Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kleinsteinien
Ah Muzen Cab
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NeroVitus
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
chabrawn
Achilles
Level 82
God Stats
11W - 9L
1,598 SR
Queue Stats
308W - 338L
1,469 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,490 Elo+

VS

Team Averages
Level 126
1,580 SR
1,479 Elo+
Jormungandr
Jormungandr
WaywardWil
Jormungandr
Level 96
God Stats
5W - 6L
1,360 SR
Queue Stats
125W - 123L
1,534 Elo+
Solo
Discordia
Discordia
lAsunaYuukiil
Discordia
Level 122
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
srbilboboleiro
Danzaburou
Level 160
God Stats
6W - 4L
1,893 SR
Queue Stats
202W - 154L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kleinsteinien
Ah Muzen Cab
11
1 / 4 / 0
7,736
645
3,064
7,150
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
NeroVitus
Raijin
10
0 / 5 / 1
7,108
592
7,329
10,481
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
chabrawn
Achilles
10
2 / 4 / 1
7,704
642
5,272
11,231
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WaywardWil
Jormungandr
12
7 / 1 / 3
8,759
730
8,063
10,230
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
lAsunaYuukiil
Discordia
12
0 / 1 / 12
8,105
675
8,100
5,360
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
srbilboboleiro
Danzaburou
13
6 / 1 / 5
9,346
779
9,123
7,347
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Kleinsteinien
Ah Muzen Cab
1
4
0
0.25
L
Raijin
NeroVitus
Raijin
0
5
1
0.1
W
Jormungandr
WaywardWil
Jormungandr
7
1
3
8.5
L
Achilles
chabrawn
Achilles
2
4
1
0.63
W
Discordia
lAsunaYuukiil
Discordia
0
1
12
6
W
Danzaburou
srbilboboleiro
Danzaburou
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
25,286
28,862
Taken
22,937
14,357
Mitigated
14,347
1,968
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Kleinsteinien
Ah Muzen Cab
3,064
1,164
0
373
7,150
2,428
453
3,224
3,476
0
35,068
L
Raijin
NeroVitus
Raijin
7,329
645
0
917
10,481
3,322
144
5,127
4,626
23,447
0
W
Jormungandr
WaywardWil
Jormungandr
8,063
1,148
0
4,454
10,230
7,884
324
3,638
5,851
19,852
0
L
Achilles
chabrawn
Achilles
5,272
1,272
0
678
11,231
8,607
0
6,469
4,016
0
16,329
W
Discordia
lAsunaYuukiil
Discordia
8,100
366
0
1,500
5,360
1,596
163
1,335
3,790
38,477
0
W
Danzaburou
srbilboboleiro
Danzaburou
9,123
2,675
0
2,106
7,347
4,867
1,647
1,534
5,384
0
35,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
26,210
132
Minions Killed
150
0
Camps Cleared
0
612,526
Distance Traveled
656,027
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,736
645
63
5
0
197,171
3
L
Raijin
7,108
592
47
4
0
200,690
4
W
Jormungandr
8,759
730
34
3
0
225,700
3
L
Achilles
7,704
642
22
2
0
214,665
1
W
Discordia
8,105
675
67
6
0
211,259
3
W
Danzaburou
9,346
779
49
4
0
219,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role