Player Matchup

Danzaburou
Danzaburou
PrkCtyCtr
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 323L
1,458 Elo+
Solo
Olorun
Olorun
TabsX_-
Olorun
Level 17
God Stats
5W - 4L
1,630 SR
Queue Stats
304W - 289L
1,545 Elo+
Solo
Arachne
Arachne
Widdershins_King
Arachne
Level 29
God Stats
45W - 17L
1,844 SR
Queue Stats
115W - 99L
1,676 Elo+
Solo
Ganesha
Ganesha
miller_chiller26
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 263L
1,507 Elo+
Solo
Guan Yu
Guan Yu
theeadamschuttle
Guan Yu
Level 6
God Stats
6W - 8L
1,740 SR
Queue Stats
58W - 85L
1,429 Elo+
Solo
Team Averages
Level 22
1,643 SR
1,523 Elo+

VS

Team Averages
Level 17
1,493 SR
1,504 Elo+
Ymir
Ymir
CRIS_Malcon1
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Edier64
Amaterasu
Level 13
God Stats
2W - 5L
1,550 SR
Queue Stats
10W - 13L
1,629 Elo+
Solo
Susano
Susano
GOLIATH2410-TTV
Susano
Level 20
God Stats
9W - 10L
1,415 SR
Queue Stats
346W - 362L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ramen Nudddles
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SuannD
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrkCtyCtr
Danzaburou
7
0 / 3 / 0
4,535
567
1,708
5,629
1,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
TabsX_-
Olorun
5
0 / 2 / 0
3,756
470
534
2,742
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 2 / 0
4,519
565
3,383
4,371
1,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 3 / 0
3,949
494
1,236
4,420
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 6 / 1
3,858
482
1,403
6,105
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,509
689
4,559
3,088
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Edier64
Amaterasu
8
1 / 1 / 3
4,823
603
1,520
4,902
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 2 / 1
4,732
592
1,537
4,363
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Ramen Nudddles
Cu Chulainn
9
5 / 0 / 0
5,595
699
3,682
5,210
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SuannD
Bellona
9
3 / 0 / 2
5,286
661
3,215
4,498
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
16
16
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Amaterasu
Edier64
Amaterasu
1
1
3
2.5
W
2
2
1
1.25
L
Danzaburou
PrkCtyCtr
Danzaburou
0
3
0
0
W
Cu Chulainn
Ramen Nudddles
Cu Chulainn
5
0
0
5
W
Bellona
SuannD
Bellona
3
0
2
4
L
Olorun
TabsX_-
Olorun
0
2
0
0
L
3
2
0
1.5
L
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
14,513
23,267
Taken
22,061
7,013
Mitigated
8,546
3,451
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
184
159
662
3,088
1,161
394
1,316
1,772
24,082
0
W
Amaterasu
Edier64
Amaterasu
1,520
731
0
1,991
4,902
1,722
172
188
4,714
0
15,721
W
1,537
585
99
1,213
4,363
1,046
0
0
4,363
0
14,289
L
Danzaburou
PrkCtyCtr
Danzaburou
1,708
657
0
1,609
5,629
1,214
615
0
5,454
0
22,982
W
Cu Chulainn
Ramen Nudddles
Cu Chulainn
3,682
691
0
2,221
5,210
2,375
0
266
4,944
0
27,492
W
Bellona
SuannD
Bellona
3,215
844
0
2,075
4,498
2,242
200
0
4,498
0
23,021
L
Olorun
TabsX_-
Olorun
534
202
0
485
2,742
598
0
379
2,218
11,260
0
L
3,383
2,730
0
504
4,371
1,195
0
0
4,371
0
15,705
L
1,236
307
0
227
4,420
1,692
186
2,008
2,217
8,881
0
L
1,403
579
70
556
6,105
2,314
0
1,750
4,173
0
9,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
25,945
121
Minions Killed
228
0
Camps Cleared
0
732,955
Distance Traveled
814,252
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,509
689
52
7
0
140,144
0
W
Amaterasu
4,823
603
38
5
0
172,945
0
W
Susano
4,732
592
35
4
0
187,076
1
L
Danzaburou
4,535
567
44
6
0
141,389
1
W
Cu Chulainn
5,595
699
49
6
0
152,744
2
W
Bellona
5,286
661
54
7
0
161,343
3
L
Olorun
3,756
470
24
3
0
84,541
0
L
Arachne
4,519
565
30
4
0
175,477
0
L
Ganesha
3,949
494
6
1
0
158,986
0
L
Guan Yu
3,858
482
17
2
0
172,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role