50
Achilles
16
0 / 9 / 3
10,262
410
4,083
18,849
20,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nxstezy-
Fenrir
20
11 / 7 / 8
14,043
562
23,311
25,895
13,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Sharkxp23
Janus
20
4 / 6 / 9
13,315
533
13,209
14,110
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bojann333
Medusa
20
8 / 2 / 5
16,235
649
15,048
19,110
9,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
bucky299
Hercules
20
7 / 4 / 10
14,621
585
17,474
20,348
16,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
itzSammzjeh
Sylvanus
20
5 / 4 / 11
14,657
586
12,569
21,120
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
23
Kills
35
35
Deaths
23
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
12
6
1
2.08
L
King Arthur
CASSULAANE
King Arthur
3
7
9
1.07
L
Kali
8
8
10
1.63
W
Fenrir
Nxstezy-
Fenrir
11
7
8
2.14
W
Janus
Sharkxp23
Janus
4
6
9
1.42
W
Medusa
bojann333
Medusa
8
2
5
5.25
W
Hercules
bucky299
Hercules
7
4
10
3
L
Danzaburou
gaumannn
Danzaburou
0
5
4
0.4
W
Sylvanus
itzSammzjeh
Sylvanus
5
4
11
2.63
L
Achilles
verth50
Achilles
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,957
Damage
81,611
109,137
Taken
100,583
70,548
Mitigated
67,355
32,446
Healing
40,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
20,440
1,822
1,278
8,000
21,778
10,085
64
8,969
12,495
114,422
0
L
King Arthur
CASSULAANE
King Arthur
12,651
1,943
0
9,824
27,640
22,142
28
6,971
20,552
0
51,446
L
Kali
18,618
9,059
0
9,427
27,497
13,181
0
5,158
22,163
0
76,450
W
Fenrir
Nxstezy-
Fenrir
23,311
7,078
0
5,704
25,895
13,356
0
4,210
21,353
0
97,292
W
Janus
Sharkxp23
Janus
13,209
659
606
3,097
14,110
5,081
926
2,738
11,256
88,790
0
W
Medusa
bojann333
Medusa
15,048
10,311
0
11,963
19,110
9,102
5,929
3,789
15,225
0
155,280
W
Hercules
bucky299
Hercules
17,474
9,046
0
8,331
20,348
16,097
2,707
3,739
16,243
925
76,424
L
Danzaburou
gaumannn
Danzaburou
9,165
5,118
210
3,270
13,373
5,003
5,062
2,693
10,658
0
65,877
W
Sylvanus
itzSammzjeh
Sylvanus
12,569
2,772
3,583
7,422
21,120
23,719
1,558
5,140
15,716
37,592
0
L
Achilles
verth50
Achilles
4,083
2,065
0
437
18,849
20,137
552
2,245
16,566
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
72,871
583
Minions Killed
682
0
Camps Cleared
0
2,166,916
Distance Traveled
2,315,059
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,131
565
202
8
0
421,528
0
L
King Arthur
11,661
466
67
3
0
479,472
0
L
Kali
13,422
537
121
5
0
435,661
4
W
Fenrir
14,043
562
110
4
0
467,649
0
W
Janus
13,315
533
160
6
0
445,507
3
W
Medusa
16,235
649
229
9
0
448,547
5
W
Hercules
14,621
585
149
6
0
475,821
0
L
Danzaburou
10,971
439
123
5
0
404,844
2
W
Sylvanus
14,657
586
34
1
0
477,535
12
L
Achilles
10,262
410
70
3
0
425,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role