Player Matchup

Jormungandr
Jormungandr
Sh4dowKilla693
Jormungandr
Level 25
God Stats
2W - 3L
1,664 SR
Queue Stats
58W - 58L
1,469 Elo+
Solo
Danzaburou
Danzaburou
dark_seventwo
Danzaburou
Level 14
God Stats
1W - 5L
1,279 SR
Queue Stats
26W - 37L
1,319 Elo+
Solo
Zeus
Zeus
mini black2410
Zeus
Level 12
God Stats
1W - 4L
1,516 SR
Queue Stats
10W - 16L
1,404 Elo+
Solo
Guan Yu
Guan Yu
slayer_of_puss44
Guan Yu
Level 15
God Stats
29W - 24L
1,660 SR
Queue Stats
174W - 204L
1,413 Elo+
Solo
Set
Set
split_227
Set
Level 25
God Stats
3W - 6L
1,518 SR
Queue Stats
62W - 66L
1,334 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,388 Elo+

VS

Team Averages
Level 12
1,461 SR
1,487 Elo+
Cabrakan
Cabrakan
ArmoredBook8106
Cabrakan
Level 12
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 7L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Bashlock2
Ah Puch
Level 29
God Stats
127W - 114L
1,727 SR
Queue Stats
423W - 457L
1,469 Elo+
Solo
Thanatos
Thanatos
MateoCg_10
Thanatos
Level 5
God Stats
2W - 3L
1,536 SR
Queue Stats
8W - 10L
1,456 Elo+
Solo
Bellona
Bellona
SageHarambe
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
c28_
Heimdallr
Level 10
God Stats
32W - 30L
1,279 SR
Queue Stats
191W - 231L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sh4dowKilla693
Jormungandr
16
4 / 3 / 9
11,164
447
14,120
20,295
26,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
dark_seventwo
Danzaburou
18
2 / 4 / 6
11,677
467
9,147
14,182
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 7 / 4
10,826
433
15,693
18,246
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 3 / 4
10,900
436
9,761
22,370
28,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 5 / 9
11,040
442
11,626
19,413
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
4 / 12 / 4
10,524
421
7,945
25,404
17,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Bashlock2
Ah Puch
18
2 / 6 / 4
12,120
485
18,436
15,889
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
MateoCg_10
Thanatos
19
10 / 4 / 5
12,698
508
18,447
20,293
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SageHarambe
Bellona
20
5 / 1 / 6
13,709
548
18,719
20,277
19,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
c28_
Heimdallr
15
0 / 6 / 5
10,470
419
5,072
18,441
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
27
Kills
21
22
Deaths
29
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
12
4
0.5
W
Ah Puch
Bashlock2
Ah Puch
2
6
4
0.67
W
Thanatos
MateoCg_10
Thanatos
10
4
5
3.13
W
Bellona
SageHarambe
Bellona
5
1
6
8
L
Jormungandr
Sh4dowKilla693
Jormungandr
4
3
9
2.83
W
Heimdallr
c28_
Heimdallr
0
6
5
0.42
L
Danzaburou
dark_seventwo
Danzaburou
2
4
6
1.25
L
10
7
4
1.71
L
6
3
4
2.67
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,347
Damage
68,619
94,506
Taken
100,304
76,591
Mitigated
57,203
22,049
Healing
30,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,945
1,193
0
5,186
25,404
17,165
283
9,982
15,134
24,525
0
W
Ah Puch
Bashlock2
Ah Puch
18,436
324
315
2,399
15,889
5,073
1,502
4,725
11,014
89,968
0
W
Thanatos
MateoCg_10
Thanatos
18,447
5,456
181
15,078
20,293
8,156
498
5,167
15,001
0
74,498
W
Bellona
SageHarambe
Bellona
18,719
9,594
0
1,847
20,277
19,685
8,052
5,246
14,656
402
96,685
L
Jormungandr
Sh4dowKilla693
Jormungandr
14,120
3,177
0
1,495
20,295
26,273
179
4,830
15,315
53,190
0
W
Heimdallr
c28_
Heimdallr
5,072
2,600
0
5,747
18,441
7,124
1,813
5,650
12,566
0
55,172
L
Danzaburou
dark_seventwo
Danzaburou
9,147
3,550
0
3,115
14,182
7,110
2,013
4,310
9,747
0
59,255
L
15,693
2,896
555
3,804
18,246
6,471
490
10,216
8,005
63,784
0
L
9,761
1,524
1,809
7,461
22,370
28,673
0
6,640
15,430
0
53,883
L
11,626
5,578
0
3,810
19,413
8,064
0
4,789
14,624
0
60,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
59,521
446
Minions Killed
548
0
Camps Cleared
0
2,076,433
Distance Traveled
2,286,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,524
421
22
1
0
425,253
0
W
Ah Puch
12,120
485
160
6
0
423,495
0
W
Thanatos
12,698
508
91
4
0
508,372
0
W
Bellona
13,709
548
180
7
0
480,628
1
L
Jormungandr
11,164
447
63
3
0
430,461
3
W
Heimdallr
10,470
419
95
4
0
449,196
0
L
Danzaburou
11,677
467
108
4
0
427,496
1
L
Zeus
10,826
433
94
4
0
382,779
2
L
Guan Yu
10,900
436
86
3
0
417,872
0
L
Set
11,040
442
95
4
0
417,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role