Player Matchup

Nemesis
Nemesis
G0H5TfaceK1LLA
Nemesis
Level 68
God Stats
3W - 12L
1,200 SR
Queue Stats
12W - 25L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Jerryje
Kukulkan
Level 6
God Stats
0W - 2L
1,732 SR
Queue Stats
0W - 6L
1,078 Elo+
Solo
Tyr
Tyr
KingstonkillTTV
Tyr
Level 61
God Stats
5W - 7L
1,416 SR
Queue Stats
69W - 83L
1,367 Elo+
Solo
Team Averages
Level 45
1,449 SR
1,248 Elo+

VS

Team Averages
Level 50
1,500 SR
1,457 Elo+
Serqet
Serqet
Whay v
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 1
Ganesha
Ganesha
fjhhdjjdsxtcnw
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 247L
1,321 Elo+
Solo
The Morrigan
The Morrigan
nocTopoHHNN
The Morrigan
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,460
676
6,717
10,132
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Jerryje
Kukulkan
9
0 / 7 / 6
7,861
562
2,149
8,550
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 6 / 5
9,535
681
13,039
13,137
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Whay v
Serqet
12
3 / 6 / 7
9,621
687
5,029
13,382
4,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 16
9,729
695
4,165
15,002
7,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
nocTopoHHNN
The Morrigan
15
14 / 3 / 3
11,698
836
13,886
7,387
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
17
17
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Kukulkan
Jerryje
Kukulkan
0
7
6
0.43
L
4
6
5
1.08
W
Serqet
Whay v
Serqet
3
6
7
1.08
W
0
1
16
8
W
The Morrigan
nocTopoHHNN
The Morrigan
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
23,080
31,819
Taken
35,771
13,517
Mitigated
15,091
4,373
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,717
1,865
0
2,062
10,132
3,813
0
4,516
5,298
0
23,820
L
Kukulkan
Jerryje
Kukulkan
2,149
632
0
0
8,550
2,530
60
6,021
2,529
9,592
0
L
13,039
2,628
0
2,311
13,137
7,174
0
6,791
6,184
0
38,103
W
Serqet
Whay v
Serqet
5,029
1,572
319
3,642
13,382
4,673
922
788
12,594
0
32,279
W
4,165
626
0
6,079
15,002
7,422
929
1,248
13,754
19,515
0
W
The Morrigan
nocTopoHHNN
The Morrigan
13,886
3,241
0
0
7,387
2,996
789
137
7,250
41,158
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
31,048
82
Minions Killed
104
0
Camps Cleared
0
708,246
Distance Traveled
765,443
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,460
676
25
2
0
274,451
0
L
Kukulkan
7,861
562
8
1
0
191,028
0
L
Tyr
9,535
681
49
4
0
242,767
4
W
Serqet
9,621
687
40
3
0
275,341
0
W
Ganesha
9,729
695
9
1
0
243,688
0
W
The Morrigan
11,698
836
55
4
0
246,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role