Player Matchup

Fenrir
Fenrir
Chaos478
Fenrir
Level 148
God Stats
9W - 9L
1,414 SR
Queue Stats
75W - 90L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
DAYPAN
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,833 Elo+
Solo
Susano
Susano
HardzHD
Susano
Level 127
God Stats
5W - 5L
1,753 SR
Queue Stats
94W - 85L
1,749 Elo+
Solo
Cupid
Cupid
OROYCARBON1891
Cupid
Level 152
God Stats
1W - 1L
1,752 SR
Queue Stats
48W - 20L
1,837 Elo+
Solo
Baron Samedi
Baron Samedi
ShaconZ
Baron Samedi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 137L
1,673 Elo+
Solo
Team Averages
Level 141
1,584 SR
1,721 Elo+

VS

Team Averages
Level 157
1,426 SR
1,616 Elo+
Cu Chulainn
Cu Chulainn
Korydec
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
McQueeenn
The Morrigan
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
18W - 9L
1,843 Elo+
Party 1
Achilles
Achilles
Rayooo
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,831 Elo+
Party 1
Kukulkan
Kukulkan
iSβT
Kukulkan
Level 153
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 6L
1,330 Elo+
Party 2
Nemesis
Nemesis
iVЧZ
Nemesis
Level 156
God Stats
5W - 5L
1,560 SR
Queue Stats
101W - 85L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos478
Fenrir
11
0 / 5 / 2
6,125
438
3,058
9,432
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
DAYPAN
Kuzenbo
11
1 / 4 / 4
6,805
486
4,199
11,981
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
HardzHD
Susano
13
5 / 2 / 0
7,661
547
3,912
9,376
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 6 / 1
7,413
530
6,629
11,488
4,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ShaconZ
Baron Samedi
11
2 / 5 / 3
6,779
484
6,276
11,126
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Korydec
Cu Chulainn
14
5 / 2 / 4
9,057
647
9,202
8,589
5,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
McQueeenn
The Morrigan
15
5 / 4 / 5
9,066
648
10,394
7,938
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Rayooo
Achilles
13
5 / 4 / 11
8,697
621
9,857
15,186
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
iSβT
Kukulkan
15
2 / 1 / 3
8,893
635
5,641
5,614
2,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
iVЧZ
Nemesis
14
5 / 0 / 6
8,653
618
6,182
8,048
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
22
22
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chaos478
Fenrir
0
5
2
0.2
L
Kuzenbo
DAYPAN
Kuzenbo
1
4
4
0.75
L
Susano
HardzHD
Susano
5
2
0
2.5
W
Cu Chulainn
Korydec
Cu Chulainn
5
2
4
3.5
W
The Morrigan
McQueeenn
The Morrigan
5
4
5
1.88
L
3
6
1
0.58
W
Achilles
Rayooo
Achilles
5
4
11
2.63
L
Baron Samedi
ShaconZ
Baron Samedi
2
5
3
0.7
W
Kukulkan
iSβT
Kukulkan
2
1
3
3.5
W
Nemesis
iVЧZ
Nemesis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
41,276
53,403
Taken
45,375
26,397
Mitigated
22,858
13,004
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chaos478
Fenrir
3,058
930
0
1,996
9,432
4,073
0
25
9,407
0
24,740
L
Kuzenbo
DAYPAN
Kuzenbo
4,199
1,530
0
1,713
11,981
10,518
0
4,838
7,038
18,797
0
L
Susano
HardzHD
Susano
3,912
1,272
0
2,806
9,376
3,223
0
828
8,512
0
40,170
W
Cu Chulainn
Korydec
Cu Chulainn
9,202
1,862
0
1,335
8,589
5,075
0
1,271
7,296
86
46,354
W
The Morrigan
McQueeenn
The Morrigan
10,394
3,552
0
2,156
7,938
2,674
170
1,621
6,301
59,804
5,771
L
6,629
3,822
10
3,585
11,488
4,160
123
4,171
7,317
0
49,097
W
Achilles
Rayooo
Achilles
9,857
4,017
0
4,880
15,186
9,615
400
4,400
10,536
0
17,993
L
Baron Samedi
ShaconZ
Baron Samedi
6,276
469
554
2,340
11,126
4,423
0
2,535
8,499
34,379
0
W
Kukulkan
iSβT
Kukulkan
5,641
796
0
1,095
5,614
2,026
0
1,635
3,893
69,815
0
W
Nemesis
iVЧZ
Nemesis
6,182
2,515
0
3,964
8,048
3,468
0
1,056
6,874
0
57,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
44,366
339
Minions Killed
450
0
Camps Cleared
0
1,255,814
Distance Traveled
1,415,020
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,125
438
53
4
0
247,525
2
L
Kuzenbo
6,805
486
22
2
0
231,834
3
L
Susano
7,661
547
93
7
0
302,257
1
W
Cu Chulainn
9,057
647
89
6
0
275,437
3
W
The Morrigan
9,066
648
110
8
0
252,057
0
L
Cupid
7,413
530
95
7
0
238,704
6
W
Achilles
8,697
621
19
1
0
291,669
2
L
Baron Samedi
6,779
484
76
5
0
235,494
2
W
Kukulkan
8,893
635
131
9
0
266,107
5
W
Nemesis
8,653
618
101
7
0
329,750
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role