Player Matchup

Anhur
Anhur
Deldry
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Garmonts
Janus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 24L
1,926 Elo+
Party 2
Ganesha
Ganesha
imtoastiee
Ganesha
Level 5
God Stats
9W - 1L
1,500 SR
Queue Stats
51W - 9L
1,500 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,642 Elo+

VS

Team Averages
Level 37
1,674 SR
1,653 Elo+
Danzaburou
Danzaburou
MitchyMoo3
Danzaburou
Level 27
God Stats
49W - 21L
1,826 SR
Queue Stats
653W - 418L
1,649 Elo+
Party 1
Hades
Hades
acesenpai4
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 368L
1,627 Elo+
Party 1
Hercules
Hercules
xLoneXwolfx125
Hercules
Level 61
God Stats
63W - 37L
1,697 SR
Queue Stats
773W - 591L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deldry
Anhur
11
5 / 1 / 8
7,626
847
10,030
5,389
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Garmonts
Janus
12
8 / 0 / 4
8,231
915
11,416
3,124
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
imtoastiee
Ganesha
9
0 / 2 / 11
7,327
814
3,547
8,362
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MitchyMoo3
Danzaburou
8
2 / 6 / 1
6,257
695
4,543
8,696
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
7
0 / 4 / 3
5,617
624
1,405
9,962
3,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
8
1 / 3 / 2
5,789
643
2,833
9,198
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Deldry
Anhur
5
1
8
9
W
Janus
Garmonts
Janus
8
0
4
10
L
Danzaburou
MitchyMoo3
Danzaburou
2
6
1
0.42
L
Hades
0
4
3
0.38
W
Ganesha
imtoastiee
Ganesha
0
2
11
2.75
L
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
8,781
16,875
Taken
27,856
8,525
Mitigated
10,175
4,391
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Deldry
Anhur
10,030
6,303
0
1,940
5,389
2,432
1,052
419
4,970
0
28,324
W
Janus
Garmonts
Janus
11,416
2,000
0
1,005
3,124
967
1,045
219
2,905
37,748
0
L
Danzaburou
MitchyMoo3
Danzaburou
4,543
1,905
0
1,115
8,696
2,222
0
3,686
4,906
0
19,656
L
Hades
1,405
339
0
472
9,962
3,704
0
4,978
4,773
3,448
0
W
Ganesha
imtoastiee
Ganesha
3,547
286
0
1,446
8,362
5,126
0
822
7,540
11,899
0
L
Hercules
2,833
880
0
1,218
9,198
4,249
0
5,773
3,198
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
17,663
112
Minions Killed
55
0
Camps Cleared
0
499,226
Distance Traveled
449,899
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,626
847
49
5
0
155,034
0
W
Janus
8,231
915
63
7
0
182,579
1
L
Danzaburou
6,257
695
29
3
0
135,018
2
L
Hades
5,617
624
3
0
0
132,824
1
W
Ganesha
7,327
814
0
0
0
161,613
0
L
Hercules
5,789
643
23
3
0
182,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role